Could a {G}{U}{B} deck be a possible contender in the coming rotation?
{G} for {Collected Company} and {See the Unwritten}
{U} for {Dig Through Time} and control
{B} for removal in general
that's a whole lot of digging/dumping of cards...
(Yes Muggy, im thinking a BUG deck might have some playability ;) )
or {B} out and {R} in for Atarka?
Just thinking land base we will have.
Basics(duh)
Ally fetchs.
Ally tapped life lands
Wedge tapped lands
Enemy pain lands
Ally Land check duels
We have solid acess to ally colors but enemy colors is more limited. So i am not sure
See the unwritten + 2x woodland bellower from it having ferocious triggers - 4 creatures for 6 mana
No shocks. Any shock lands you get in bfz boosters are only legal in limited and any format they are currently already legal in.
Quote from: Mr_Fahrenheit on August 31, 2015, 09:27:39 PM
No shocks. Any shock lands you get in bfz boosters are only legal in limited and any format they are currently already legal in.
Thanks. I saw them in the spoilers but the symbol seemed wierd so was not sure what the deal was.
I don't see the reason why people don't play {Infinite Obliteration}'as it will probably be useful in the current meta.
Quote from: theravenseye on September 01, 2015, 10:00:31 AM
I don't see the reason why people don't play {Infinite Obliteration}'as it will probably be useful in the current meta.
Oh you're playing the new Ulamog as your finisher? Okay Infinite obliteration turn 3, hope you can beat me with all those 0/1 eldrazi spawn tokens.
Quote from: Codester1991 on September 01, 2015, 10:57:56 AM
Quote from: theravenseye on September 01, 2015, 10:00:31 AM
I don't see the reason why people don't play {Infinite Obliteration}'as it will probably be useful in the current meta.
Oh you're playing the new Ulamog as your finisher? Okay Infinite obliteration turn 3, hope you can beat me with all those 0/1 eldrazi spawn tokens.
People at my LGS say it's a .poo. card. I'm going to prove them wrong.
It's not really better than any other incarnation of that effect.
And very few, if any, of them saw play.
({Slaughter Games} for example)
Quote from: griffin131 on September 01, 2015, 12:00:03 PM
It's not really better than any other incarnation of that effect.
And very few, if any, of them saw play.
({Slaughter Games} for example)
I'm pretty sure
{surgical extraction} got and still gets a fair Amount of play, especially back when it was in standard, I'm all like {thought scour} oh what's that {mana leak}? EXTRACT
Quote from: DirtyMustachio on September 01, 2015, 12:04:57 PM
Quote from: griffin131 on September 01, 2015, 12:00:03 PM
It's not really better than any other incarnation of that effect.
And very few, if any, of them saw play.
({Slaughter Games} for example)
I'm pretty sure
{surgical extraction} got and still gets a fair Amount of play, especially back when it was in standard, I'm all like {thought scour} oh what's that {mana leak}? EXTRACT
But costing 0 mana and 2 life is very different from 3 mana.
Quote from: Codester1991 on September 01, 2015, 10:57:56 AM
Quote from: theravenseye on September 01, 2015, 10:00:31 AM
I don't see the reason why people don't play {Infinite Obliteration}'as it will probably be useful in the current meta.
Oh you're playing the new Ulamog as your finisher? Okay Infinite obliteration turn 3, hope you can beat me with all those 0/1 eldrazi spawn tokens.
You can go beat down with them, they are 1/1's haha
Thing is though, the meta when {Slaughter Games} and {Surgical Extraction} were different than this new Eldrazi meta.
Quote from: theravenseye on September 01, 2015, 10:00:31 AM
I don't see the reason why people don't play {Infinite Obliteration}'as it will probably be useful in the current meta.
The issue with Infinite Obliteration is that it's a do-nothing card for three mana. You cast it turn 3? Sure, I now lose my Siege Rhinos, but that's all you do on your turn 3 and then I untap and drop Courser.
The only cards like Obliteration that saw play were {Extirpate} and {Surgical Extraction}. Why? Extirpate is a one-drop split second, and Extraction only costs two life.
The problem with the name a card variety of the effect is this. The card is strongest when you are able to rip a copy of the card from their hand the turn before they play it. Because most likely, they had set up their strategy around it and you had actually caused them to lose a card in their hand and not the deck. However when a deck has more than one win condition the problem situation arises when you don't know which bomb they're holding. Back in zendikar-scars standard a common situation was needing to name {inferno titan} or {primeval titan}. More often than not the player would either have the opposite bomb in their hand, which you could not react against, or worse have both in their hand making your ultimate decision pointless. Extirpate and cranial extraction are different, because they're cheaper so they would not cost you your turn to play and came in early enough to target counter spells or removal to protect your own plays.
Infinite obliteration has won me a few games - cast t3 on vs Abzan: remove den protector or rhinos - game is immensely in your favor
It's a great sb card and will be even stronger in bfz
It works even better in conjunction with thought seize and you know they have one in hand
It's creatures only lama
Quote from: DirtyMustachio on September 01, 2015, 05:44:37 PM
It's creatures only lama
Beat me to it.
That's why it's at best a good SB card. If it said any non basic land then it would be much better.
I like it against {Deathmist Raptor}.
Standard, moving forward I'm trying some form of reanimation. Probably Sultai.
{Sultai Charm},
{Jace, Vyrn's Prodigy}
{Fearsome Awakening}
Eldrazi.
However maybe red cause {Tormenting Voice}.