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Decks (Magic The Gathering) => Modern => Topic started by: MommaB on September 12, 2015, 05:32:01 PM

Title: Fate Ascendancy
Post by: MommaB on September 12, 2015, 05:32:01 PM

Fate Ascendancy

60 cards, 0 sideboard


1 {Mountain}
2 {Flooded Strand}
2 {Stomping Ground}
2 {Sacred Foundry}
2 {Breeding Pool}
4 {Scalding Tarn}
2 {Wooded Foothills}
1 {Island}
4 {Steam Vents}

20 lands


4 {Fatestitcher}
4 {Birds of Paradise}
2 {Dryad Arbor}

10 creatures


1 {Noxious Revival}
3 {Spell Pierce}
3 {Cerulean Wisps}
1 {Grapeshot}
3 {Faithless Looting}
4 {Thought Scour}
4 {Serum Visions}
3 {Manamorphose}
4 {Jeskai Ascendancy}
4 {Gitaxian Probe}

30 other spells


Sideboard

Notes:
A modern flip of the legacy version
Title: Re: Fate Ascendancy
Post by: Millionlittlee on September 13, 2015, 03:23:33 AM
Dig is banned
Title: Re: Fate Ascendancy
Post by: MommaB on September 13, 2015, 06:00:22 AM
Quote from: Millionlittlee on September 13, 2015, 03:23:33 AM
Dig is banned

Wow ok ... The deck builder didn't upgrade then lol
Title: Re: Fate Ascendancy
Post by: Kaylesh on September 13, 2015, 08:38:34 AM
Quote from: MommaB on September 13, 2015, 06:00:22 AM
Quote from: Millionlittlee on September 13, 2015, 03:23:33 AM
Dig is banned

Wow ok ... The deck builder didn't upgrade then lol
True. The database incorrectly states dig is legal in modern. {Advice from the Fae} could be used to dig, though it is worse. (Dig 5 get one, or two if you have more creatures)

Edit:
Or {anticipate} as baby dig. (Three deep, get one)
{forbidden alchemy} digs four deep gets one.

{Lone Revenant} Maybe? Needs to connect, but digs every time he does.
Title: Re: Fate Ascendancy
Post by: MommaB on September 13, 2015, 12:15:39 PM
Ok fixed the dig problem add spell pierce instead for support and combo protection
Title: Re: Fate Ascendancy
Post by: Codester1991 on September 13, 2015, 01:41:48 PM
{Forbidden alchemy} would help get fatestitcher into your graveyard
Title: Re: Fate Ascendancy
Post by: Deebiia on September 13, 2015, 03:51:29 PM
Woah, this is an awesome deck. It's like the {Blistercoil Weird} deck that utilizes {Paradise Mantle}. Kind of want to make this now...
Title: Re: Fate Ascendancy
Post by: MommaB on September 14, 2015, 05:47:56 AM
Not trying exactly to ditch the stitcher into yard the ascendancy does that part but the dtt/cruise was to utilize the yard for more spells ... It does go off as quick as twin but normally it would have FOW support and it's lacking that support idk wat to replace with for the support
Title: Re: Fate Ascendancy
Post by: Kaalia with haste on September 14, 2015, 07:42:55 AM
You don't need four grapeshots, when you're going of you'll be able to find one pretty much every time if you run 2.
Title: Re: Fate Ascendancy
Post by: Codester1991 on September 14, 2015, 10:50:59 AM
Quote from: MommaB on September 14, 2015, 05:47:56 AM
Not trying exactly to ditch the stitcher into yard the ascendancy does that part but the dtt/cruise was to utilize the yard for more spells ... It does go off as quick as twin but normally it would have FOW support and it's lacking that support idk wat to replace with for the support

If you're absolutely certain you're going to win that turn, {pact of negation}
Title: Re: Fate Ascendancy
Post by: Splicer on September 14, 2015, 11:08:06 AM
How does this deck work?
Title: Re: Fate Ascendancy
Post by: MommaB on September 14, 2015, 12:02:06 PM
Quote from: Kaalia with haste on September 14, 2015, 07:42:55 AM
You don't need four grapeshots, when you're going of you'll be able to find one pretty much every time if you run 2.

There is only 2 ??

Quote from: Codester1991 on September 14, 2015, 10:50:59 AM
Quote from: MommaB on September 14, 2015, 05:47:56 AM
Not trying exactly to ditch the stitcher into yard the ascendancy does that part but the dtt/cruise was to utilize the yard for more spells ... It does go off as quick as twin but normally it would have FOW support and it's lacking that support idk wat to replace with for the support

If you're absolutely certain you're going to win that turn, {pact of negation}

I forgot about those lol
Title: Re: Fate Ascendancy
Post by: MommaB on September 14, 2015, 12:06:56 PM
Quote from: Splicer on September 14, 2015, 11:08:06 AM
How does this deck work?

Basically ascendancy plus stitcher or wind zendikan and a bunch of one drop "non creature" draw spells gives you big stitchers after all the triggers off the ascendancy from one drops and stitcher will tap to untap mana for new spells
Title: Re: Fate Ascendancy
Post by: Splicer on September 14, 2015, 12:39:47 PM
So like a weird storm deck?
Title: Re: Fate Ascendancy
Post by: MommaB on September 14, 2015, 07:21:25 PM
Probably lol but a enchantment is harder to get rid of than a creature and this deck has to win cons
Title: Re: Fate Ascendancy
Post by: MommaB on September 18, 2015, 04:36:26 PM
So I splashed green upon some research and testing it does a lot more reactive stuff like turn two kill!!
Title: Re: Fate Ascendancy
Post by: Nganter31690 on September 22, 2015, 07:12:03 PM
Should throw in a couple {sphinx's tutelage} for an extra win condition nice deck though
Title: Re: Fate Ascendancy
Post by: MommaB on September 22, 2015, 09:46:45 PM
Quote from: Nganter31690 on September 22, 2015, 07:12:03 PM
Should throw in a couple {sphinx's tutelage} for an extra win condition nice deck though

The original deck had them but it too gawdy and basically a win more card :/
Title: Re: Fate Ascendancy
Post by: Nganter31690 on September 22, 2015, 10:02:08 PM
Yeah but it can kinda cycle out some powerful spells and lands and counter spells in your favor even throwing in just one your almost guaranteed to have it
Title: Re: Fate Ascendancy
Post by: MommaB on September 23, 2015, 12:20:23 AM
The deck can win on turn two with two lands a bird a ascendancy and a probe the tutelage is just not helpful by the time I have mana to cast it ... That's the problem and believe me I fought for that card allot lol
Title: Re: Fate Ascendancy
Post by: Mattao19 on September 23, 2015, 12:23:06 AM
Why no {Glitering Wish}?
Title: Re: Fate Ascendancy
Post by: MommaB on September 23, 2015, 08:36:51 AM
Quote from: Mattao19 on September 23, 2015, 12:23:06 AM
Why no {Glitering Wish}?

Personal choice lol I just dislike it in here
Title: Re: Fate Ascendancy
Post by: Mattao19 on September 23, 2015, 10:26:48 AM
Idk seems good bc you can have bullets to stop any threat that your opponent has or any diruption that they have
Title: Re: Fate Ascendancy
Post by: MommaB on September 23, 2015, 08:17:28 PM
Quote from: Mattao19 on September 23, 2015, 10:26:48 AM
Idk seems good bc you can have bullets to stop any threat that your opponent has or any diruption that they have

I may side board it for a extra defensive game 2&3
Title: Re: Fate Ascendancy
Post by: Mattao19 on September 23, 2015, 10:29:46 PM
It's also ascendencies 4-7 (bc you run 1 ascendancy in the sb) idk seems like it's essential to me