iMtG Server: Gathering

Magic (The Gathering) => Rules => Topic started by: NightRaven on April 03, 2015, 12:39:48 AM

Title: Living Lore
Post by: NightRaven on April 03, 2015, 12:39:48 AM
The last ability says when it deals combat damage you can sacrifice it and cast the exile card for free. My question is what If I ATTACK or BLOCK and it deal damage but DIES can I still sacfrice it?
Title: Re: Living Lore
Post by: Remillo on April 03, 2015, 12:41:37 AM
If it dies from damage, it's dead and off the battlefield long before it's trigger can resolve to allow you to sacrifice it.  Basically, like {Leyline Phantom}, it has to survive combat for the trigger to do anything.
Title: Re: Living Lore
Post by: NightRaven on April 03, 2015, 12:58:31 AM
 Thanks! This card was hard to understand for me. But if I do sac it, I can cast the exile card in that moment no matter if it's a sorcery or instant right?
Title: Re: Living Lore
Post by: particle on April 03, 2015, 09:55:37 AM
Quote from: NightRaven on April 03, 2015, 12:58:31 AM
Thanks! This card was hard to understand for me. But if I do sac it, I can cast the exile card in that moment no matter if it's a sorcery or instant right?
Yes regardless of the speed of the spell, if you successfully sacrifice {living lore} upon the resolution of its combat damage ability, you may cast the spell.

2/25/2015   When casting a card with Living Lore's last ability, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this spell] only during combat," must be followed.
Title: Re: Living Lore
Post by: NightRaven on April 04, 2015, 02:32:20 AM
Thank you.
Title: Re: Living Lore
Post by: redwolv on April 04, 2015, 12:04:14 PM
Just a quick follow up question. If it has first strike and gets blocked by a creature big enougj to take the hit then kill living lore during normal combat. can you sac it after first strike but before nor damage?
Title: Re: Living Lore
Post by: Oldschoolmtgnoob on April 04, 2015, 12:58:50 PM
Quote from: redwolv on April 04, 2015, 12:04:14 PM
Just a quick follow up question. If it has first strike and gets blocked by a creature big enougj to take the hit then kill living lore during normal combat. can you sac it after first strike but before nor damage?

I would say that's a yes. First strike damage would be calculated and applied before lore would be hit, so the criteria for his ability would be satisfied.
Title: Re: Living Lore
Post by: Oldschoolmtgnoob on April 04, 2015, 01:03:40 PM
Quote from: particle on April 03, 2015, 09:55:37 AM
Quote from: NightRaven on April 03, 2015, 12:58:31 AM
Thanks! This card was hard to understand for me. But if I do sac it, I can cast the exile card in that moment no matter if it's a sorcery or instant right?
Yes regardless of the speed of the spell, if you successfully sacrifice {living lore} upon the resolution of its combat damage ability, you may cast the spell.

2/25/2015   When casting a card with Living Lore's last ability, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this spell] only during combat," must be followed.

That's interesting. Is it the "when you do, ...." wording that allows you to ignore the speed of the spell? Because with something like {kheru spellsnatcher}, you would have to obey the speed of the spell, right?
Title: Re: Living Lore
Post by: Remillo on April 04, 2015, 01:09:51 PM
Quote from: Oldschoolmtgnoob on April 04, 2015, 01:03:40 PM
Quote from: particle on April 03, 2015, 09:55:37 AM
Quote from: NightRaven on April 03, 2015, 12:58:31 AM
Thanks! This card was hard to understand for me. But if I do sac it, I can cast the exile card in that moment no matter if it's a sorcery or instant right?
Yes regardless of the speed of the spell, if you successfully sacrifice {living lore} upon the resolution of its combat damage ability, you may cast the spell.

2/25/2015   When casting a card with Living Lore's last ability, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this spell] only during combat," must be followed.

That's interesting. Is it the "when you do, ...." wording that allows you to ignore the speed of the spell? Because with something like {kheru spellsnatcher}, you would have to obey the speed of the spell, right?

"When you do" just means "When you sacrifice it".  It prevents the ability from going off, the creature dying during combat, then casting the spell anyways.  As for why it allows you to bypass timing restrictions...  Time restrictions only restrict when you could normall cast the spell by paying one of its costs and moving it to the stack.  If an effect instructs you to cast something, it allows you to cast it then, regardless of timing restrictions, because the effect is allowing you to.  Think of it this way:  How could a card like {Temporal Master}, a sorcery, be cast during the Draw Step?  Because the Miracle Ability bypasses that by allowing you to cast it when the Miracle trigger resolves.
Title: Re: Living Lore
Post by: Oldschoolmtgnoob on April 07, 2015, 11:08:26 PM
So spellsnatcher would still make you follow timing, right?
Title: Re: Living Lore
Post by: Remillo on April 07, 2015, 11:12:59 PM
Quote from: Oldschoolmtgnoob on April 07, 2015, 11:08:26 PM
So spellsnatcher would still make you follow timing, right?

Correct, because {Kheru Spellsnatcher} (and it's older brother {Spelljack}) do not instruct you to cast it as part of the ability (or spell) resolving, whereas something like {Guile} does.
Title: Re: Living Lore
Post by: Dsx Cherno on April 08, 2015, 10:00:49 AM
To elaborate on the first strike question, he would be eligible to sacrifice. "Whenever {Living Lore} deals combat damage, you may sacrifice it". Once the first strike damage is dealt, you would have the option to sac, because the qualifications have been met