Cascading Chaos 100 cards, 0 sideboard 1 {Maelstrom Wanderer} 1 {Arena} 1 {Boseiju, Who Shelters All} 1 {Breeding Pool} 1 {Command Tower} 1 {Copperline Gorge} 1 {Exotic Orchard} 1 {Forbidden Orchard} 1 {Frontier Bivouac} 1 {Gaea's Cradle} 1 {Grove of the Burnwillows} 1 {Halimar Depths} 1 {Kessig Wolf Run} 1 {Meteor Crater} 1 {Moonring Island} 1 {Mosswort Bridge} 1 {Okina, Temple to the Grandfathers} 1 {Opal Palace} 1 {Pillar of the Paruns} 1 {Raging Ravine} 1 {Rainbow Vale} 1 {Reflecting Pool} 1 {Reliquary Tower} 1 {Rugged Highlands} 1 {Rupture Spire} 1 {Sapseep Forest} 1 {Shinka, the Bloodsoaked Keep} 1 {Skarrg, the Rage Pits} 1 {Sorrow's Path} 1 {Spinerock Knoll} 1 {Steam Vents} 1 {Stomping Ground} 1 {Swiftwater Cliffs} 1 {Teetering Peaks} 1 {Thornwood Falls} 1 {Tolaria West} 1 {Transguild Promenade} 1 {Turntimber Grove} 1 {Undiscovered Paradise} 38 lands 1 {Arc Runner} 1 {Ball Lightning} 1 {Blistering Firecat} 1 {Bloodbraid Elf} 1 {Bomb Squad} 1 {Braids, Conjurer Adept} 1 {Capricious Efreet} 1 {Djinn of Wishes} 1 {Dryad Arbor} 1 {Echo Mage} 1 {Etherium-Horn Sorcerer} 1 {Groundbreaker} 1 {Hell's Thunder} 1 {Hellspark Elemental} 1 {Karplusan Minotaur} 1 {Lightning Serpent} 1 {Mad Dog} 1 {Malignus} 1 {Noble Benefactor} 1 {Shardless Agent} 1 {Shrieking Drake} 1 {Spark Elemental} 22 creatures 1 {Antagonism} 1 {Arcane Melee} 1 {Boar Umbra} 1 {Burning Sands} 1 {Confusion in the Ranks} 1 {Conjured Currency} 1 {Curse of Echoes} 1 {Disaster Radius} 1 {Dismiss into Dream} 1 {Drake Umbra} 1 {Firecat Blitz} 1 {Forced Fruition} 1 {Fractured Loyalty} 1 {Grenzo's Rebuttal} 1 {Hive Mind} 1 {Mindblaze} 1 {Mogg Infestation} 1 {Planeswalker's Fury} 1 {Planeswalker's Mischief} 1 {Polymorph} 1 {Possibility Storm} 1 {Psychic Allergy} 1 {Psychic Theft} 1 {Pulverize} 1 {Puppet's Verdict} 1 {Repercussion} 1 {Seeds of Innocence} 1 {Shatterstorm} 1 {Split Decision} 1 {Stronghold Gambit} 1 {Sunken Hope} 1 {Thatcher Revolt} 1 {Tidal Wave} 1 {Total War} 1 {Trollhide} 1 {Vanishing} 1 {Violent Outburst} 1 {Volcanic Vision} 1 {Wild Evocation} 39 other spells Sideboard |
Quote from: Kaylesh on July 01, 2015, 09:12:39 AM{Shrieking Drake}. Keep bouncing itself, for 1 mana
As requested, the first build of a chaos inspired deck. Still need some cuts, thinking to reduce the wipe effects a bit. But anyone else have some ideas?
EDIT: things like {ball lightning} or that return to hand at eot would be nice too, to abuse with {confusion in the ranks}. Maybe even meaner than wipes? Take their creatures instead of destroying land base and creatures?
Quote from: JordanCirk on July 01, 2015, 03:48:11 PMIf it enters, you stack the bounce trigger, then the exchange trigger. That's great!Quote from: Kaylesh on July 01, 2015, 09:12:39 AM{Shrieking Drake}. Keep bouncing itself, for 1 mana
As requested, the first build of a chaos inspired deck. Still need some cuts, thinking to reduce the wipe effects a bit. But anyone else have some ideas?
EDIT: things like {ball lightning} or that return to hand at eot would be nice too, to abuse with {confusion in the ranks}. Maybe even meaner than wipes? Take their creatures instead of destroying land base and creatures?
Quote from: Munchlax on July 03, 2015, 01:09:02 PMIndeed. I do have a pretty high percentage of lands though, so likely to have some left over in hand.
You have literally no basics
Quote from: Kaylesh on July 03, 2015, 02:06:07 PMBut you get blown out by back to basics and blood moon. PTE is 1 mana get rid of any of your dudes. You should run one of each basic in your deckQuote from: Munchlax on July 03, 2015, 01:09:02 PMIndeed. I do have a pretty high percentage of lands though, so likely to have some left over in hand.
You have literally no basics
Could be that some basics + tutors could speed it up, but the land base is still based on the idea to mass kill basics with {flashfire} and co, while not having any basic land types(almost) myself.
Quote from: Munchlax on July 03, 2015, 05:18:16 PMThat's true, indeed. When one-on-one {forbidden orchard} has an unwanted synergy with {confusion in the ranks} anyway, so that's one I'd drop. What would be the other two?Quote from: Kaylesh on July 03, 2015, 02:06:07 PMBut you get blown out by back to basics and blood moon. PTE is 1 mana get rid of any of your dudes. You should run one of each basic in your deckQuote from: Munchlax on July 03, 2015, 01:09:02 PMIndeed. I do have a pretty high percentage of lands though, so likely to have some left over in hand.
You have literally no basics
Could be that some basics + tutors could speed it up, but the land base is still based on the idea to mass kill basics with {flashfire} and co, while not having any basic land types(almost) myself.
Quote from: Deebiia on September 14, 2015, 02:59:05 AMI don't know why I missed {thieves' auction}. That's a wonderful chaotic thing to do. To troll I think I'd start with the {confusion in the ranks}.
Mine is pretty similar, but mono {R}. Also has a lot more cards like, {Thieves' Auction}, {Chaosphere}, and the card that must be cast if drawn {Final Fortune}. I do like a lot of the interactions here though. So many nasty, nasty things to have fun with. Plus people get to actually play instead of dreading when the {Warp World} resolves if they should just concede.
Quote from: Kaylesh on September 14, 2015, 03:50:25 AMYeah. It's typically a game ending card since at that point it makes it so insane to continue.Quote from: Deebiia on September 14, 2015, 02:59:05 AMI don't know why I missed {thieves' auction}. That's a wonderful chaotic thing to do. To troll I think I'd start with the {confusion in the ranks}.
Mine is pretty similar, but mono {R}. Also has a lot more cards like, {Thieves' Auction}, {Chaosphere}, and the card that must be cast if drawn {Final Fortune}. I do like a lot of the interactions here though. So many nasty, nasty things to have fun with. Plus people get to actually play instead of dreading when the {Warp World} resolves if they should just concede.
Pulling {firecat blitz}, since that will too often be either cascaded into, or {possibility storm} makes it a dead spell.
Quote from: Deebiia on September 14, 2015, 05:15:39 AMI like to think of it more as a mini-game. As a variant to classic mtg. As said by Taysby, by that time your not playing mtg anymore. True, but it still can be fun.Quote from: Kaylesh on September 14, 2015, 03:50:25 AMYeah. It's typically a game ending card since at that point it makes it so insane to continue.Quote from: Deebiia on September 14, 2015, 02:59:05 AMI don't know why I missed {thieves' auction}. That's a wonderful chaotic thing to do. To troll I think I'd start with the {confusion in the ranks}.
Mine is pretty similar, but mono {R}. Also has a lot more cards like, {Thieves' Auction}, {Chaosphere}, and the card that must be cast if drawn {Final Fortune}. I do like a lot of the interactions here though. So many nasty, nasty things to have fun with. Plus people get to actually play instead of dreading when the {Warp World} resolves if they should just concede.
Pulling {firecat blitz}, since that will too often be either cascaded into, or {possibility storm} makes it a dead spell.