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Decks (Magic The Gathering) => Modern => Topic started by: cltrn81 on June 19, 2015, 09:21:40 AM

Title: Jund
Post by: cltrn81 on June 19, 2015, 09:21:40 AM
Jund

60 cards, 0 sideboard


4 {Blackcleave Cliffs}
4 {Bloodstained Mire}
3 {Wooded Foothills}
2 {Raging Ravine}
2 {Treetop Village}
1 {Twilight Mire}
1 {Stomping Ground}
1 {Blood Crypt}
1 {Overgrown Tomb}
2 {Forest}
2 {Swamp}
1 {Mountain}

24 lands


4 {Dark Confidant}
4 {Tarmogoyf}
2 {Scavenging Ooze}
1 {Grim Lavamancer}
2 {Kitchen Finks}
1 {Olivia Voldaren}
1 {Tasigur, the Golden Fang}

15 creatures


4 {Lightning Bolt}
4 {Inquisition of Kozilek}
2 {Thoughtseize}
2 {Terminate}
4 {Abrupt Decay}
2 {Kolaghan's Command}
3 {Liliana of the Veil}

21 other spells


Sideboard
1 {Guttural Response}
1 {Rakdos Charm}
2 {Slaughter Games}
3 {Fulminator Mage}
1 {Engineered Explosives}
1 {Feed the Clan}
1 {Batterskull}
1 {Maelstrom Pulse}
1 {Pyroclasm}
1 {Creeping Corrosion}
1 {Destructive Revelry}
1 {Ancient Grudge}
Title: Re: Jund
Post by: DimirOverlord1300 on June 19, 2015, 10:26:59 AM
I'm a fan of 4 Lilly's and 3 terminates, I'd cut 1 decay and idk what else

Also, Huntmaster and Thundermaw have both been good, the card this deck fears the most is souls and Thundermaw wrecks it, and Huntmaster can end a game just by flipping.
I've been a fan of cutting tas, losing 6 is a LOT of life and it happened to me twice....

Any sideboard ideas?
Title: Re: Jund
Post by: cltrn81 on June 19, 2015, 10:57:34 AM
Quote from: DimirOverlord1300 on June 19, 2015, 10:26:59 AM
I'm a fan of 4 Lilly's and 3 terminates, I'd cut 1 decay and idk what else

Also, Huntmaster and Thundermaw have both been good, the card this deck fears the most is souls and Thundermaw wrecks it, and Huntmaster can end a game just by flipping.
I've been a fan of cutting tas, losing 6 is a LOT of life and it happened to me twice....

Any sideboard ideas?
yea I have sb ideas....just have not posted.  I would run the thundermaw instead of tasigur but I must have traded the one I thought I had.  I need to get a huntmaster if I want to run him.  I also considered 4 of for lily.....I will give that more thought.
Title: Re: Jund
Post by: cltrn81 on June 19, 2015, 10:59:56 AM
thing about abrupt decay is it is a silver bullet for twin and I see twin a lot in my meta
Title: Re: Jund
Post by: Mattao19 on June 19, 2015, 12:10:15 PM
I don't recommend T Maw right now Junk is not played and only random rogue decks run Souls so T Maw isn't need right now.

Tasigur is meh I think you'd be better running another Olivia. Also depending on meta I'd cut Fulminator MB for 2 more Finks (but only bc sadly my meta is heavy burn and delver)
Title: Re: Jund
Post by: Drayton99 on June 20, 2015, 06:39:11 AM
My jund list


5 {Swamp}
3 {Rootbound Crag}
3 {Dragonskull Summit}
5 {Mountain}
5 {Forest}
3 {Woodland Cemetery}

24 lands


2 {Tasigur, the Golden Fang}
3 {Sprouting Thrinax}
2 {Vorapede}
2 {Olivia Voldaren}
3 {Vampire Nighthawk}
4 {Elvish Mystic}
3 {Thragtusk}
2 {Huntmaster of the Fells}
2 {Rampaging Baloths}

23 creatures


4 {Lightning Bolt}
3 {Blightning}
3 {Dreadbore}
3 {Underworld Connections}

13 other spells
Title: Re: Jund
Post by: Mattao19 on June 20, 2015, 08:15:06 AM
Dray ton I don't mean to offend you but Cltrn's list is a competitive list and yours is an FNM list :( sorry just saying :(
Title: Re: Jund
Post by: cltrn81 on July 09, 2015, 02:17:13 PM
Here is the list I am taking to FNM tomorrow.  I have not played competitive in over a month so it will be interesting to see how this does.  In about 2 weeks I will have my modern goblins list together as well :)  I bought in early on all the foil goblins LMAO.....I can't wait :)

*If I had huntmaster I would add him ;)
Title: Re: Jund
Post by: Mattao19 on July 09, 2015, 02:57:59 PM
1. Foil Goblins will look amazing lol
2. I just don't like Bob and Tas in the same deck. Try it out but I think I'd prefer 3 Finks MB
3. {Outpost siege} sideboard is something my friend loves in his Jund.
Title: Re: Jund
Post by: cltrn81 on July 10, 2015, 06:49:18 PM
Won first game against grixis.  Then could only stick 2 land the next 2 games in a row and he won the match.
Title: Re: Jund
Post by: cltrn81 on September 08, 2015, 10:35:44 AM
Bump for Rass
Title: Re: Jund
Post by: Mattao19 on September 08, 2015, 11:05:45 AM
No life hits everything relevant in the format (except Tron)
Title: Re: Jund
Post by: griffin131 on September 08, 2015, 11:14:55 AM
Quote from: Taysby on September 08, 2015, 11:08:35 AM
{splinter twin} {collected company}
Twin isn't relevant without a target. And Twin's targets are 3 CMC.

Zoo/Elf/Abzan CoCo decks don't need CoCo to win. Sure, they're better with them, but IoK hits pretty much everything you need to slow them down for the rest of your plan to work. And it's not like you have zero Seizes.
Title: Re: Jund
Post by: Codester1991 on September 08, 2015, 12:21:22 PM
Ain't nothing like being inquisitioned with 2 lands a {collected company} and {Loxodon smiter} in hand ;)
Title: Re: Jund
Post by: Kaalia with haste on September 08, 2015, 02:06:33 PM
Note: in decks where you're playing main deck disruption a good twin pilot won't slam the combo against you.

Title: Re: Jund
Post by: cltrn81 on September 08, 2015, 04:01:02 PM
Quote from: Kaalia with haste on September 08, 2015, 02:06:33 PM
Note: in decks where you're playing main deck disruption a good twin pilot won't slam the combo against you.
Then how do you propose them to win lol?  I play against twin and i value them out with board state.  I just have to leave abrupt decay mana up......just be mindful of exarch tap a land trigger
Title: Re: Jund
Post by: Codester1991 on September 08, 2015, 04:03:07 PM
Quote from: cltrn81 on September 08, 2015, 04:01:02 PM
Quote from: Kaalia with haste on September 08, 2015, 02:06:33 PM
Note: in decks where you're playing main deck disruption a good twin pilot won't slam the combo against you.
Then how do you propose them to win lol?  I play against twin and i value them out with board state.  I just have to leave abrupt decay mana up......just be mindful of exarch tap a land trigger

They control until there's no answers then slam down the combo. They won't rush into it like they do with non interactive decks. For instance your draw step they'll clique, get rid of abrupt decay, flash in exarch at end step, etc etc etc. but that's only a select few good twin players that have patience.