Modern Goblins 60 cards, 0 sideboard 20 {Mountain} 20 lands 4 {Goblin Chieftain} 4 {Warren Instigator} 4 {Goblin Guide} 4 {Goblin King} 2 {Krenko, Mob Boss} 4 {Goblin Wardriver} 4 {Legion Loyalist} 26 creatures 4 {Goblin Grenade} 2 {Blood Moon} 4 {Lightning Bolt} 4 {Skullcrack} 14 other spells Sideboard Notes: Need help with sideboard |
Quote from: Agrus Kos, Enforcer of Truth on April 25, 2015, 05:00:41 PM
Cool deck, I really like that you are trying to bring more tribal to a "Goodstuff format." Personally, I'd cut the {Krenko, Mob Boss}s because they are quite expensive and fail the Bolt test hard. Yes, they are incredible if you can get the off with haste because of a {Goblin King}, but I think he is just a little too slow and expensive. Maybe try {Goblin Rabblemaster} instead. The deck might also benefit from a ritual or two ({Desperate Ritual} or {Pyretic Ritual}) and maybe {Simian Spirit Guide} because they offer ways to dump your hand on the table very quickly. Lastly, I think 12 burn spells are too many for a low curve creature based aggro deck, maybe try {Foundry Street Denizens} over Stokes. Whatever you do, good luck!
Quote from: Ekann1 on April 26, 2015, 07:49:21 AMWhen I played goblins he wasn't very good. I'd reccommend playing red black for {Mad Auntie} and 3/1 haste goblin from RTR is definitely worth it. Rabble I've found is weak compared to more anthems and taking down the opposition faster is always encouraged
Maybe find a way to get at least a 3rd if not 4th rabble master in there?