so my friend thinks there are some ways spells/abilities could go into the stack in between other spells ...
This came up in our game, is he unto something?
Player A casts {Big Game Hunter} targeting {Geth, Lord of the Vault}
Player B in response casts {Murder} to insta kill a 3rd creature {Reclamation Sage}
Player B also wants to then activate Geth's ability to return the Sage to the battlefield, before Geth dies himself.
Can the stack be manipulated or altered like that or should we pile/stack spell/abilities on it one way only (up top) and solve top to bottom like an unstoppable train (choo choo boogerwokers) ?
All comments appreciated.
Thanks.
Follow up,
Can you activate abilities and cast instants as reaction to a player /casting/ a creature and solve that before any Enters the Battlefield triggers trigger?
I think we can but we're not 100% sure
Everything here seems totally fine. Players will get priority after anything is added to the stack or something on the stack resolves. And yes, you can cast and activate after a creature spell is cast, but before it resolves for its ETB to trigger.
Thanks Remillo,
So Player B can bring back Reclamation Sage even though the kill spell that kills it is in the same stack as the kill ability that kills Geth?
Isn't the Reclamation Sage "not on the graveyard" yet? How can Geth target it?
Quote from: DaxosReturned on March 18, 2016, 03:12:38 PM
Thanks Remillo,
So Player B can bring back Reclamation Sage even though the kill spell that kills it is in the same stack as the kill ability that kills Geth?
Isn't the Reclamation Sage "not on the graveyard" yet? How can Geth target it?
Just remember there is only one stack. It is where objects wait to resolve.
Here's what goes down:
Player A's Big Game Hunter enters the battlefield and triggers. The trigger targets Player B's Geth, so the stack looks like this:
BGH Trigger
In response to this, Player B casts Murder targeting Player A's Reclamation Sage, which makes the stack look like this:
(Top)
Murder
BGH Trigger
(Bottom)
If no one has a response, the Murder resolves, destroying the Rec Sage and putting it into the graveyard. At this point, the BGH trigger is still sitting there on the stack, making it look like this again:
(Top)
BGH Trigger
(Bottom)
Players still get priority before that resolves, so Player B can activate Geth to bring back the Rec Sage.
(Top)
Geth Activation
BGH Trigger
(Bottom)
Players pass priority and the activation resolves bringing back the Rec Sage, causing it to trigger.
(Top)
Rec Sage Trigger
BGH Trigger
(Bottom)
If that resolves, then one again the BGH trigger is alone, which will then resolve if no one has any more responses and finally kill the Geth.
This is the long way to talk about everything that happens, and often just gets shortcut down to a couple seconds of gameplay.
Quote from: Remillo on March 18, 2016, 03:25:15 PM
Players still get priority before that resolves, so Player B can activate Geth to bring back the Rec Sage.
(Top)
Geth Activation
BGH Trigger
(Bottom)
Wow color me surprised!!
Mtg never ceases to amaze me, I had thought that the stack was much more static than that and one-way. Okay great!
Thank you so much bro.
May you have a Deflecting Palm on hand when you need it.
Quote from: DaxosReturned on March 18, 2016, 03:38:52 PM
Thank you so much bro.
May you have a Deflecting Palm on hand when you need it.
That is a great blessing, there. I couldn't do anything else then give you Karma for that one.
And kudos to Rem for yet another awesome explanation.