Hive Mind 63 cards, 3 sideboard 1 {Mountain} 1 {Azorius Chancery} 1 {Golgari Rot Farm} 1 {Gruul Turf} 1 {Swamp} 1 {Izzet Boilerworks} 1 {Orzhov Basilica} 1 {Forest} 1 {Rakdos Carnarium} 1 {Simic Growth Chamber} 1 {Selesnya Sanctuary} 1 {Island} 1 {Boros Garrison} 1 {Dimir Aqueduct} 1 {Plains} 2 {Terramorphic Expanse} 2 {Lotus Vale} 4 {Sliver Hive} 23 lands 2 {Might Sliver} 1 {Crypt Sliver} 2 {Psionic Sliver} 1 {Toxin Sliver} 2 {Galerider Sliver} 2 {Fungus Sliver} 1 {Sliver Queen} 1 {Sliver Legion} 2 {Venom Sliver} 2 {Muscle Sliver} 1 {Sliver Overlord} 3 {Plated Sliver} 1 {Sliver Hivelord} 2 {Metallic Sliver} 2 {Sidewinder Sliver} 2 {Crystalline Sliver} 1 {Basal Sliver} 3 {Striking Sliver} 3 {Gemhide Sliver} 3 {Homing Sliver} 37 creatures Sideboard 1 {Lotus Petal} 2 {Sliversmith} 3 sideboard cards Notes: Main tactic: First, buff up with +1's and +2's. Once all Slivers have at least */4, Fungus and Psionic Slivers' given abilities start activating. Finally, the endgame master stroke requires either a self-drawn Legendary Sliver, or one obtained through Sliver-cycling. Having a Crystalline Sliver at this point is almost sure to secure success, as it will allow for a smooth summon, though if it is possible to get one out sooner, all the better. |
Quote from: LinkCelestrial on April 23, 2015, 07:18:23 PM
I was expecting {Hive Mind} + pacts.
Quote from: Skullguy725 on April 26, 2015, 10:01:59 PMQuote from: LinkCelestrial on April 23, 2015, 07:18:23 PM
I was expecting {Hive Mind} + pacts.
That's a thing, right?