Esper Control 75 cards, 15 sideboard 2 {Caves of Koilos} 3 {Flooded Strand} 1 {Urborg, Tomb of Yawgmoth} 4 {Temple of Enlightenment} 3 {Temple of Deceit} 3 {Island} 2 {Swamp} 3 {Plains} 3 {Polluted Delta} 2 {Temple of Silence} 26 lands 1 {Silumgar, the Drifting Death} 2 {Dragonlord Ojutai} 3 creatures 2 {Drown in Sorrow} 1 {Foul-Tongue Invocation} 1 {Ojutai's Command} 1 {Despise} 3 {Hero's Downfall} 1 {Duress} 4 {Disdainful Stroke} 2 {Silumgar's Command} 2 {Thoughtseize} 1 {End Hostilities} 2 {Crux of Fate} 3 {Narset Transcendent} 2 {Dragonlord's Prerogative} 4 {Anticipate} 2 {Dig Through Time} 31 other spells Sideboard 1 {Encase in Ice} 1 {Ojutai's Command} 1 {Sorin, Solemn Visitor} 1 {Self-Inflicted Wound} 2 {Erase} 3 {Wall of Essence} 2 {Foul-Tongue Invocation} 1 {Dragonlord Silumgar} 3 {Surge of Righteousness} 15 sideboard cards |
Quote from: Millionlittlee on April 01, 2015, 12:13:16 AM
There are 7 counters main board
Quote from: Millionlittlee on April 01, 2015, 01:09:54 AM
I find with what you just said that those three spells are the only good counters which I find faulty as disdainful to be better because 90% of spell worth countering are 4 or more in cost
Quote from: Millionlittlee on April 01, 2015, 01:29:04 AM
I feel like counters are just bad against rdw in general but I can see negates in sideboard for the other 2 you named