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Decks (Magic The Gathering) => Vintage => Topic started by: Lachrymology on April 23, 2012, 11:59:10 PM

Title: Infinite Time walks. YAY
Post by: Lachrymology on April 23, 2012, 11:59:10 PM

Infinite Time walks.  YAY

75 cards, 15 sideboard


1 {Strip Mine}
4 {Polluted Delta}
5 {Island}
2 {City of Brass}
1 {Tolarian Academy}
4 {Volcanic Island}

17 lands


2 {Platinum Angel}
4 {Goblin Welder}
2 {Sundering Titan}

8 creatures


1 {Mox Sapphire}
4 {Isochron Scepter}
1 {Sol Ring}
1 {Mox Pearl}
1 {Time Walk}
1 {Fact or Fiction}
1 {Mana Crypt}
1 {Mystical Tutor}
3 {Mana Leak}
1 {Ancestral Recall}
1 {Black Lotus}
4 {Mana Drain}
3 {Force of Will}
1 {Mox Jet}
1 {Mox Ruby}
1 {Thirst for Knowledge}
2 {Final Fortune}
1 {Tinker}
1 {Brainstorm}
2 {Intuition}
1 {Windfall}
1 {Mox Emerald}
1 {Merchant Scroll}

35 other spells


Sideboard

4 {Red Elemental Blast}
2 {Tormod's Crypt}
2 {Hurkyl's Recall}
4 {Tangle Wire}
3 {Orim's Chant}

15 sideboard cards


Title: Re: Infinite Time walks. YAY
Post by: Lachrymology on April 24, 2012, 12:03:07 AM
Hopefully this needs very lil explaining. Final fortune on isochron. Platinum angel on board. Infinite turns.
Title: Re: Infinite Time walks. YAY
Post by: BlackJester on April 24, 2012, 12:31:11 AM
Quote from: Lachrymology on April 24, 2012, 12:03:07 AM
Hopefully this needs very lil explaining. Final fortune on isochron. Platinum angel on board. Infinite turns.
Deck
Explanations are always appreciated. 😃
Title: Re: Infinite Time walks. YAY
Post by: Lachrymology on April 24, 2012, 03:33:00 AM
I life it when people ask. Gets us more involved in the topics no?
Title: Re: Infinite Time walks. YAY
Post by: Lachrymology on April 24, 2012, 03:48:41 AM
Play the deck like a combo deck, get there as fast as possible. If need be you can turtle up and protect your angels till the time is right, or play it early like control and get up welder + sundering titan and abuse their dual lands. Isochron either - final fortune (combo with platinum angel for infinite turns), mana drain ( enough said), ancestral recall, mystical tutor, side in orim's chant and use that or red elemental blast. Get your biggest hate,counter,offense, combo win on board and just pay 2 mana and own them over and over again. And you always got force of will, when all else fails. Everything else in the deck is to get you there or feed force of
Will. Thanks for watching. Proxy/sleeve it up. It's fun, and not as hard to play as some vintage decks may seem.
Title: Re: Infinite Time walks. YAY
Post by: Karrthus on April 24, 2012, 06:17:16 AM
Lmfao, ok I like this one.
Title: Re: Infinite Time walks. YAY
Post by: BlackJester on April 24, 2012, 11:11:09 AM
Quote from: Lachrymology on April 24, 2012, 03:48:41 AM
Play the deck like a combo deck, get there as fast as possible. If need be you can turtle up and protect your angels till the time is right, or play it early like control and get up welder + sundering titan and abuse their dual lands. Isochron either - final fortune (combo with platinum angel for infinite turns), mana drain ( enough said), ancestral recall, mystical tutor, side in orim's chant and use that or red elemental blast. Get your biggest hate,counter,offense, combo win on board and just pay 2 mana and own them over and over again. And you always got force of will, when all else fails. Everything else in the deck is to get you there or feed force of
Will. Thanks for watching. Proxy/sleeve it up. It's fun, and not as hard to play as some vintage decks may seem.

Turtle up!
Title: Re: Infinite Time walks. YAY
Post by: izik99 on July 28, 2012, 04:09:20 PM
Why don't you just use the Septer on time walk so you dont have to have the angel out?
Title: Re: Infinite Time walks. YAY
Post by: BlackJester on July 28, 2012, 07:38:40 PM
{Isochron Scepter} is for instants. {Time Walk} is a sorcery.
Title: Re: Infinite Time walks. YAY
Post by: Hunteroffire9 on August 11, 2012, 10:10:28 PM
What would happen if this deck played a standard or extended one?