Origins Mono White Devotion 60 cards, 0 sideboard 2 {Nykthos, Shrine to Nyx} 21 {Plains} 23 lands 3 {Kytheon, Hero of Akros} 4 {Soldier of the Pantheon} 4 {Anafenza, Kin-Tree Spirit} 4 {Knight of the White Orchid} 4 {Vryn Wingmare} 3 {Brimaz, King of Oreskos} 2 {Heliod, God of the Sun} 2 {Archangel of Tithes} 4 {Kytheon's Irregulars} 2 {Wingmate Roc} 32 creatures 2 {Banishing Light} 3 {Valorous Stance} 5 other spells Sideboard |
Quote from: Kaylesh on July 12, 2015, 01:23:07 PM{anafenza, kin tree spirit} read again, non token :(
With Oreskos, I'd think the slower pace of Anafenza will be pretty well compensated by the triggers.
(when thinking on Anafenza vs lieutenant.)
Quote from: Estel2931 on July 12, 2015, 01:22:25 PMNo worries, suggestions are always good :)
I figured you'd say that about {End Hostilities}...just thought if mention it in case it slipped your mind :)
Have you considered {Celestial Flare} at all?
Quote from: Ekann1 on July 12, 2015, 01:33:11 PMQuote from: Estel2931 on July 12, 2015, 01:22:25 PMNo worries, suggestions are always good :)
I figured you'd say that about {End Hostilities}...just thought if mention it in case it slipped your mind :)
Have you considered {Celestial Flare} at all?
I like celestial flare, maybe in the board against Ojutai and the like. It seems a little narrow to be played in the main (I'm expecting lots of Rabblemasters and things), but again, testing should help. I'm really relying on the Irregulars to get blockers out of the way, not so sure if celestial flare is what I'm looking for for that plan.
Quote from: Estel2931 on July 12, 2015, 01:55:05 PMI was thinking that paying WW is better because I can generate so much mana with nykthos that I might be able to just tap down their whole board. With citadel I can only tap one a turn.
There's also {Citadel Siege} which I believe is better than {Kytheon's Irregulars}. It's a little more consistent with the 2 options is gives you and you don't need to keep paying the WW for the tap effect to happen and the Siege doesn't need to be renowned. I know its not a creature, but I like it more with this deck honestly.
Quote from: Estel2931 on July 12, 2015, 01:40:22 PMYeah, all the big control dragons who attack alone were what I had in mind.Quote from: Ekann1 on July 12, 2015, 01:33:11 PMQuote from: Estel2931 on July 12, 2015, 01:22:25 PMNo worries, suggestions are always good :)
I figured you'd say that about {End Hostilities}...just thought if mention it in case it slipped your mind :)
Have you considered {Celestial Flare} at all?
I like celestial flare, maybe in the board against Ojutai and the like. It seems a little narrow to be played in the main (I'm expecting lots of Rabblemasters and things), but again, testing should help. I'm really relying on the Irregulars to get blockers out of the way, not so sure if celestial flare is what I'm looking for for that plan.
At the very least I'd keep it in the sideboard. Like you said, it will get rid of Ojutai but also {Silumgar, the Drifting Death}. U/B Control is getting a little stronger with Origins so I'd expect a little uptick with that deck.
Quote from: Estel2931 on July 12, 2015, 04:27:24 PMWill do, thanks :)
I get what you are saying about the Irregulars...Im still partial the Siege...test them both out and decide from there :)
Quote from: Splicer on July 12, 2015, 04:28:45 PMI was thinking my mana sink would be the Irregulars/Heliod. I'm thinking that it is better than Heliod for this deck? 4 mana for a manifest or 4 for a 2/1. Thing is, Heliod will usually be a creature... Maybe I'll sideboard the thing to play against control or something. Probably will test it main board too.
I think tht mastery would be good because
-If you get to late game you'll need a mana sink
-It triggers anafenza
-It will get you extra life
-You will hit creatures most of the time
Quote from: Ekann1 on July 12, 2015, 09:49:56 PM
Which do you think is a better mana sink for this deck?
Quote from: Estel2931 on July 13, 2015, 06:59:31 AMWing mate is one of those auto includes that I forgot about, thanks! Seems like from what you said, Mastery is a good sb card, which was my plan for it. I think Heliod has a better chance of surviving against control decks/midrange because of indestructible so I'll keep him in the main.Quote from: Ekann1 on July 12, 2015, 09:49:56 PM
Which do you think is a better mana sink for this deck?
I like {Heliod, God of the Sun} more for this deck. That being said, {Mastery of the Unseen} might be better against burn/aggro decks...the life gain might keep you going. Another card I just thought of though is {Wingmate Roc}; typically you'll be able to get the raid effect and if the board is flooded with creatures, the "gain life" clause is great. Just something to consider.
Quote from: Ekann1 on July 13, 2015, 07:36:52 AMQuote from: Estel2931 on July 13, 2015, 06:59:31 AMWing mate is one of those auto includes that I forgot about, thanks! Seems like from what you said, Mastery is a good sb card, which was my plan for it. I think Heliod has a better chance of surviving against control decks/midrange because of indestructible so I'll keep him in the main.Quote from: Ekann1 on July 12, 2015, 09:49:56 PM
Which do you think is a better mana sink for this deck?
I like {Heliod, God of the Sun} more for this deck. That being said, {Mastery of the Unseen} might be better against burn/aggro decks...the life gain might keep you going. Another card I just thought of though is {Wingmate Roc}; typically you'll be able to get the raid effect and if the board is flooded with creatures, the "gain life" clause is great. Just something to consider.
Quote from: bravado883 on July 13, 2015, 02:10:16 PM
I'm not sure mainboarding 4 {Vryn Wingmare} is great--there are going to be a lot of creature decks in the new format, and a 2/1 flyer for {2}{W} seems bad. Even against control it's not great; with the uptick in number of good mono-colored creatures, {Ultimate Price} will see more play and {Bile Blight} will continue to be a premium removal spell. If you take turn 3 off to cast Wingmare, control decks can still untap and kill your Wingmare the next turn, and can kill anything they need to the turn you play Wingmare by casting removal in response. Don't get me wrong, it's still good against the spell-heavy decks and probably worth a sideboard slot or two, but it's not {Thalia, Guardian of Thraben}. Frankly, as a control player {Mastery of the Unseen} is WAY scarier anyway. That card is bonkers.
I really want to build the MWD deck, but I don't have most of the key cards and am unsure about purchasing a bunch of them so close to rotation. But the deck looks awesome, and I'm sure it can get there.