Jeskai Counterburn (Standard)
4 {Flooded Strand} 1 {Temple of Triumph} 2 {Plains} 3 {Island} 4 {Mystic Monastery} 2 {Evolving Wilds} 4 {Temple of Epiphany} 2 {Temple of Enlightenment} 2 {Mountain}
24 lands
3 {Jace, Vryn's Prodigy} 2 {Soulfire Grand Master} 4 {Monastery Mentor}
9 creatures
1 {Narset Transcendent} 2 {Magma Spray} 2 {Nullify} 3 {Anger of the Gods} 3 {Wild Slash} 2 {Elspeth, Sun's Champion} 4 {Dissolve} 2 {Negate} 2 {Roast} 4 {Lightning Strike} 2 {Ojutai's Command}
27 other spells
Sideboard
2 {Negate} 3 {Annul} 2 {Roast} 1 {Narset Transcendent} 1 {Anger of the Gods} 2 {Disdainful Stroke} 2 {Magma Spray} 2 {Scouring Sands}
15 sideboard cards
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The mana base is a bit clunky and could use some work.
{Jace, Vryn's Prodigy}: All around very solid for two mana.
{Soulfire Grand Master}: Early game life gain chump blocker, late game recursion powerhouse.
{Monastery Mentor}: Rewards for playing the deck. Drop t5 with backup and flood the board. Might be worth cutting down as its bad early game.
9 creatures
{Narset Transcendent}: Mainly for control variants. Not bad as a damage sponge.
{Magma Spray}: {Hangarback Walker} and {Deathmist Raptor} can suck it.
{Nullify}: Heroic, creatures in general. Bit clunky with double {U}
{Anger of the Gods}: Early game sweeper. Tons of life off {Soulfire Grand Master}.
{Wild Slash}: Kills early threats, prowess triggers, to the face if necessary.
{Elspeth, Sun's Champion}: How could I not run her?
{Dissolve}: Best counter in standard.
{Negate}: Hardly any spell less decks in standard.
{Roast}: {Siege Rhino}, {Tasigur, the Golden Fang}. Burn it up.
{Lightning Strike}: Remove, to the face, more tokens.
{Ojutai's Command}: All the modes are live.
27 other spells
Sideboard
{Negate}: In vs control.
{Annul}: In vs U/R thopters. Counter that turn two {Hangarback Walker} on the draw.
{Roast}: Because {Seige Rhino}
{Narset Transcendent}: Again, control.
{Anger of the Gods}: Aggro decks.
{Disdainful Stroke}: G/R and Esper Dragons.
{Magma Spray}: Ain't no Hangarback girl.
{Scouring Sands}: Thopter tokens, mono red and white.
I feel like this deck is well positioned in the current meta and that it might be a viable deck post rotation. Also nobody else is doing it. That I've seen.
Gotta have mind swipe for flavor
Quote from: MuggyWuggy on August 27, 2015, 02:20:57 AM
Gotta have mind swipe for flavor
I would but it's seriously so bad. I need {End Hostilities}. Wanted to make room for a {Deflecting Palm}.
Um...... Mantis.......
Mantis is needed here it's just way too good
Nullify is just not good in here it's too much of a control card for this. It's too linear.
Why aren't you running 4 {Dig Through Times}?
Quote from: Mattao19 on August 28, 2015, 04:28:31 AM
Mantis is needed here it's just way too good
Nullify is just not good in here it's too much of a control card for this. It's too linear.
Why aren't you running 4 {Dig Through Times}?
I disagree. It's a hard to cast three drop that'll be less powerful than {Monastery Mentor} if the deck is working.
But it feels so damn good to counter their turn two play. I think I'll agree though.
Because... Uhm. Idk. Need to make room. Also {End Hostilities}.
I disagree with all of your {Coubters} ;) but not my deck :)
But mantis just beats down the turn its played whereas mentor gets outclassed quickly by a field of devotion or rhinos or other creatures (plus it involves other cards to make it powerful)
And dig is just too good to not be a 4 of in here. Especially with baby Jace!! I mean there's a reason why it's banned in Modern, and dominating Legacy!!
Mantis gonna be huge when bile blight is gone
Quote from: Mattao19 on September 03, 2015, 09:36:50 AM
I disagree with all of your {Coubters} ;) but not my deck :)
But mantis just beats down the turn its played whereas mentor gets outclassed quickly by a field of devotion or rhinos or other creatures (plus it involves other cards to make it powerful)
And dig is just too good to not be a 4 of in here. Especially with baby Jace!! I mean there's a reason why it's banned in Modern, and dominating Legacy!!
If there's a field of devotion or rhinos I've already lost.
I'll agree. This needs work.
I think end hostilities would be good considering your small amount of creatures