iMtG Server: Gathering

Decks (Magic The Gathering) => Commander => Topic started by: VQMracing on May 26, 2015, 04:22:50 PM

Title: Prossh Commander
Post by: VQMracing on May 26, 2015, 04:22:50 PM

Prossh Commander

101 cards, 0 sideboard


1 {Prossh, Skyraider of Kher}
1 {Cabal Coffers}
1 {Rootbound Crag}
1 {Kher Keep}
1 {Command Tower}
1 {Mana Confluence}
1 {Urborg, Tomb of Yawgmoth}
1 {Rogue's Passage}
1 {Maze of Ith}
1 {Opal Palace}
1 {Jund Panorama}
1 {Savage Lands}
1 {Dragonskull Summit}
1 {Woodland Cemetery}
1 {Evolving Wilds}
1 {Reflecting Pool}
5 {Mountain}
5 {Forest}
1 {Bayou}
1 {Stomping Ground}
1 {Overgrown Tomb}
1 {Bloodstained Mire}
1 {Wooded Foothills}
1 {Blood Crypt}
5 {Swamp}

36 lands


1 {Purphoros, God of the Forge}
1 {Deathrite Shaman}
1 {Erebos, God of the Dead}
1 {Sidisi, Undead Vizier}
1 {Archfiend of Depravity}
1 {Kiki-Jiki, Mirror Breaker}
1 {Melira, Sylvok Outcast}
1 {Maralen of the Mornsong}
1 {Birds of Paradise}
1 {Zealous Conscripts}
1 {Urabrask the Hidden}
1 {Sheoldred, Whispering One}
1 {Murderous Redcap}
1 {Solemn Simulacrum}
1 {Mogis, God of Slaughter}
1 {Blood Artist}

16 creatures


1 {Bloodchief Ascension}
1 {Demonic Tutor}
1 {Exsanguinate}
1 {Decree of Pain}
1 {Doubling Season}
1 {Vampiric Tutor}
1 {Decree of Annihilation}
1 {Price of Glory}
1 {Uphill Battle}
1 {Crucible of Worlds}
1 {Grave Pact}
1 {No Mercy}
1 {Commander's Sphere}
1 {Vicious Shadows}
1 {Dictate of Erebos}
1 {Smoke}
1 {Mizzium Mortars}
1 {Bitterblossom}
1 {Pernicious Deed}
1 {Necropotence}
1 {Deadbridge Chant}
1 {Food Chain}
1 {Liliana of the Veil}
1 {Rakdos Signet}
1 {Gruul Signet}
1 {Tooth and Nail}
1 {Exquisite Blood}
1 {Obelisk of Jund}
1 {Furnace of Rath}
1 {Barter in Blood}
1 {Sylvan Library}
1 {Last Laugh}
1 {Killing Wave}
1 {Survival of the Fittest}
1 {Jokulhaups}
1 {Sol Ring}
1 {Dictate of the Twin Gods}
1 {Smokestack}
1 {Sanguine Bond}
1 {Painful Quandary}
1 {Sensei's Divining Top}
1 {Parallel Lives}
1 {Praetor's Grasp}
1 {Whip of Erebos}
1 {Syphon Mind}
1 {Primal Vigor}
1 {Stranglehold}
1 {Primal Command}

48 other spells


Sideboard

Notes:
Opinions? Made to control the board and put it on lockdown until I can combo out or drop prossh and kill with commander damage
Title: Re: Prossh Commander
Post by: VQMracing on May 29, 2015, 06:49:18 PM
What does anyone think? Ideas to make better?
Title: Re: Prossh Commander
Post by: Munchlax on May 29, 2015, 10:36:38 PM
Quote from: VQMracing on May 29, 2015, 06:49:18 PM
What does anyone think? Ideas to make better?
Seems solid. What happens if you can't cast your commander?
Title: Re: Prossh Commander
Post by: Kaalia with haste on May 29, 2015, 10:48:39 PM
Last laugh seems bad. It kills your kobolds.
Title: Re: Prossh Commander
Post by: Kaylesh on May 30, 2015, 02:24:53 AM
Quote from: Kaalia with haste on May 29, 2015, 10:48:39 PM
Last laugh seems bad. It kills your kobolds.
And then deals damage equal to the number of kobolds to each creature and player, and then some more as more creatures die.
Seems legit.
Title: Re: Prossh Commander
Post by: VQMracing on May 30, 2015, 02:46:32 AM
Quote from: Munchlax on May 29, 2015, 10:36:38 PM
Quote from: VQMracing on May 29, 2015, 06:49:18 PM
What does anyone think? Ideas to make better?
Seems solid. What happens if you can't cast your commander?

If I can't cast prossh, then hopefully I can get a lock such as {Maralen the mornsong} and {stranglehold} to bleed them out, or hit one of the infinite combos through {tooth and nail} or mogis
Title: Re: Prossh Commander
Post by: MommaB on May 30, 2015, 04:38:13 AM
Maybe an  {Impact Tremors} and or  {Outpost Siege}
Title: Re: Prossh Commander
Post by: DimirOverlord1300 on May 30, 2015, 10:06:41 AM
Craterhoof??? Also, chancellor of the forge is pretty good
Title: Re: Prossh Commander
Post by: VQMracing on May 30, 2015, 10:22:33 AM
I like chancellor, I have one laying here I can look at putting in, as for craterhoof, I don't think I will have enough of a creature base to make him the massive over run I'd hope, I may try him I'm just thinking I'm not gonna have mass creature swarm unless prossh hits
Title: Re: Prossh Commander
Post by: VQMracing on May 30, 2015, 10:29:26 AM
Quote from: MommaB on May 30, 2015, 04:38:13 AM
Maybe an  {Impact Tremors} and or  {Outpost Siege}

Thank you for the ideas, I like the tremors but don't know what to pull, and for the siege, I guess my biggest concern is curving it out on turn 4, then flipping a boardwipe to it that I don't really need at that moment and it is gone for good, you know?
Title: Re: Prossh Commander
Post by: VQMracing on May 30, 2015, 10:38:53 AM
Also wanting a slot for {citadel of pain} and {manabarbs}
Title: Re: Prossh Commander
Post by: Munchlax on May 30, 2015, 11:12:54 AM
Well Right now you actually need to cut s card
Title: Re: Prossh Commander
Post by: griffin131 on May 30, 2015, 12:28:05 PM
Quote from: VQMracing on May 30, 2015, 10:29:26 AM
Quote from: MommaB on May 30, 2015, 04:38:13 AM
Maybe an  {Impact Tremors} and or  {Outpost Siege}

Thank you for the ideas, I like the tremors but don't know what to pull, and for the siege, I guess my biggest concern is curving it out on turn 4, then flipping a boardwipe to it that I don't really need at that moment and it is gone for good, you know?
Put it on Dragons instead of Kahns.
Title: Re: Prossh Commander
Post by: VQMracing on May 30, 2015, 12:49:50 PM
Very good point Griffin haha totally forgot about that. Too much standard lol
Title: Re: Prossh Commander
Post by: Nymuera on May 30, 2015, 01:56:31 PM
Quote from: VQMracing on May 30, 2015, 10:29:26 AM
Quote from: MommaB on May 30, 2015, 04:38:13 AM
Maybe an  {Impact Tremors} and or  {Outpost Siege}

Thank you for the ideas, I like the tremors but don't know what to pull, and for the siege, I guess my biggest concern is curving it out on turn 4, then flipping a boardwipe to it that I don't really need at that moment and it is gone for good, you know?

Just choose dragons on the siege.
Title: Re: Prossh Commander
Post by: VQMracing on May 30, 2015, 05:37:16 PM
Quote from: Munchlax on May 30, 2015, 11:12:54 AM
Well Right now you actually need to cut s card
Thanks munch, it says 100 in my builder, but i guess it doesn't count the commander in the 100 awkwardly enough until you post it. Haha
Title: Re: Prossh Commander
Post by: MommaB on May 30, 2015, 06:19:05 PM
Quote from: VQMracing on May 30, 2015, 10:29:26 AM
Quote from: MommaB on May 30, 2015, 04:38:13 AM
Maybe an  {Impact Tremors} and or  {Outpost Siege}

Thank you for the ideas, I like the tremors but don't know what to pull, and for the siege, I guess my biggest concern is curving it out on turn 4, then flipping a boardwipe to it that I don't really need at that moment and it is gone for good, you know?

Choosing dragons allow you synergize with this

Quote from: Kaylesh on May 30, 2015, 02:24:53 AM
Quote from: Kaalia with haste on May 29, 2015, 10:48:39 PM
Last laugh seems bad. It kills your kobolds.
And then deals damage equal to the number of kobolds to each creature and player, and then some more as more creatures die.
Seems legit.
Title: Re: Prossh Commander
Post by: DimirOverlord1300 on June 13, 2015, 01:08:07 PM
Quote from: VQMracing on May 30, 2015, 10:22:33 AM
I like chancellor, I have one laying here I can look at putting in, as for craterhoof, I don't think I will have enough of a creature base to make him the massive over run I'd hope, I may try him I'm just thinking I'm not gonna have mass creature swarm unless prossh hits
Craterhoof plus the first Prossh cast is 74 damage on its own... There is basically 0 threat of not being able to cast prossh because countering him doesnt stop the kobolds. Crater hoof is so much damage on its own that you can't leave him out.
Title: Re: Prossh Commander
Post by: JordanCirk on June 14, 2015, 09:56:39 AM
Small suggestions:  {Kessig Wolf Run} For your commander,  {Blasphemous Act} Seems good,  {Darksteel Ingot} Is just better than {Obelisk of Jund},  {Greater Good} Because greater good.