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Magic (The Gathering) => Rules => Topic started by: Dywolf on April 27, 2012, 01:36:10 PM

Title: Malignus
Post by: Dywolf on April 27, 2012, 01:36:10 PM
{malignus} does dommage cannot be prevented means unblockable?
Thanks
Title: Re: Malignus
Post by: Fenster on April 27, 2012, 01:41:31 PM
Quote from: Dywolf on April 27, 2012, 01:36:10 PM
{malignus} does dommage cannot be prevented means unblockable?
Thanks
No but {Ghostly Possession} for example would not work.
Title: Re: Malignus
Post by: Fenster on April 27, 2012, 01:43:06 PM
Actually {Ghostly Possesdion} ON {Malignus} would be pretty awesome imo! :D
Title: Re: Malignus
Post by: BlackJester on April 27, 2012, 01:45:20 PM
It is still very blockable. 

Edit:  And, yes, putting {Ghostly Possession} on your own {Malignus} would be awesome.  ;)
Title: Re: Malignus
Post by: Fenster on April 27, 2012, 01:50:32 PM
Quote from: BlackJester on April 27, 2012, 01:45:20 PM
It is still very blockable.
What he said.
Title: Re: Malignus
Post by: Poof on April 27, 2012, 04:19:25 PM
Stuff like fog also wouldn't work on him
Title: Re: Malignus
Post by: BlackJester on April 27, 2012, 04:25:16 PM
Quote from: Poof on April 27, 2012, 04:19:25 PM
Stuff like {fog} also wouldn't work on him
I think it's time for a R/G Turbofog. 🌟
Title: Re: Malignus
Post by: CajunJynx on April 27, 2012, 05:36:57 PM
Is mal's p/t static or does it change with the target player's life? For example, opponent at 20, p/t =10, opponent at 10, p/t =5, opponent at 5 p/t = 3, opponent at 2, pt= 1, opponent at 1, pt = .5?, opponent at .5, pt = .25 etc, with mal never able to deal the killing blow?































 trolololoL?
Title: Re: Malignus
Post by: Maximo on April 27, 2012, 05:38:35 PM
Long scroll for no payoff, boo
Title: Re: Malignus
Post by: BlackJester on April 27, 2012, 06:09:25 PM
Quote from: Maximo on April 27, 2012, 05:38:35 PM
Long scroll for no payoff, boo

Wait for it... wait for it...
wait for it...
Title: Re: Malignus
Post by: Clearmario on April 27, 2012, 06:11:06 PM
Quote from: CajunJynx on April 27, 2012, 05:36:57 PM
Is mal's p/t static or does it change with the target player's life? For example, opponent at 20, p/t =10, opponent at 10, p/t =5, opponent at 5 p/t = 3, opponent at 2, pt= 1, opponent at 1, pt = .5?, opponent at .5, pt = .25 etc, with mal never able to deal the killing blow?
{malignis}s */* is rounded up so if your opponent is at one , {malignis}s */* would be 1/1 since .5/.5 is rounded up. So he could kill your opponent if he/she is at 1 life
Title: Re: Malignus
Post by: BlackJester on April 27, 2012, 06:11:49 PM
Quote from: CajunJynx on April 27, 2012, 05:36:57 PM
Is mal's p/t static or does it change with the target player's life? For example, opponent at 20, p/t =10, opponent at 10, p/t =5, opponent at 5 p/t = 3, opponent at 2, pt= 1, opponent at 1, pt = .5?, opponent at .5, pt = .25 etc, with mal never able to deal the killing blow?

It's rounded up, so opponent at 1, M at 1/1.  KILLING BLOW!!

BTW  Hurray for infinite series!
Title: Re: Malignus
Post by: Jake, Fart Sculptor on April 28, 2012, 07:21:09 AM
{malignus} is just dumb in limited, the first in the PR tourney I plaid in won most of his games with it.