3 {Island} 4 {Opulent Palace} 3 {Polluted Delta} 3 {Swamp} 3 {Temple of Malady} 6 {Forest} 2 {Urborg, Tomb of Yawgmoth}
24 lands
2 {Pharika, God of Affliction} 2 {Sagu Mauler} 3 {Den Protector} 1 {Deathmist Raptor} 2 {Silumgar, the Drifting Death} 3 {Sylvan Caryatid} 1 {Tasigur, the Golden Fang} 4 {Satyr Wayfinder} 4 {Soulflayer} 2 {Gurmag Swiftwing} 2 {Warden of the First Tree}
26 creatures
4 {Commune with the Gods} 2 {Thoughtseize} 2 {Murderous Cut} 2 {Hero's Downfall}
10 other spells
Sideboard
1 {Sidisi, Brood Tyrant} 1 {Icefall Regent} 1 {Phenax, God of Deception} 1 {Kiora, the Crashing Wave} 1 {Llanowar Wastes} 1 {Jungle Hollow} 2 {Insatiable Harpy} 1 {Eternal Thirst} 1 {Child of Night} 4 {Elvish Mystic} 2 {Bile Blight} 4 {Sylvan Caryatid} 3 {Despise} 2 {Drown in Sorrow}
25 sideboard cards
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I'd highly recommend you bump up the Pharika count to 3-4. Indestructible is a pretty huge deal, and she lets you get some utility out of your GY if the {Soulflayer} isn't present.
{Hornet Queen} is also a nice addition, especially if you make room for ~2 {Whip of Erebos}
I'd drop {Grumag Swiftwing} in my testing with this style of deck I found him very underwhelming.
{Sultai Charm} is an all star in this deck. Blow up threats, let you get the creatures you want in the GY into the GY. I highly recommend you make some room in the main board.
I really like the addition of {Sagu Mauler}.
3 {Den Protector}
1 {Deathmist Raptor}
1 {Tasigur, the Golden Fang}
2 {Gurmag Swiftwing}
2 {Warden of the First Tree}
I am trying to work out the balance of 10 creature cards.
I need some den protectors Maybe 2 {Deathmist Raptor} in total.
I like {Sultai charm} as you mentioned to move cards out of my hand.
6 dudes that are useless to delve for Soulflayer is iffy.