{Worst fear}
can I "forget" triggers while i can control them, like untaping and drawing? What exactly can/can't i do?
I know like in official play you get penalized for forgetting things. But both sides will, if neither remember, no matter who benefits. So I think if they remind you, you kind of "can't" not do it. It'd be very unsportsmanlike at the least...if they remind you
Quote from: Oldschoolmtgnoob on March 30, 2015, 09:52:31 PM
I know like in official play you get penalized for forgetting things. But both sides will, if neither remember, no matter who benefits. So I think if they remind you, you kind of "can't" not do it. It'd be very unsportsmanlike at the least...if they remind you
Thats what i thought. Was deck testing for the new set and a guy did that to me and said he could choose not to do that. I called BS and he kicked me from the game for "not following the rules"
You can only choose not to activate may triggers. You can't forget triggers, that's BS. See {Soul's Attendant} vs {Soul Warden}.
I /think/ (it's been done to me) you can do things like crack fetches and "fail" to find. Tap lands for mana and do nothing with it.
Also see {Mindslaver} rulings.
Quote from: redwolv on March 30, 2015, 09:42:59 PM
{Worst fear}
can I "forget" triggers while i can control them, like untaping and drawing? What exactly can/can't i do?
Also keep in mind that neither untapping nor drawing on your respective steps are triggers.
Fetch lands actually don't have a "may" in them so if there is a legal target you need to fetch it reference {Misty Rainforest}. {Path to exile} however has the May clause so if you use your opponents path on his own creature you won't have to fetch a basic
Quote from: Prplprince on March 30, 2015, 10:41:50 PM
Fetch lands actually don't have a "may" in them so if there is a legal target you need to fetch it reference {Misty Rainforest}. {Path to exile} however has the May clause so if you use your opponents path on his own creature you won't have to fetch a basic
Ok so a few things. Even if there are legal targets for {misty rainforest} you CAN fail to find.
701.14b If a player is searching a hidden zone for cards with a stated quality, such as a card with a certain card type or color, that player isn't required to find some or all of those cards even if they're present in that zone.
Next,
Quote from: LinkCelestrial on March 30, 2015, 10:07:24 PM
You can only choose not to activate may triggers. You can't forget triggers, that's BS. See {Soul's Attendant} vs {Soul Warden}.
I /think/ (it's been done to me) you can do things like crack fetches and "fail" to find. Tap lands for mana and do nothing with it.
Also see {Mindslaver} rulings.
It's not that you can "miss may triggers." All triggers you own must go on the stack.
T603.3. Once an ability has triggered, its controller puts it on the stack as an object that's not a card the next time a player would receive priority. See rule 116, "Timing and Priority." The ability becomes the topmost object on the stack. It has the text of the ability that created it, and no other characteristics. It remains on the stack until it's countered, it resolves, a rule causes it to be removed from the stack, or an effect moves it elsewhere.
The may part allows you to choose not to do it upon resolution.
603.5. Some triggered abilities' effects are optional (they contain "may," as in "At the beginning of your upkeep, you may draw a card"). These abilities go on the stack when they trigger, regardless of whether their controller intends to exercise the ability's option or not. The choice is made when the ability resolves. Likewise, triggered abilities that have an effect "unless" something is true or a player chooses to do something will go on the stack normally; the "unless" part of the ability is dealt with when the ability resolves.
Thank you for the technical backing up, Particle. Sorry for the mess ups.
Thanks for all the info guys.
To further clarify, it is no longer the case that both players get penalised for missed triggers. You are responsible for your own triggers and if you miss a trigger that is to your detriment it is your opponents choice as to whether or not that trigger happens if it is caught before your next upkeep.
Whoa whoa. I was on magic online then fetched, and accidentally yielded and fetched nothing. Can somebody get a judge ruling or something?
Btdubs there were legal targets
Quote from: blabla on April 01, 2015, 10:59:26 AM
Whoa whoa. I was on magic online then fetched, and accidentally yielded and fetched nothing. Can somebody get a judge ruling or something?
Btdubs there were legal targets
First of all, tutors and fetches never target. Saying target is misleading. Secondly, whenever you're searching a hidden zone (a library) for a card with a specific quality, like a "Mountain or Plains card" or a "Green Creature Card", you may elect to "fail to find" something. This is because your opponent physically cannot prove that you do have any more of that to find in your library. With {Gifts Ungiven} and {Realms Uncharted}, you can fail to find any number of the cards with different names, as your opponent cannot prove that there are any more you can find. It's just a quirk in the rules that works how it does.
701.14b If a player is searching a hidden zone for cards with a stated quality, such as a card with a certain card type or color, that player isn't required to find some or all of those cards even if they're present in that zone.
This happened to someone I played at the GPT. She cracked a fetch, losing the life for it, just to realize that she already had pulled any cards that could have been fetched.