Merfolk 75 cards, 15 sideboard 1 {Tectonic Edge} 1 {Cavern of Souls} 3 {Mutavault} 1 {Watery Grave} 3 {Drowned Catacomb} 4 {Polluted Delta} 7 {Island} 20 lands 4 {Lord of Atlantis} 4 {Master of the Pearl Trident} 4 {Silvergill Adept} 4 {Cursecatcher} 3 {Merrow Reejerey} 3 {Master of Waves} 3 {Tidebinder Mage} 25 creatures 4 {Æther Vial} 4 {Spreading Seas} 3 {Day's Undoing} 2 {Vapor Snag} 2 {Dismember} 15 other spells Sideboard 1 {Kira, Great Glass-Spinner} 2 {Spell Pierce} 2 {Sea's Claim} 2 {Torpor Orb} 2 {Hibernation} 3 {Unified Will} 3 {Hurkyl's Recall} 15 sideboard cards |
Quote from: Codester1991 on June 15, 2015, 05:42:32 PMI have a vial, don't want oops though haha
Next list I intend on building. If anyone has Aether vials for trade I'll trade a whole oops all spells list for them.
Quote from: DimirOverlord1300 on June 15, 2015, 07:42:35 PMQuote from: Codester1991 on June 15, 2015, 05:42:32 PMI have a vial, don't want oops though haha
Next list I intend on building. If anyone has Aether vials for trade I'll trade a whole oops all spells list for them.
Quote from: NovusOrbis on June 15, 2015, 08:56:56 PM
Kira or Monastery Siege is really needed. And 4 Spreading Seas always.
Quote from: Codester1991 on June 15, 2015, 11:18:18 PMQuote from: NovusOrbis on June 15, 2015, 08:56:56 PM
Kira or Monastery Siege is really needed. And 4 Spreading Seas always.
Odd I've yet to see a merfolk list with those. Especially Kiora seeing as the lists are all mono blue...
Quote from: Kaalia with haste on June 15, 2015, 11:28:43 PMQuote from: Codester1991 on June 15, 2015, 11:18:18 PMQuote from: NovusOrbis on June 15, 2015, 08:56:56 PM
Kira or Monastery Siege is really needed. And 4 Spreading Seas always.
Odd I've yet to see a merfolk list with those. Especially Kiora seeing as the lists are all mono blue...
Not kiora. {Kira, great glass spinner}
Quote from: Spencer Addington on June 16, 2015, 02:42:14 PM
I've got cavern of souls for trade
Quote from: Mattao19 on June 16, 2015, 02:49:24 PM
You want {Minamo, School at Water's Edge} and {Oboro, Palace in the Clouds} that way Choke and Boil don't wreck you and other than price there's no downside to running them :P (just a 1 of each)
Quote from: Codester1991 on July 06, 2015, 08:10:25 PMMay I ask why?
Will be trying the new Days Undoing in my folk deck as soon as it comes out.
Quote from: Splicer on July 06, 2015, 08:13:49 PMQuote from: Codester1991 on July 06, 2015, 08:10:25 PMMay I ask why?
Will be trying the new Days Undoing in my folk deck as soon as it comes out.
Quote from: Codester1991 on July 06, 2015, 08:46:34 PM
In my experience of playing the deck, once you get to say T4 or T5 you basically have no hand and your cards are on the board. I just want to play test and see how it runs with a full hand.
Quote from: LinkCelestrial on July 06, 2015, 09:35:16 PMQuote from: Codester1991 on July 06, 2015, 08:46:34 PM
In my experience of playing the deck, once you get to say T4 or T5 you basically have no hand and your cards are on the board. I just want to play test and see how it runs with a full hand.
You do give your opponent a fresh hand too though...then again maybe pitching theirs could be good.
Quote from: Codester1991 on July 06, 2015, 11:15:38 PMand then you give them a handful of new landQuote from: LinkCelestrial on July 06, 2015, 09:35:16 PMQuote from: Codester1991 on July 06, 2015, 08:46:34 PM
In my experience of playing the deck, once you get to say T4 or T5 you basically have no hand and your cards are on the board. I just want to play test and see how it runs with a full hand.
You do give your opponent a fresh hand too though...then again maybe pitching theirs could be good.
Also, their land bases are pretty screwed most of the times due to spreading seas
Quote from: cltrn81 on July 07, 2015, 10:07:41 AMQuote from: Codester1991 on July 06, 2015, 11:15:38 PMand then you give them a handful of new landQuote from: LinkCelestrial on July 06, 2015, 09:35:16 PMQuote from: Codester1991 on July 06, 2015, 08:46:34 PM
In my experience of playing the deck, once you get to say T4 or T5 you basically have no hand and your cards are on the board. I just want to play test and see how it runs with a full hand.
You do give your opponent a fresh hand too though...then again maybe pitching theirs could be good.
Also, their land bases are pretty screwed most of the times due to spreading seas
Quote from: Codester1991 on July 07, 2015, 10:17:25 AMQuote from: cltrn81 on July 07, 2015, 10:07:41 AMQuote from: Codester1991 on July 06, 2015, 11:15:38 PMand then you give them a handful of new landQuote from: LinkCelestrial on July 06, 2015, 09:35:16 PMQuote from: Codester1991 on July 06, 2015, 08:46:34 PM
In my experience of playing the deck, once you get to say T4 or T5 you basically have no hand and your cards are on the board. I just want to play test and see how it runs with a full hand.
You do give your opponent a fresh hand too though...then again maybe pitching theirs could be good.
Also, their land bases are pretty screwed most of the times due to spreading seas
But you're still ahead of the curve. As I said, I'm just gonna play test with it and see how I like it.
Quote from: LinkCelestrial on July 07, 2015, 04:52:24 PMQuote from: Codester1991 on July 07, 2015, 10:17:25 AMQuote from: cltrn81 on July 07, 2015, 10:07:41 AMQuote from: Codester1991 on July 06, 2015, 11:15:38 PMand then you give them a handful of new landQuote from: LinkCelestrial on July 06, 2015, 09:35:16 PMQuote from: Codester1991 on July 06, 2015, 08:46:34 PM
In my experience of playing the deck, once you get to say T4 or T5 you basically have no hand and your cards are on the board. I just want to play test and see how it runs with a full hand.
You do give your opponent a fresh hand too though...then again maybe pitching theirs could be good.
Also, their land bases are pretty screwed most of the times due to spreading seas
But you're still ahead of the curve. As I said, I'm just gonna play test with it and see how I like it.
Do let is know how it works out.