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Decks (Magic The Gathering) => Casual => Topic started by: Kaylesh on July 28, 2015, 05:59:11 PM

Title: Transcendent Necropotency
Post by: Kaylesh on July 28, 2015, 05:59:11 PM

Transcendent Necropotency

60 cards, 0 sideboard


4 {Scrubland}
4 {Tundra}
4 {Godless Shrine}
4 {Reliquary Tower}
4 {Boseiju, Who Shelters All}

20 lands


4 {Felidar Sovereign}

4 creatures


4 {Sphere of Safety}
4 {Quicken}
4 {Necropotence}
4 {Enlightened Tutor}
4 {Show and Tell}
4 {Plea for Guidance}
4 {Disenchant}
4 {Donate}
4 {Transcendence}

36 other spells


Sideboard

Notes:
Necropotence/transcendence combo
Title: Re: Transcendent Necropotency
Post by: Kaylesh on July 28, 2015, 06:16:22 PM
As I was discussing combo's with {transcendence} with {{LinkCelestrial}}, he remarked that {Lich} is a dangerous card. If it gets removed, you lose.
A card that not has this disadvantage yet still gives you card advantage is {necropotence}.
So, the third deck in this triplet of combo decks is dedicated to the combo with {necropotence} and {Transcendency}.
As {necropotence} doesn't let you draw, we need another wincon.
This wincon is actually very funny, because of what it is: infinite life and {felidar souvereign}.

But Kaylesh, if you win and lose at the same time, you lose the game. How can this be a wincon?

It is less weird than it appears.
We have {Transcendency} and {necropotence} on the field. We pay one life as a cost to exile a card. Trans triggers: gain 2. As long as this ability does not resolve putting us over 20, it's ok. So, say we have 10 life left. We pay 10 times, creating a stack: exile card, gain two, exile card, gain two, etc.
As we let 9 of these resolve, we are at 18 life, allowing to pay for 18 more exiles. We let 9 of these resolve. You can do this until you have a huge stack with "gain life, exile card" combinations. One important card to have in hand, is {disenchant}. Because once we have that stack, we destroy {Transcendency}. (NOT while below 0 life, note you!). {Boseiju, who shelters all} can help avoid a poor timed counterspell. Then, you let the stack roll out. Hello Gazillion life!
{quicken} a {show and tell} at the end of your opponents next turn, and say hello to {felidar sovereign}!
If one-on-one, at this point your opponent could be sitting at 20 life. If so, you could also use {donate} as alternate wincon.