my playgroup is starting to make planeswalker commander decks... So i decided to try to make one too :)
Should i make it {gideon chaampion of justice}
Or {vraska the unseen}
Pros of gideon:
-Gideon would be cool becauze he could actually deal commander damage with his 0 ability,
-plus hes a built in board wipe
-plus his +1 is gppd because coander usually has alot of creatureS
-...
Cons of gideon:
-White doesnt have alot of good removal
-..
Pros of vraska
-able to kill anything that attacks her
-able to kill any non land permenant
-access to ramp, and removal
Cons of vraska
-she will probably get targeted alot
WHICH SHOULD I PICK???
and please put card suggestions for the commander pw you think i should pick 👍🏼❤️
White doesn't have good removal you say???
board wipes were invented by white. {wrath of God} and co. Targeted we've got {path to exile} and {swords to plough shares}, and that's just getting started. White can fortify itself with lifegain and fort abilities, especially since with pw commanders, commander damage won't be as dangerous.
I think you'll be able to protect Gideon better, because both will be targeted I think.
While Vraska can trade with the things killing her, however, I think she will be a Kill on Sight kinda thing, especially with her ult capable of just ending games in so many ways. {craterhoof behemot} tossed beside it and any player will have to wonder if he has total toughness equal to your creatures on the field right there. And things like {lure} on another creature.
But, I digress.
I think Gideon is the more viable option. If you do go Vraska, I recommend to focus on getting her to ult, and get those tokens to end the game. Proliferate is nice for that, as well as {doubling season} (MUST include).
Or {nicol bolas, planeswalker} ;)
Of the two, {Vraska, the Unseen}. I'd expect that your opponents will be running nasty things too. Looking at you, {Karn Liberated}.
If you can get your hands on it, something like {Sorin, Lord of Innistrad} or {Elspeth, Sun's Champion} is a good idea. Churning out tokens every turn is pretty unassuming and neither have must stop ults.
I also like black cause {Hero's Downfall}.
{Vraska, the Unseen}, ramp, {Lure}, {Rouge's Passage}, {Whispersilk Cloak} and control/defence.
I might just have to make both now xD. I was also thinking {the chain veil} since my commander is a pw.. Thoughts?
{The Chain Veil} is an 8 mana spell for all intense purposes. The problem is your opponent gets a {Stab Wound} 2 for 1 for eliminating your PW. Unless you run more PWs it's bad. {Contagion Engine} and {Contagion Clasp} are kinda better.