iMtG Server: Gathering

Magic (The Gathering) => Discussion => Topic started by: Mr_Fahrenheit on August 24, 2015, 09:48:35 PM

Title: pauper woes
Post by: Mr_Fahrenheit on August 24, 2015, 09:48:35 PM
So ive recently been getting back into pauper on mtgo, and found that things have changed. For the worse. Nearly every deck runs {cloud of faeries}, a card that is oppressive in the format and needs to banned in my opinion. Even when they dont have the infinite combo going they just take an hour tapping and untapping and casting and recasting the same cards. Not fun for anyone. And nearly every deck does it. That rant isn't my point though.

My point is how can I beat the damn thing? And not just beat it either, but totally annihilate it so the opponent starts to question their choice of deck. Anything is better than my current method of just conceding the match as soon as I see the card. No matter the board state or match situation, it has gotten to the stage where I just hate playing against the card,  so I refuse to.
Title: Re: pauper woes
Post by: Deebiia on August 24, 2015, 10:18:52 PM
How does this casting, untapping, and recasting work? Need to know how it works to learn how to break it.
Title: Re: pauper woes
Post by: LinkCelestrial on August 24, 2015, 10:26:31 PM
Quote from: Deebiia on August 24, 2015, 10:18:52 PM
How does this casting, untapping, and recasting work? Need to know how it works to learn how to break it.

Ditto. I'm all for shattering oppressive decks into a million pieces.
Title: Re: pauper woes
Post by: Mr_Fahrenheit on August 24, 2015, 10:26:35 PM
{Cloud of faeries}
{Mulldrifter}
{Archeomamcer}
Abusing these cards with {simic growth chamber} and cards like {utopia sprawl}.

Obviously land destruction would help but in pauper land destruction cant just work in every deck. I would need to build a whole deck around it (which i would gladly do) but im also looking for other options.
Title: Re: pauper woes
Post by: Mr_Fahrenheit on August 24, 2015, 10:27:34 PM
Oh and i forgot to mention {ghostly flicker} is part of their combo
Title: Re: pauper woes
Post by: Mr_Fahrenheit on August 24, 2015, 10:29:09 PM
And sometimes they use {spellstutter sprite} and {snap} to help them stay alive. But {cloud of faeries} is the worst offender by far. Banning this card would bring the deck from oppressive and ridiculous to just a mere pain in the arse.
Title: Re: pauper woes
Post by: Kaalia with haste on August 24, 2015, 10:31:27 PM
Play that mono black control deck. Kill everything and get value
Title: Re: pauper woes
Post by: Mr_Fahrenheit on August 24, 2015, 10:35:18 PM
Quote from: Kaalia with haste on August 24, 2015, 10:31:27 PM
Play that mono black control deck. Kill everything and get value

Lol yeah that one has also annoyed me when playing against it, and is quite possibly oppressive, but at least its fair. It doesnt use an infinite combo and it usually trades 1 for 1.

Also im not sure how effective it would be against the cloud of faeries/ghostly flicker deck, as aside from its duress like effects im not sure it would be able to do anything really. Everything the flicker does is at instant speed and it has bucketloads of card and mana advantage. Thats what makes it so oppressive.
Title: Re: pauper woes
Post by: Kaalia with haste on August 24, 2015, 10:43:26 PM
Respond to whatever flicker spell with a victim of night or something and score 2 for 1s
Title: Re: pauper woes
Post by: Deebiia on August 24, 2015, 10:50:46 PM
Quote from: Kaalia with haste on August 24, 2015, 10:31:27 PM
Play that mono black control deck. Kill everything and get value
That and/or some counters.

Not huge in Pauper, but I'll list some cards and tell me if any of em would be good in the format to use against this combo.
{Vendetta}
{Cradle to Grave}
{Defeat} (It's a sorcery, so probably not)
{Reave Soul} (Also a sorcery)
{Terror}
{Toxic Stench}
{Festercreep}
{Intervene}
{Spell Pierce}
{Essence Scatter}
{False Summoning}
{Negate}
{Holy Light}
{Sick and Tired}

I mean I can keep going, but I'm not sure what answers are good in Pauper.
Title: Re: pauper woes
Post by: Mr_Fahrenheit on August 24, 2015, 11:12:08 PM
It pretty much depends on what deck you are playing and whether or not those cards can be incorporated in. For example, the deck i have been playing recently is infect. I run 3 x {hornet sting} in the sideboard. Short of upping it to 4 and maybe running them maindeck, there arent really any answers I can play without diluting my own deck too much. I truly believe {cloud of faeries} needs to be banned, but in any event, you all have been helpful, so thank you.
Title: Re: pauper woes
Post by: Deebiia on August 25, 2015, 12:50:32 AM
Quote from: Mr_Fahrenheit on August 24, 2015, 11:12:08 PM
It pretty much depends on what deck you are playing and whether or not those cards can be incorporated in. For example, the deck i have been playing recently is infect. I run 3 x {hornet sting} in the sideboard. Short of upping it to 4 and maybe running them maindeck, there arent really any answers I can play without diluting my own deck too much. I truly believe {cloud of faeries} needs to be banned, but in any event, you all have been helpful, so thank you.
I've looked into it and yea, I agree. It is very strong in a format that is limited to cards that don't do stupid crazy abilities. Being able to basically draw your deck and have no repercussions for it is a casual format kind of thing. It also surprised me how early this can go off as well.
Title: Re: pauper woes
Post by: Mr_Fahrenheit on August 25, 2015, 01:48:55 AM
It doesnt matter what you're playing. If you haven't beaten them by the start of their 5th turn you are a massive underdog no matter how many counterspells you have at the ready. Sometimes they even go off turn 4. I know that doesnt sound too bad but in a format of all commons that is an amazing clock in terms of consistency. I mean my infect deck and my izzet deck CAN win turn 2. But thats only with the nut draw and limited to no interaction. Cloud of faeries makes it a consistent turn 4 win, almost irrespective of interaction. You kill their cloud or mulldrifter at instant speed or counter it? They just play another. Their deck runs ponder, preordain AND serum visions. They will always have their combo turn 4-5 and it is so redundant. {Cloud of faeries} is what puts it over the top as that is how they go infinite. And lately every man and his dog seem to be playing it. I would rate it worse than DRS and birthing pod in modern, but in a format with a lot less answers.
Title: Re: pauper woes
Post by: Mr_Fahrenheit on August 25, 2015, 01:55:21 AM
Maybe I'm just hating out of frustration, but that one card just sucks all the fun out of the game for me.
Title: Re: pauper woes
Post by: Codester1991 on August 25, 2015, 12:17:31 PM
Found the list online and think I'm gonna be "that guy" and build it
Title: Re: pauper woes
Post by: LinkCelestrial on August 25, 2015, 03:40:14 PM
Are there any {Infinite Obliteration} effects at common? Or "can't cast"? I can't think of anything...