iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: Crossed on July 13, 2015, 08:59:43 PM

Title: GW Constellation - Origins Legal
Post by: Crossed on July 13, 2015, 08:59:43 PM

GW Constellation - Origins Legal

60 cards, 0 sideboard


4 {Sandsteppe Citadel}
2 {Mana Confluence}
4 {Llanowar Wastes}
2 {Plains}
4 {Windswept Heath}
4 {Temple of Plenty}
3 {Forest}

23 lands


4 {Herald of the Pantheon}
4 {Eidolon of Blossoms}
4 {Elvish Mystic}
4 {Sylvan Caryatid}
4 {Courser of Kruphix}
1 {Pharika, God of Affliction}
4 {Doomwake Giant}

25 creatures


1 {Whip of Erebos}
2 {Starfield of Nyx}
4 {Sigil of the Empty Throne}
2 {Commune with the Gods}
3 {Banishing Light}

12 other spells


Sideboard

Notes:

Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 13, 2015, 09:06:09 PM
The plan is to smash with {sigil of the empty throne}. Combined with {eidolon of blossoms} to draw, and {courser of kruphix} and {mastery of the unseen} for life gain make this deck fun to play. It tests well against aggro builds of mono white and RDW origins legal. I'm sure this deck will do very well against control builds.
Title: Re: GW Constellation - Origins Legal
Post by: MuggyWuggy on July 13, 2015, 10:29:14 PM
Where is  {Herald of the Pantheon}?
Title: Re: GW Constellation - Origins Legal
Post by: LinkCelestrial on July 13, 2015, 11:12:45 PM
Love this deck. Imma try it.
Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 14, 2015, 01:34:14 AM
Quote from: MuggyWuggy on July 13, 2015, 10:29:14 PM
Where is  {Herald of the Pantheon}?

I've considered him, however, you need (absolutely need) enchantments to trigger your effects. So I didn't have room for him MB. He might find a spot in the SB which I'm currently working on, however, {Nyx-fleece ram} might get it since it's also an enchantment.
Title: Re: GW Constellation - Origins Legal
Post by: cltrn81 on July 14, 2015, 07:34:26 AM
Genesis hydra out, herald of the pantheon in.  That is my 2 cents.  Herald makes almost your whole deck cost one less and the soul sister effect is an added bonus
Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 14, 2015, 10:24:14 AM
Quote from: cltrn81 on July 14, 2015, 07:34:26 AM
Genesis hydra out, herald of the pantheon in.  That is my 2 cents.  Herald makes almost your whole deck cost one less and the soul sister effect is an added bonus

Genesis hydra lets me dig for permanents that I need. This is a combo deck. It needs access to the pieces without having to draw to get lucky. It increases my chance to get lucky an it's a 2 for 1. The last thing I need to to run into another ramp. 8 in this deck is enough.
Title: Re: GW Constellation - Origins Legal
Post by: LinkCelestrial on July 14, 2015, 04:31:31 PM
Quote from: Crossed on July 14, 2015, 10:24:14 AM
Quote from: cltrn81 on July 14, 2015, 07:34:26 AM
Genesis hydra out, herald of the pantheon in.  That is my 2 cents.  Herald makes almost your whole deck cost one less and the soul sister effect is an added bonus

Genesis hydra lets me dig for permanents that I need. This is a combo deck. It needs access to the pieces without having to draw to get lucky. It increases my chance to get lucky an it's a 2 for 1. The last thing I need to to run into another ramp. 8 in this deck is enough.

If that's the case, {Chord of Calling} is the better option.
Title: Re: GW Constellation - Origins Legal
Post by: Kaylesh on July 14, 2015, 04:41:00 PM
 {Roaring Primadox} as combo piece?
Bounce enchantments for more tokens?
Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 14, 2015, 06:31:46 PM
Quote from: LinkCelestrial on July 14, 2015, 04:31:31 PM
Quote from: Crossed on July 14, 2015, 10:24:14 AM
Quote from: cltrn81 on July 14, 2015, 07:34:26 AM
Genesis hydra out, herald of the pantheon in.  That is my 2 cents.  Herald makes almost your whole deck cost one less and the soul sister effect is an added bonus

Genesis hydra lets me dig for permanents that I need. This is a combo deck. It needs access to the pieces without having to draw to get lucky. It increases my chance to get lucky an it's a 2 for 1. The last thing I need to to run into another ramp. 8 in this deck is enough.

If that's the case, {Chord of Calling} is the better option.

{Chord of calling} only hits creatures, {genesis hydra} grabs all non-land permanents
Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 14, 2015, 08:55:34 PM
Quote from: Kaylesh on July 14, 2015, 04:41:00 PM
{Roaring Primadox} as combo piece?
Bounce enchantments for more tokens?

I considered a one of {temur sabertooth}. Just need to playtest and figure what to remove.
Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 14, 2015, 09:16:23 PM
Small update after testing including partial SB
Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 15, 2015, 05:42:36 PM
Did some more play testing. I thought you guys ought to know that {herald of the pantheon }is gross. I'm going to build the abzan build with {doomwake giant} and {pharika, god of affliction}. Thanks guys for your help.
Title: Re: GW Constellation - Origins Legal
Post by: LinkCelestrial on July 15, 2015, 05:44:53 PM
Looking forward to the new list.
Title: Re: GW Constellation - Origins Legal
Post by: Crossed on July 18, 2015, 02:13:42 PM
Changed it to an abzan build