8 {Plains} 1 {Grove of the Guardian} 4 {Sunpetal Grove} 4 {Temple of Plenty} 5 {Forest}
22 lands
2 {Rhys the Redeemed} 4 {Monastery Mentor} 4 {Wayfaring Temple}
10 creatures
4 {Call of the Conclave} 4 {Intangible Virtue} 4 {Advent of the Wurm} 4 {Wake the Reflections} 4 {Spectral Procession} 4 {Raise the Alarm} 4 {Sigil of the Nayan Gods}
28 other spells
Sideboard
Notes: This is a token based deck around the card monastery mentor and abusing it with intangible virtue
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VERY nitpicky of me, but the guild is known as Selesnya, Vitu-Ghazi is their portion of the city. Lol.
lol I'll change it
Quote from: Harukai on August 03, 2015, 08:40:31 PM
lol I'll change it
It's fine, I'm just a terrible person like that.
So I did some updates on the deck after playing around with it
-2 {Rhys the Redeemed}
I found myself using never using Rhys a lot and when I did it was either too late to use his ability where it didn't matter or I didn't have enough tokens to benefit his second ability
-4 {Wayfaring Temple}
He works out but his populate ability just didn't work out for me too well. I found myself defended more than actually attacking I'll keep him sideboarded to see what's up
-2 {Advent of the Wurm}
Good card just too high on the mana curve for me
-4 {Wake the Reflections}
Literally just had populate and I generate more 1/1 tokens than anything
-2 {Sigil of the Nayan Gods}
Didn't seem to use it that much just like wayfaring temple but once again I'll sideboard it
Adding
+4 {Soul Warden}
The life gain life is awesome with this card
+4 {Knotvine Paladin}
A much cheaper version of wayfaring temple and synergy with {Intangible Virtue} Is awesome
+2 {Druid's Deliverance}
Using the delay to help stall the game a little bit
+3 {Rootborn Defenses}
Just like Druids deliverance helps delay a little bit
+1 {Collective Blessing}
Just trying it out to see if it's a game changer
Sounds nice, if you want to update the changes in your original post as well, you can just share again, the app will edit the deck list.