BFZ RUGBUG 78 cards, 17 sideboard
2 {Flooded Strand} 1 {Shrine of the Forsaken Gods} 2 {Opulent Palace} 2 {Bloodstained Mire} 3 {Polluted Delta} 2 {Smoldering Marsh} 3 {Sunken Hollow} 3 {Wooded Foothills} 1 {Swamp} 2 {Cinder Glade} 2 {Island} 4 {Forest}
27 lands
2 {Oblivion Sower} 1 {Ulamog, the Ceaseless Hunger} 4 {Nissa, Vastwood Seer} 4 {Jaddi Offshoot} 2 {Tasigur, the Golden Fang}
13 creatures
1 {Planar Outburst} 2 {Valorous Stance} 1 {End Hostilities} 2 {Abzan Charm} 2 {Radiant Flames} 1 {Ugin, the Spirit Dragon} 2 {Dig Through Time} 2 {Languish} 3 {Animist's Awakening} 2 {Sultai Charm} 1 {Murderous Cut} 2 {Clash of Wills}
21 other spells
Sideboard
1 {Disperse} 1 {Silumgar's Command} 2 {Fathom Feeder} 1 {Grip of Desolation} 1 {Feed the Clan} 1 {Duress} 2 {Negate} 1 {Dragonlord Silumgar} 2 {Disdainful Stroke} 1 {Hedron Archive} 1 {Villainous Wealth} 1 {Despise} 2 {Horribly Awry}
17 sideboard cards
Notes: Ramp for silliness
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Did some testing and have adjusted it, mana ramping like crazy
made some changes, may consider dragonmaster outcast
in testing this is doing great, omnath doesnt really hit the field too often as a 1 of, but is very oppresive, ugin comes out fast and so does ulamog. REALLY fun deck, did very well vs esper dragons and other control decks and jaddi offshoot is INSANE for the life gain with landfall, makes burn people unhappy
moving radiant flames to MB due to current meta, it +languish kills hexproof ktk dragons good :)
Dropped omnath and anticipates
Added 27 land total (animist is weak with 26 lands)
Dropped lumbering (just slow)
Dropped animist to 3x
Added disperse
Deck is holding up very well on untap, occasionally a bad awkward hand makes it a slow battle
Threw in a silly command to see how it holds up as pws are getting pretty common (Sorin and Gideon)
This looks like a pain to deal with
My main issue is starting with the occasional funky hand or not getting a color Of mana. For salty charm
Hah salty charm