Possibility Storm 69 cards, 0 sideboard
24 {Mountain}
24 lands
1 {Pilgrim's Eye} 4 {Guttersnipe} 1 {Solemn Simulacrum} 1 {Burnished Hart}
7 creatures
4 {Possibility Storm} 4 {Scroll Rack} 3 {Wild Guess} 1 {Strata Scythe} 4 {Worldfire} 1 {Surveyor's Scope} 4 {Wayfarer's Bauble} 1 {Sword of the Animist} 1 {Wayfarer's Bauble} 1 {Amulet of Vigor} 1 {Mycosynth Wellspring} 4 {Sensei's Divining Top} 3 {Tormenting Voice} 3 {Faithless Looting} 3 {Browbeat}
38 other spells
Sideboard
Notes:
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Full credit to Z5 for giving me the idea. Figured I'd share this as a sample of what I'd do.
Combo: {worldfire} hits the top of the deck while having {guttersnipe} and {possibility storm} on the field. Cast any of the sorceries, stack triggers so snipe is last to resolve, resolve storm into worldfire, see everyone lose to the snipe's 2 damage.
Plenty of looters to both get the cards we want and to enable the combo (sorcery).
Top and Rack to set up our draws.
Bauble so we can ramp a bit to hit that 5 mana for storm.