1 {Island} 2 {Flooded Strand} 3 {Temple of Epiphany} 3 {Mountain} 4 {Temple of Triumph} 4 {Plains} 2 {Temple of Enlightenment} 4 {Mystic Monastery}
23 lands
4 {Seeker of the Way} 4 {Goblin Rabblemaster} 2 {Brimaz, King of Oreskos}
10 creatures
2 {Hordeling Outburst} 4 {Secure the Wastes} 3 {Treasure Cruise} 4 {Dragon Fodder} 2 {Jeskai Charm} 3 {Stoke the Flames} 4 {Raise the Alarm} 4 {Jeskai Ascendancy} 1 {Triplicate Spirits}
27 other spells
Sideboard
Notes:
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Manabase: a tiny bit clunky, the addition of some pain lands might help.
{Seeker of the Way}: While it's kinda off theme it's a very effective card.
{Goblin Rabblemaster}: As much as I hate it, it's good. Between {Hordeling Outburst} and {Dragon Fodder} he can get some Surprise pump.
{Brimaz, King of Oreskos}: He's only really optimal when the tokens stick but he's also a nicely priced 3/4 for 3.
10 creatures
{Hordeling Outburst}: This is at a two of because it's hard to cast sometimes. More a flaw of mana base than card.
{Secure the Wastes}: Four is probably too many, but this card is very good.
{Treasure Cruise}: With loots off ascendancy this is easily cast and very effective.
{Dragon Fodder}: Token production.
{Jeskai Charm}: Anthem, finisher, removal. What more could you ask for?
{Stoke the Flames}: Cast it for free four damage and pump.
{Raise the Alarm}: Arguably the best token producer.
{Jeskai Ascendancy}: Pump, loot, untap. All for playing the deck.
{Triplicate Spirits}: I only have one because I was skeptical. It usually works well.
27 other spells
It's a bit clunky right now but it has seen some pretty insane alpha strikes. I've debated the anthem version as well but kinda like this better.
Pains are musts. With them, switch the numbers of outburst and secure. Stoke is an automatic 4 of. Rabble and Brimaz aren't great, 9 times out of 10 you're going to want a spell instead. Your creatures should just be 4 seeker, with 0-1 rabble and 0-1 mantis. 4 cruise also. Sarkhan is great, finishes off games really well. I suggest 1. Wild slash is super good too, should probably be a playset. I know this is a lot of stuff, but I love jeskai tokens and I think that it's probably the most fun deck in the format
I took it in and tweaked it a bit for my play style thanks link! I'm gonna most likely play it :) now, with all these ridiculous creatures, what sort of removal or sideboard options do you suggest?
I'm a huge fan of {Erase} right now. {Incase in Ice} is nice against R/G dragon varients. {Magma Spray} is great for getting rid of {Deathmist Raptor} and such. {Tormod's Crypt} is kinda good. Some people like {Dictate of Heliod} to get past {Bile Blight}, {Drown in Sorrow} and {Anger of the Gods} but I think it's clunky. {Circle of Flame} is still pretty good against a lot of decks right now. {Elspeth, Sun's Champion} is nice for longer games. Might want a couple {Negate} depending on how much control you see. I kinda like {Reality Shift} sometimes.
Good sideboard options include, but aren't limited to: ojutai, blue regent, disdainful stroke, erase, glare of heresy, rending volley, more sarkhan, more charm, arc lightning, Stormbreath, or pw narset