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Decks (Magic The Gathering) => Standard => Topic started by: LinkCelestrial on June 16, 2015, 08:20:12 PM

Title: Jeskai Tokens
Post by: LinkCelestrial on June 16, 2015, 08:20:12 PM

Jeskai Tokens

60 cards, 0 sideboard


1 {Island}
2 {Flooded Strand}
3 {Temple of Epiphany}
3 {Mountain}
4 {Temple of Triumph}
4 {Plains}
2 {Temple of Enlightenment}
4 {Mystic Monastery}

23 lands


4 {Seeker of the Way}
4 {Goblin Rabblemaster}
2 {Brimaz, King of Oreskos}

10 creatures


2 {Hordeling Outburst}
4 {Secure the Wastes}
3 {Treasure Cruise}
4 {Dragon Fodder}
2 {Jeskai Charm}
3 {Stoke the Flames}
4 {Raise the Alarm}
4 {Jeskai Ascendancy}
1 {Triplicate Spirits}

27 other spells


Sideboard

Notes:

Title: Re: Jeskai Tokens
Post by: LinkCelestrial on June 16, 2015, 08:28:37 PM
Manabase: a tiny bit clunky, the addition of some pain lands might help.

{Seeker of the Way}: While it's kinda off theme it's a very effective card.

{Goblin Rabblemaster}: As much as I hate it, it's good. Between {Hordeling Outburst} and {Dragon Fodder} he can get some Surprise pump.

{Brimaz, King of Oreskos}: He's only really optimal when the tokens stick but he's also a nicely priced 3/4 for 3.

10 creatures

{Hordeling Outburst}: This is at a two of because it's hard to cast sometimes. More a flaw of mana base than card.

{Secure the Wastes}: Four is probably too many, but this card is very good.

{Treasure Cruise}: With loots off ascendancy this is easily cast and very effective.

{Dragon Fodder}: Token production.

{Jeskai Charm}: Anthem, finisher, removal. What more could you ask for?

{Stoke the Flames}: Cast it for free four damage and pump.

{Raise the Alarm}: Arguably the best token producer.

{Jeskai Ascendancy}: Pump, loot, untap. All for playing the deck.

{Triplicate Spirits}: I only have one because I was skeptical. It usually works well.

27 other spells

It's a bit clunky right now but it has seen some pretty insane alpha strikes. I've debated the anthem version as well but kinda like this better.
Title: Re: Jeskai Tokens
Post by: lotrwk on June 16, 2015, 09:35:25 PM
Pains are musts. With them, switch the numbers of outburst and secure. Stoke is an automatic 4 of. Rabble and Brimaz aren't great, 9 times out of 10 you're going to want a spell instead. Your creatures should just be 4 seeker, with 0-1 rabble and 0-1 mantis. 4 cruise also. Sarkhan is great, finishes off games really well. I suggest 1. Wild slash is super good too, should probably be a playset. I know this is a lot of stuff, but I love jeskai tokens and I think that it's probably the most fun deck in the format
Title: Re: Jeskai Tokens
Post by: Codester1991 on June 16, 2015, 10:22:25 PM
I took it in and tweaked it a bit for my play style thanks link! I'm gonna most likely play it :) now, with all these ridiculous creatures, what sort of removal or sideboard options do you suggest?
Title: Re: Jeskai Tokens
Post by: LinkCelestrial on June 17, 2015, 04:32:19 PM
I'm a huge fan of {Erase} right now. {Incase in Ice} is nice against R/G dragon varients. {Magma Spray} is great for getting rid of {Deathmist Raptor} and such. {Tormod's Crypt} is kinda good. Some people like {Dictate of Heliod} to get past {Bile Blight}, {Drown in Sorrow} and {Anger of the Gods} but I think it's clunky. {Circle of Flame} is still pretty good against a lot of decks right now. {Elspeth, Sun's Champion} is nice for longer games. Might want a couple {Negate} depending on how much control you see. I kinda like {Reality Shift} sometimes.
Title: Re: Jeskai Tokens
Post by: lotrwk on June 17, 2015, 09:05:48 PM
Good sideboard options include, but aren't limited to: ojutai, blue regent, disdainful stroke, erase, glare of heresy, rending volley, more sarkhan, more charm, arc lightning, Stormbreath, or pw narset