Robots 75 cards, 15 sideboard 1 {Island} 3 {Glimmervoid} 4 {Darksteel Citadel} 4 {Blinkmoth Nexus} 4 {Inkmoth Nexus} 16 lands 1 {Spellskite} 2 {Master of Etherium} 2 {Etched Champion} 3 {Steel Overseer} 3 {Memnite} 4 {Signal Pest} 4 {Vault Skirge} 4 {Arcbound Ravager} 4 {Ornithopter} 27 creatures 1 {Welding Jar} 2 {Galvanic Blast} 2 {Thoughtcast} 4 {Cranial Plating} 4 {Mox Opal} 4 {Springleaf Drum} 17 other spells Sideboard 1 {Spellskite} 1 {Illness in the Ranks} 1 {Pithing Needle} 2 {Thoughtseize} 2 {Wear // Tear} 2 {Spell Pierce} 2 {Whipflare} 2 {Blood Moon} 2 {Ancient Grudge} 15 sideboard cards Notes: Just posting my list on here for record sake :) |
Quote from: Mattao19 on July 15, 2015, 10:34:36 AM
I was gunna say lol why do you MB t seize instead of blast but you updated it lol
Quote from: obstinatebaloth on July 15, 2015, 07:49:51 PM
The way I see {steel overseer} is that it is a {path to exile} magnet. It does a lot, but {etched champion} seems much better. The only place where {steel overseer} is better is in the mirror match. Otherwise I agree with LinkCelestrial
Quote from: ConanEdo on July 17, 2015, 12:45:10 AMObviously I didn't post this but is imagine the steel overseers come out, and bloodmoons and the spellskite come in.Quote from: Codester1991 on July 15, 2015, 10:02:02 PMCan confirm, lost a game to a squadron of 3 signal pests...it was dumb.
It works well and the thing with etched champ and master are they're 3 drops and I'm not a fan of 3 drops in this deck so the 2-2 of each is the best it's gonna get. Signal pest wins games believe it or not. He's too bad for people to use removal against him yet he pumps everyone half-ass. :)
Just out of curiousity, what's the plan against Jund when boarding?
Quote from: ConanEdo on July 17, 2015, 01:14:43 AMTrue. Overseers are probably worse though, they die to everything like me note but cost 2 manaQuote from: Kaalia with haste on July 17, 2015, 12:49:36 AMI was curious about the memnites and if they stay in, since I know they've historically been quite bad against BGx decks.Quote from: ConanEdo on July 17, 2015, 12:45:10 AMObviously I didn't post this but is imagine the steel overseers come out, and bloodmoons and the spellskite come in.Quote from: Codester1991 on July 15, 2015, 10:02:02 PMCan confirm, lost a game to a squadron of 3 signal pests...it was dumb.
It works well and the thing with etched champ and master are they're 3 drops and I'm not a fan of 3 drops in this deck so the 2-2 of each is the best it's gonna get. Signal pest wins games believe it or not. He's too bad for people to use removal against him yet he pumps everyone half-ass. :)
Just out of curiousity, what's the plan against Jund when boarding?
Quote from: ConanEdo on July 17, 2015, 12:45:10 AMQuote from: Codester1991 on July 15, 2015, 10:02:02 PMCan confirm, lost a game to a squadron of 3 signal pests...it was dumb.
It works well and the thing with etched champ and master are they're 3 drops and I'm not a fan of 3 drops in this deck so the 2-2 of each is the best it's gonna get. Signal pest wins games believe it or not. He's too bad for people to use removal against him yet he pumps everyone half-ass. :)
Just out of curiousity, what's the plan against Jund when boarding?
Quote from: Mattao19 on July 17, 2015, 02:42:48 PMWhich land is it better than?
This is just a thought and it's probably bad (I've never played Affinity) but would a cpl {Ghost Quarters} be worth trying?
Quote from: Kaalia with haste on July 17, 2015, 03:08:29 PMQuote from: Mattao19 on July 17, 2015, 02:42:48 PMWhich land is it better than?
This is just a thought and it's probably bad (I've never played Affinity) but would a cpl {Ghost Quarters} be worth trying?
Quote from: Mattao19 on July 17, 2015, 04:48:24 PM
That's what I thought just a suggestion bc tron and bloom are everywhere