1 {Marsh Flats} 1 {Bloodstained Mire} 4 {Inkmoth Nexus} 2 {Woodland Cemetery} 1 {Polluted Delta} 2 {Forest} 2 {Overgrown Tomb} 2 {Pendelhaven} 4 {Verdant Catacombs} 2 {Swamp}
21 lands
4 {Glistener Elf} 4 {Phyrexian Crusader} 4 {Noble Hierarch} 4 {Plague Stinger}
16 creatures
2 {Rancor} 4 {Abrupt Decay} 2 {Might of Old Krosa} 4 {Groundswell} 4 {Vines of Vastwood} 3 {Become Immense} 4 {Inquisition of Kozilek}
23 other spells
Sideboard
1 {Doom Blade} 3 {Leyline of the Void} 2 {Corpse Cur} 2 {Vampiric Link} 3 {Creeping Corrosion} 2 {Nature's Claim} 2 {Spellskite}
15 sideboard cards
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Hi there everyone
I am looking for help with this deck for an event in may that I want to go to. What are your suggestions? And why?
I personally don't like the crusaders in the main board. If you must have them I would cut to 2 at most 3. Add a few {Spellskite }and 4 {Gitaxian Probe}. You don't want blow your load to see it just get pathed bolted decayed or what ever other removal they may have. Unless your meta is different those are my suggestions.
Tass you proved yourself wrong lol
Path and bolt are why you run a playset of Crusaders lol
I understand that as I said I personally don't like them. Also I like to have my creature out turn one or two for infect so I can possibly drop my load turn 3.
Quote from: Rass on April 30, 2016, 12:31:29 AM
I understand that as I said I personally don't like them. Also I like to have my creature out turn one or two for infect so I can possibly drop my load turn 3.
I personally like to shoot my load at them by turn 3. But I guess dropping your load works too...
I am trying to see what would be best for the side board mostly.
The Crusaders are awesome against burn=] and some other random white or red combos
A problem I have is {Blood Moon} and {Ensnaring Bridge} and of course {Spellskite}
Abrupt decay and IoK hurt you
I feel {gitaxian probe} should be in here somewhere. The card allows you to see your opponents hand so you know whether you can go all in on a creature, also it replaces itself. Maybe -2 IoK and -1 abrupt decay for 3 main, I normally play UG infect, and it's always nice to see that my opponent cannot stop an 11/11 on turn 3.
Also, {mutagenic growth} is a great card, feel like it belongs in any infect deck, and {illness in the ranks} is a good token remover for sideboard
Quote from: ibtrickey on April 30, 2016, 08:24:16 PM
Quote from: Rass on April 30, 2016, 05:58:29 PM
Abrupt decay and IoK hurt you
What is loK???
I was saying in response to your burn comment. That still abrupt decay and inquisition of koz still kill you and that stuff runs rampant here. Personally I still think GU is best for infect but how is this working out for you
oh it is an Iiiiii I thought it was an LLL
I have the Gitaxian Probes but the only Blue mana is Noble Hierarch and I can not for sure get her when I get a probe or keep her=[
Quote from: ibtrickey on April 30, 2016, 09:04:59 PM
I have the Gitaxian Probes but the only Blue mana is Noble Hierarch and I can not for sure get her when I get a probe or keep her=[
Could pay 2 life instead?
Quote from: Skullguy725 on April 30, 2016, 09:07:13 PM
Quote from: ibtrickey on April 30, 2016, 09:04:59 PM
I have the Gitaxian Probes but the only Blue mana is Noble Hierarch and I can not for sure get her when I get a probe or keep her=[
Could pay 2 life instead?
That is correct. Life doesn't mean much to infect.
Infect is a fun deck to play and by turn 5 or 6 you are struggling so the 2 life you pay from probe is not much of a loss
Haha. I forgot the probe had the phyrexian mana part to it. So sleep deprived lately
But what sounds like a strong sideboard for an event?
Quote from: ibtrickey on May 01, 2016, 09:31:09 AM
But what sounds like a strong sideboard for an event?
I personally like {natures claim}s in my sideboard just because I get rid of a lot of threats with it. I see you have 2, I usually run 4 in UG. That's just me though, what kind of decks do you normally play against?
I am trying to see what I should sideboard for an unknown meta at an event I am planning on going to
I would suggest stuff to protect your creatures like {Apostle's Blessing} or that green spell from avcyn restored that gives hex proof if you don't already have it. I would go less creature removal and more get my stuff thru. Also {Dismember} can always be good if you feel you must creature removal.
{Wild Defiance}
Haha.
You just mentioned everything in my blue green infect
Quote from: ibtrickey on May 03, 2016, 11:06:32 AM
Haha.
You just mentioned everything in my blue green infect
As I stated before that's how I see infect. GU
If you need someone out of your way just for the win, you can run {slaughter pact}'s