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Decks (Magic The Gathering) => Standard => Topic started by: Zanthosus on January 23, 2016, 02:49:10 AM

Title: R/B/C Eldrazi Aggro
Post by: Zanthosus on January 23, 2016, 02:49:10 AM

R/B/C Eldrazi Aggro

60 cards, 15 sideboard


4 {Corrupted Crossroads}
6 {Swamp}
6 {Mountain}
2 {Crumbling Vestige}
2 {Ruins of Oran-Rief}
3 {Foreboding Ruins}

23 lands


4 {Reaver Drone}
4 {Reality Smasher}
4 {Dust Stalker}
4 {Forerunner of Slaughter}
4 {Flayer Drone}
3 {Eldrazi Obligator}
4 {Vile Aggregate}

27 creatures


3 {Reality Hemorrhage}
2 {Warping Wail}
2 {Oblivion Strike}
3 {Brute Strength}

10 other spells


4 {Complete Disregard}
3 {Flaying Tendrils}
2 {Sifter of Skulls}
3 {Endbringer}
3 {Chandra, Flamecaller}
Sideboard

Title: Re: R/B/C Eldrazi Aggro
Post by: Thefluffymacheen on January 23, 2016, 03:27:10 AM

Unless you are still cutting cards, that isn't nearly enough land for a deck with 63 nonland cards. You need more like 41ish
Title: Re: R/B/C Eldrazi Aggro
Post by: Kaylesh on January 23, 2016, 06:17:36 AM
If you want to make this standard FNM competitive, I'd recommend going to 60 cards, with less 1-2 ofs and more 3-4 ofs.
That way, your deck will become more consistent.
In a competitive setting you'll see about 7-10 turns at most, as an aggro deck you'll be looking to close the game at around turn 5 or 6.
That means you'll see about 1/4th of your deck in a 60-card deck. In a 90-card deck, you see only 1/6th.
When cutting, think of what you want your deck to do, and take the cards that do that best.
Title: Re: R/B/C Eldrazi Aggro
Post by: Dank Memes on January 23, 2016, 12:53:09 PM
I just built one based on some of the stuff I have. It'll be up in a momemt