What would you recommend and say to a new magic player? The only experience I have is a ps3 demo. also were can I get cheap (or free) cards?
What kind of player are you? Which decks do you like playing? What is your budget? How come you didn't purchase the full game?
Intro decks are good to get into the game, once you have a grasp of what you're looking to do. They include a full 60 card deck. They arent helpless, and you can gradually update them. They run around $15 and include a booster pack
There aren't "free cards" to be had exactly, although "pauper" format is a popular style (decks consist of common rarity only). You can find a play group, learn the game and use other players decks for awhile until you want to invest. I get my single cards from coolstuffinc.com, I like their prices and shipping and I've gained some perks from purchasing from them over the years. The most popular cards you wanna get from eBay.
Quote from: Dudecore2012 on April 28, 2012, 08:14:20 AM
I've gained some perks from purchasing from them over the years.
What kind of perks? 😳
And I suggest looking into intro packs and seeing the different styles and mechanics. And then you can do research or ask this lovely forum about what you should add or take out of a deck, or you can look up cards yourself and build that way.
Quote from: Grexis on April 28, 2012, 08:50:05 AM
Quote from: Dudecore2012 on April 28, 2012, 08:14:20 AM
I've gained some perks from purchasing from them over the years.
What kind of perks? 😳
And I suggest looking into intro packs and seeing the different styles and mechanics. And then you can do research or ask this lovely forum about what you should add or take out of a deck, or you can look up cards yourself and build that way.
They have a tiered system where you can save on singles, non-singles and get more money for trade.
First, welcome to Magic!
My first suggestion is to have a look at the Basic Rule Book and get to know the fundamentals of the game. With thousands of different cards, many of them breaking rules of the game, it can get complicated, but if you get the basics you should be fine for 90% of the time.
From there, it depends on what you like about the game. Are you a competitive type (AKA a Spike)? If you are, then you might want to get something called an Evemt Deck. These are prebuilt decks with a lot of power. Saddle up and head off to a local card shop that hosts regular Friday Night Magic games and learn by playing. Modify the deck with new cards as you go.
Do you like the idea of makin your own decks to do interesting things? Do you like to see when card A does something cool with card B? Then you are probably a Johnny type (thats me!). You might want to get an Intro pack based on an interesting theme and learn about that. They are a little more advanced, but they will come with a description on how it works inside.
If you just like smashing people with giant dragons, huge beasts, and generally just getting together with friends and people and having fun, you could be a Timmy. If so, you need to find people to play with.
Identifying what kind player you are isn't hugely important, but if you know why you like playing it'll help you know how you see the game.
If you are looking to start collecting to build basic decks, I'd suggest picking up a DeckBuilder's Toolkit. It comes with plenty of land, important fundamental cards in small groups of cards so you can put two groups together to make some decks. it also give three booster packs so you can see what's inside. I'd recommend this for new players.
There are lots of resources for getting started. Heres a couple of articles that are great reading:
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/rc/188
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/academy/home
Have fun with it!
I think I want to make a spike and jonny type deck and also a funny deck to just mess around lol. I haven't bought the full game because I like playing face to face with people. I just used the game as a sample. I think what I'm going to do is make a few cheap decks and play them with my brother first. I have a card shop next to me with tons of magic cards for 10 and 25 cents each and the fun part will be looking through all of then finding the cards I want :). Any recommended cheap decks I could build would be helpful and also thank you black jester for the great information!
If you want to play with your brother, Dueling Decks are good. They give you two decks that are balanced to be played against each other. If that's out of budget, you could try classic RDW, straight red damage and small creatures. Elf decks can be done cheaply. I think even a Standard {Delver of Secrets} deck could be done on the cheap. You could just to a Google search for budget mtg decks.
Some stores may also sell bundles of commons/uncommons that you could use.
Have fun!
Quote from: BlackJester on April 28, 2012, 05:01:51 PM
If you want to play with your brother, Dueling Decks are good. They give you two decks that are balanced to be played against each other. If that's out of budget, you could try classic RDW, straight red damage and small creatures. Elf decks can be done cheaply. I think even a Standard {Delver of Secrets} deck could be done on the cheap. You could just to a Google search for budget mtg decks.
Some stores may also sell bundles of commons/uncommons that you could use.
Have fun!
My favorite store has this thing called a ten cent bin all cards are ten cents obviously an I've found rares and foil promos :)
I'll see if I can trade in some of my pokemon cards for magic cards as I have a few 20$ cards. Thank you for the information once again
Quote from: Ausamo2000 on April 28, 2012, 05:09:27 PM
I'll see if I can trade in some of my pokemon cards for magic cards as I have a few 20$ cards. Thank you for the information once again
Glad to see you're upgrading. ;)
I'm kidding folks! I'm kidding!
No i'm not.
Haha, I haven't touched my pokemon cards in 10years besides to see their value.
Blue/Red Delver is very budget and competitive, although i don't imagine too many of those cards being in a 10¢ bin.
RDW is super cheap, most expensive card would be {mox opal}, which is basically only a sac outlet for {Kuldotha Rebirth}, or a super lucky 1st turn combo, but maybe not worth the price.
With pauper, Affinity decks are cheap and very fun to play, but bother people. I think netdecking (copying tournament/decks posted online) is a quick way to not have fun playing Magic. But spike's would enjoy it I guess, but at least have "fun" with pauper and/or commander, not always about winning. I playtest a lot of netdecks, and that is for advances against the meta.
First things first, a starter deck is what you need. This will give you what you need to start. It gives you most importantly lands, usually two different colors, a foil rare, and great cards that you could take out and make a deck around all on its own. Next, buy boosters. As your familiarity with the game increases, your level of play will increase, and generally, so will the opponents you face. Playing advanced players with starter decks is basicly suicide. Boosters can solve that problem. They give you 15 random cards, generally 2-3 of each color plus artifacts. It consists of 10 commons, 4 uncommons, and one rare or mythic rare. You can also go to wherever magic cards are sold and if you have a specific catd in mind, you can buy singles. Using these cards, you can edit you deck in order to make the best combination of cards possible. After this, figure out how you want to play, what your style is. There are three main types. Burn, aggro, and control. Burn is always red, and it uses cards called burn spells that try to eat away at your opponents life. With a good fast burn deck you can take your opponent down within 4-5 turns. Aggro is playing a deck with the majority of cards being creatures and just trying to bombard your opponent. This can be split into two categories. There is weenie, which is the use of 1-2 drop creatures to overload your board, and fatty, which is the use of giant creatures that if you pull out, you basicly win the game. Then lastly there is control, which can be split into two categories. There is permission, typically blue, which uses spells that deny your opponent from playing any spells at all, and there is removal, which, as it sounds like, you use spells that clear your opponents board, leaving them with no options. Lastly, you need to know the typical build of a decent efficient deck. The average deck will contain no more than 60 cards, 24 being lands, 22 being creatures, and 14 being other spells. Also there is the optional use of what is called a sideboard. This contains 15 cards that you can use between matches to tweek you deck to fill in the gaps that your opponent may exploit, or to even exploit his gaps. This is of course not neccessary for casual play, but all pros use one. One final note, there is a thing called Friday Night Magic. This is a night dedicated to the game of Magic. Tons of people come to these events, and it's a great way to gain expieriance, draft cards, and improve. Check your local card and hobby shops and look for FMN. Hope this was a helpful article. Good luck and welcome to the Multiverse.