Main Casual/Commander Deck 100 cards, 0 sideboard 1 {Gaea's Cradle} 1 {Windswept Heath} 8 {Island} 3 {Mountain} 1 {Buried Ruin} 1 {Serra's Sanctum} 10 {Plains} 1 {Temple of Plenty} 3 {Swamp} 7 {Forest} 1 {Eldrazi Temple} 1 {Selesnya Sanctuary} 1 {Temple Garden} 1 {Teferi's Isle} 40 lands 1 {Spawnsire of Ulamog} 1 {Circle of Elders} 1 {Llanowar Elves} 1 {Elvish Piper} 1 {It That Betrays} 1 {Stormtide Leviathan} 1 {Artisan of Kozilek} 1 {Elvish Mystic} 1 {Reya Dawnbringer} 1 {Mirror Entity} 1 {Arbiter of the Ideal} 1 {Chasm Skulker} 1 {Whisperer of the Wilds} 1 {Nissa, Sage Animist} 1 {Platinum Emperion} 1 {Emmara Tandris} 1 {Ulamog's Crusher} 1 {Avacyn, Angel of Hope} 1 {Angelic Arbiter} 1 {Iona, Shield of Emeria} 1 {Emrakul, the Aeons Torn} 1 {Honored Hierarch} 1 {Platinum Angel} 1 {Elesh Norn, Grand Cenobite} 1 {Pathrazer of Ulamog} 1 {Avacyn's Pilgrim} 26 creatures 1 {Doubling Season} 1 {Doubling Cube} 1 {Venser's Journal} 1 {Flying Crane Technique} 1 {Zendikar's Roil} 1 {Ajani Goldmane} 1 {Elspeth, Sun's Champion} 1 {Elspeth Tirel} 1 {Exploration} 1 {Nissa's Pilgrimage} 1 {Ugin, the Spirit Dragon} 1 {Akroma's Memorial} 1 {Karn Liberated} 1 {Seek the Horizon} 1 {Ajani Steadfast} 1 {Ajani, Caller of the Pride} 1 {Ajani, Mentor of Heroes} 1 {Domineering Will} 1 {Ranger's Path} 1 {Spear of Heliod} 1 {Chromatic Lantern} 1 {True Conviction} 1 {Elspeth, Knight-Errant} 1 {Sol Ring} 1 {Tezzeret the Seeker} 1 {Caged Sun} 1 {Celestial Mantle} 1 {Nissa, Worldwaker} 1 {Star Compass} 1 {Deathrender} 1 {Land Tax} 1 {Enlightened Tutor} 1 {Jace, Memory Adept} 1 {Brave the Sands} 34 other spells Sideboard Notes: Although a five color deck mainly focuses on G/W/U. Probably a total of 5 cards will include black or red including a Bolas I want to get. As you also may or may not have noticed, this deck is now 100 cards. The reason it is not in the Commander section is because it has {Emrakul, the Aaron's Torn}, a banned card in Commander. I plan to add another card banned i commander and possibly a few more. I will "Commanderise" it by switching out these cards from it when I want to play Commander. I will get a five color commander as well when I've chosen one. What I now need help with is changing out the newer weaker ramp cards I've added in with better ramp cards. I will probably add 3 more sol rings and chromatic lanterns for when it is not commander as well. I will also probably get more of the "Eldrazi Lands" too. I will probably get some of the garruks to put in here as well as the G/U and W/U planeswalkers as well. So I mostly need help getting better ramp. Please also say what cards I need to remove to improve the deck. Sideboard: {Dreadwaters}, {Phantom General}, {Arbor Elf}, {Master of Predicaments}, {Verdant Haven}, {Curse of the Bloody Tome}, {Clone}, {Overrun}, {Kurkesh, Onakke Ancient}, {Gustcloak Savior}, {Polymorphist's Jest}, {Ætherspouts}, {Chief Engineer}, {Sigil Blessing}. The cards after this I considered but decided to remove for other reasons. Tell me what you think. {Seething Song}, {Crusader of Odric}, {Swords to Plowshares}, {Field of Souls}, {Sentinel of the Eternal Watch}, {Tablet of the Guilds}, {Requiem Angel}, {Commander's Authority}, {Vexing Arcanix}, {Channel Harm}, {Vitu-Ghazi Guildmage}, {Precinct Captain}, {Bountiful Harvest}, {Golden Hind}, {Karma}, {Justice}, {Racecourse Fury}, {Pyxis of Pandemonium}, {The Rack}, {Grindlock}, {Polymorphous Rush}, {Borrowing 100,000 Arrows}, {Skullmead Cauldron}, {Inspired Charge}, {Phyrexian Revoker}, {Quest for Ancient Secrets}, {Jalira, Master Polymorphist}, {Nissa's Expedition}, {Meteorite}, {Kamahl, Pit Fighter}, {Ensoul Artifact}, {God-Favored General}, {Sphinx of Uthuun}, {Vetan Armorsmith}, {Blossoming Sands}, {Farseek}, {Seraph Sanctuary}, {Alhammarret's Archive}, {Mikaeus, the Lunarch}, {Spike Feeder}, {Archangel of Tithes}, {Ivory Tower}, {Archangel of Thune}, {Mercurial Pretender}, {Overwhelm}. Note that these are the ones I have and that I am also considering cards I don't have such as {Tolarian Academy}, {Ulamog, the Infinite Gyre}, and others. Tell me if I should add more knight helping cards, to expand the knight and token portions of this deck; If I should add blue control cards to make this a partially control deck; or if I should add doubles of some of the cards for casual play. Please answer completely and honestly, as this is by far my best and favorite deck, and it's fate lies in your hands :D. |
Quote from: Kaylesh on September 01, 2015, 08:51:59 AMGonna consider these as the sliver ones are strictly for sliver decks.
If you want to keep running all colors, these are the commanders to choose from:
{Child of Alara}
{Progenitus}
{Karona, False God}
Quote from: Coolie2 on September 01, 2015, 10:28:57 AMAs a commander, {progenitus} won't even be shuffled in, you can choose to put it in the command zone. However, it is very expensive mana-wise.Quote from: Kaylesh on September 01, 2015, 08:51:59 AMGonna consider these as the sliver ones are strictly for sliver decks.
If you want to keep running all colors, these are the commanders to choose from:
{Child of Alara}
{Progenitus}
{Karona, False God}
Updated as i didnt think the ones i deleted would fit.
THese three are left and im not sure which one to pick. Im honestly leaning towards Karona because I can make all my Eldrazis or angels stronger, but its weakness could be bad for me. Child of Alara could also be good for board wipe and then using my ramp to get an Eldrazi or something out. Im honestly not sure about Progenitus but its 10/10 and protection from everything and getting shuffled back into the deck is keeping it in. Not sure which one to pick...
Quote from: Kaylesh on September 01, 2015, 04:43:55 PMQuote from: Coolie2 on September 01, 2015, 10:28:57 AMAs a commander, {progenitus} won't even be shuffled in, you can choose to put it in the command zone. However, it is very expensive mana-wise.Quote from: Kaylesh on September 01, 2015, 08:51:59 AMGonna consider these as the sliver ones are strictly for sliver decks.
If you want to keep running all colors, these are the commanders to choose from:
{Child of Alara}
{Progenitus}
{Karona, False God}
Updated as i didnt think the ones i deleted would fit.
THese three are left and im not sure which one to pick. Im honestly leaning towards Karona because I can make all my Eldrazis or angels stronger, but its weakness could be bad for me. Child of Alara could also be good for board wipe and then using my ramp to get an Eldrazi or something out. Im honestly not sure about Progenitus but its 10/10 and protection from everything and getting shuffled back into the deck is keeping it in. Not sure which one to pick...
Karona is great friends with {Assault Suit} to lessen her downside.
Quote from: Coolie2 on September 01, 2015, 05:27:01 PMYou keep controlling the equipment. So you choose an opponent each upkeep. Because triggers go on the stack active player first each player will end up controlling Karona, but she can't attack you. Since Karona stays the same commander, commander damage will be tracked for each player, easy to get 21 when it swings each turn (but not at you). And one in 99? Well, there's always tutors.. But it would take some work to get a dedicated evil Karona.Quote from: Kaylesh on September 01, 2015, 04:43:55 PMQuote from: Coolie2 on September 01, 2015, 10:28:57 AMAs a commander, {progenitus} won't even be shuffled in, you can choose to put it in the command zone. However, it is very expensive mana-wise.Quote from: Kaylesh on September 01, 2015, 08:51:59 AMGonna consider these as the sliver ones are strictly for sliver decks.
If you want to keep running all colors, these are the commanders to choose from:
{Child of Alara}
{Progenitus}
{Karona, False God}
Updated as i didnt think the ones i deleted would fit.
THese three are left and im not sure which one to pick. Im honestly leaning towards Karona because I can make all my Eldrazis or angels stronger, but its weakness could be bad for me. Child of Alara could also be good for board wipe and then using my ramp to get an Eldrazi or something out. Im honestly not sure about Progenitus but its 10/10 and protection from everything and getting shuffled back into the deck is keeping it in. Not sure which one to pick...
Karona is great friends with {Assault Suit} to lessen her downside.
Yes but wouldn't the effects of the equipment go to its current controller? Also combos in controller decks aren't usually advised because of the whole 1 in 99 thing going on :P
Quote from: Kaylesh on September 02, 2015, 04:03:45 AMIm removing Progenitus at this point just cause it doesnt really fit. That leaves {Child of Alara} and {Karona, False God}Quote from: Coolie2 on September 01, 2015, 05:27:01 PMYou keep controlling the equipment. So you choose an opponent each upkeep. Because triggers go on the stack active player first each player will end up controlling Karona, but she can't attack you. Since Karona stays the same commander, commander damage will be tracked for each player, easy to get 21 when it swings each turn (but not at you). And one in 99? Well, there's always tutors.. But it would take some work to get a dedicated evil Karona.Quote from: Kaylesh on September 01, 2015, 04:43:55 PMQuote from: Coolie2 on September 01, 2015, 10:28:57 AMAs a commander, {progenitus} won't even be shuffled in, you can choose to put it in the command zone. However, it is very expensive mana-wise.Quote from: Kaylesh on September 01, 2015, 08:51:59 AMGonna consider these as the sliver ones are strictly for sliver decks.
If you want to keep running all colors, these are the commanders to choose from:
{Child of Alara}
{Karona, False God}
Updated as i didnt think the ones i deleted would fit.
THese three are left and im not sure which one to pick. Im honestly leaning towards Karona because I can make all my Eldrazis or angels stronger, but its weakness could be bad for me. Child of Alara could also be good for board wipe and then using my ramp to get an Eldrazi or something out. Im honestly not sure about Progenitus but its 10/10 and protection from everything and getting shuffled back into the deck is keeping it in. Not sure which one to pick...
Karona is great friends with {Assault Suit} to lessen her downside.
Yes but wouldn't the effects of the equipment go to its current controller? Also combos in controller decks aren't usually advised because of the whole 1 in 99 thing going on :P