Mono Black Heartless Eldrazi
4 {Ghost Quarter} 4 {Eldrazi Temple} 4 {Eye of Ugin} 7 {Swamp} 1 {Bojuka Bog} 4 {Urborg, Tomb of Yawgmoth}
24 lands
4 {Oblivion Sower} 2 {Ulamog, the Ceaseless Hunger} 1 {Void Winnower} 4 {Blight Herder} 4 {Thought-Knot Seer}
15 creatures
3 {Relic of Progenitus} 1 {Slaughter Pact} 3 {Thoughtseize} 2 {Scrabbling Claws} 2 {Dismember} 4 {Expedition Map} 4 {Inquisition of Kozilek} 2 {Go for the Throat}
21 other spells
Sideboard
3 {Wurmcoil Engine} 2 {Languish} 1 {Slaughter Pact} 4 {Reality Smasher} 1 {Sundering Titan} 4 {Heartless Summoning}
15 sideboard cards
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I couldn't make two separate decks. I love both versions of this deck so I've did my best to mix the two.
I like {Reality Smasher} over {Blight Herder}.
I understand why Herder is there - processing. But I don't feel like you're abusing processing enough to make him worth it.
I thought there was gonna be a {Heartless Summoning} in this deck. How do the four legendary land work out?
{Heartless Summoning} is in the sideboard like I said I can't make two separate decks so I do what I can with what I have and it's fine running a playset of {Eye of Ugin} and {Urborg, Tomb of Yawgmoth} you want to get those lands out as fast as you can and if they do blow them up you have more to put out
Sorry no idea how I missed them in your side.