Golgari Infect 75 cards, 15 sideboard 4 {Verdant Catacombs} 2 {Polluted Delta} 1 {Pendelhaven} 4 {Overgrown Tomb} 2 {Wooded Foothills} 2 {Swamp} 5 {Forest} 4 {Inkmoth Nexus} 24 lands 4 {Plague Stinger} 4 {Phyrexian Crusader} 4 {Glistener Elf} 12 creatures 4 {Inquisition of Kozilek} 4 {Groundswell} 4 {Abrupt Decay} 4 {Might of Old Krosa} 4 {Vines of Vastwood} 4 {Mutagenic Growth} 24 other spells Sideboard 2 {Guttural Response} 2 {Golgari Charm} 3 {Nature's Claim} 2 {Bile Blight} 2 {Dismember} 2 {Tormod's Crypt} 2 {Thoughtseize} 15 sideboard cards |
Quote from: Blazingblevins on May 23, 2015, 11:45:41 PMActually distortion strike too. And trust me you're not going to revolutionize how people see infect, people aren't going to realize that they've been wrong this whole time and GB is just so much better. Also, blighted agent wins games on it's own, that card is absolutely crazy
The ONLY reason everyone thinks blue is so good is 1 card in the whole deck, blighted agent. It's the only blue card in the deck. I do agree on become immense though, very good.
Quote from: Blazingblevins on May 23, 2015, 11:47:20 PMUm what? Life is too precious in a combo deck? False statement is false dude. I played infect for a few months, your life doesn't matter that much
Also 8 fetches is plenty. Anyone who has played infect knows your life is too precious.
Quote from: Kaalia with haste on May 23, 2015, 11:48:18 PMAgreed. You're making blanket statements that are entirely false. Kaalia has played infect before. Black is bad in infect. You're not trying to interact, all you care about is your glistened elf not dying so you can kill your opponent. If you want to post a suboptimal version of an already existing deck then don't expect advice. You might as well try to play Jund Scapdshift. If just doesn't work. Stop trying to be revolutionary and acting like every infect player in the world agrees with you, because they don't.Quote from: Blazingblevins on May 23, 2015, 11:47:20 PMUm what? Life is too precious in a combo deck? False statement is false dude. I played infect for a few months, your life doesn't matter that much
Also 8 fetches is plenty. Anyone who has played infect knows your life is too precious.
Quote from: Drayton99 on May 23, 2015, 11:55:55 PMGB 'control' is basically just some kind off midrange rock deck. Also downfall is virtually unplayable in modern, especially with maelstrom pulse existing. But I agree, jund, the rock, or abzan are your best choices. You prob want to use goyf and friends as your win conditions instead of a 5 CMC 3 turn clock though
Blighted Agent is just the best option. If you want black, then a more controlly version might be fun. With {Skitherix, the Blight Dragon} and {Abrupt Decay} and {Hero's Downall}. Just a thought
Quote from: Blazingblevins on May 24, 2015, 12:04:42 AM
I don't care if she played infect before. I have been playing it for years. Never said the ug version was bad, and blighted agent is amazing. But what happens when there are no creatures for a few turns? U die 99% of the time. Deff not trying to revolutionize infect, just making a more interatctive version, with answers, I win most matches against most tier 1 decks, online and live. Same goes for ug version, so no need to act like I'm trying to invent something here bro.
Quote from: Blazingblevins on May 24, 2015, 12:04:42 AMThem just play blue black green. You still get your "answers" that you don't really need and you get to play your blighted agent which is just better than your flying one not to mention you get distortion strike which is insane. Seriously man, we're trying to help you towards a better version of the deck. If didn't want help you shouldn't have posted it
I don't care if she played infect before. I have been playing it for years. Never said the ug version was bad, and blighted agent is amazing. But what happens when there are no creatures for a few turns? U die 99% of the time. Deff not trying to revolutionize infect, just making a more interatctive version, with answers, I win most matches against most tier 1 decks, online and live. Same goes for ug version, so no need to act like I'm trying to invent something here bro.
Quote from: Blazingblevins on May 24, 2015, 12:13:28 AMYou're contradicting yourself. This deck will rarely, if ever pull at a win turn 2-4 because you run inquisitions and decays. Yea burn is a really really bad MU but decks have bad matchups. The place to fix this is the sideboard not the main deck
Lol yeah the name along with the photo got me. And when u play against mono red and boros burn is VERY important, 80% of the time no. If your creatures die it is nice to be able to kill stuff in return and get bad cards out of your opponents hand while you wait to draw more creatures, all I am saying here. Infect you want to win turn 2-4, most time if u don't u die.
Quote from: Kaalia with haste on May 24, 2015, 12:15:44 AMVery much this.Quote from: Blazingblevins on May 24, 2015, 12:13:28 AMYou're contradicting yourself. This deck will rarely, if ever pull at a win turn 2-4 because you run inquisitions and decays. Yea burn is a really really bad MU but decks have bad matchups. The place to fix this is the sideboard not the main deck
Lol yeah the name along with the photo got me. And when u play against mono red and boros burn is VERY important, 80% of the time no. If your creatures die it is nice to be able to kill stuff in return and get bad cards out of your opponents hand while you wait to draw more creatures, all I am saying here. Infect you want to win turn 2-4, most time if u don't u die.
Quote from: Drayton99 on May 24, 2015, 06:39:06 AMI said this before but the idea still stands. If you want to play Golgari at least play the best infect cards by splashing blue
Maybe B/U/G? You can have {Blighted Agent} as well as black hand disruption and other control stuff. But if you want to keep this aggro oriented, I would cut all hand disruption and focus on more pump and trample green spells
Quote from: Drayton99 on May 24, 2015, 06:39:06 AM
Maybe B/U/G? You can have {Blighted Agent} as well as black hand disruption and other control stuff. But if you want to keep this aggro oriented, I would cut all hand disruption and focus on more pump and trample green spells