Krenko 100 cards, 0 sideboard 1 {Krenko, Mob Boss} 33 {Mountain} 33 lands 1 {Arms Dealer} 1 {Fire Juggler} 1 {Firefright Mage} 1 {Foundry Street Denizen} 1 {Goblin Arsonist} 1 {Goblin Assassin} 1 {Goblin General} 1 {Goblin Glider} 1 {Goblin Kaboomist} 1 {Goblin King} 1 {Goblin Matron} 1 {Goblin Medics} 1 {Goblin Rabblemaster} 1 {Goblin Raider} 1 {Goblin Recruiter} 1 {Goblin Shortcutter} 1 {Goblin Skycutter} 1 {Goblin Sledder} 1 {Krenko's Enforcer} 1 {Kyren Sniper} 1 {Mogg Flunkies} 1 {Mogg Raider} 1 {Mogg War Marshal} 1 {Mudbutton Torchrunner} 1 {Ogre Battledriver} 1 {Paragon of Fierce Defiance} 1 {Purphoros, God of the Forge} 1 {Raging Goblin} 1 {Skinbrand Goblin} 1 {Skirk Commando} 1 {Skirk Prospector} 1 {Skirk Shaman} 1 {Voltaic Construct} 1 {War-Torch Goblin} 34 creatures 1 {Ashnod's Transmogrant} 1 {Banners Raised} 1 {Bathe in Dragonfire} 1 {Betrothed of Fire} 1 {Bravado} 1 {Brawl} 1 {Break Through the Line} 1 {Burn at the Stake} 1 {Crown of Fury} 1 {Crushing Pain} 1 {Dictate of the Twin Gods} 1 {Dragon Fodder} 1 {Falter} 1 {Goblin Boom Keg} 1 {Goblin Offensive} 1 {Goblin Warrens} 1 {Gorilla War Cry} 1 {Heat Ray} 1 {Illusionist's Bracers} 1 {Impact Tremors} 1 {Krenko's Command} 1 {Mob Justice} 1 {Outpost Siege} 1 {Relentless Assault} 1 {Roar of the Crowd} 1 {Silverskin Armor} 1 {Skullclamp} 1 {Stoke the Flames} 1 {Survey the Wreckage} 1 {Temur Battle Rage} 1 {Trumpet Blast} 1 {Volcanic Geyser} 32 other spells Sideboard |
Quote from: Spencer Addington on March 17, 2015, 05:52:02 PMRecruiter is SO GOOD in a deck like this. 6 lands and a goblin recruiter? Seems fine
{Goblin Matron} and {Goblin Recruiter}
Quote from: Popper23345 on March 18, 2015, 09:06:55 AM{Comet storm} and {bone fire of the damned} are much better imo. I run both in my krenko. You might want to think about {skullclamp} for draw, {mana echoes} because it's awesome, {kiki-jiki mirror breaker} is a must in this deck, {siege gang commander}, {Beatleback chief}, {goblin warchief}, {war storm surge} and {coat of arms}. Also things to untap krenko, like {thousand year elixir}, {puppet strings} and {magewright stone}
{Crater's Claws} Over {Volcanic Geyser}
Cheaper, and could deal 2 extra damage if you play it right :D
Quote from: Kaylesh on May 16, 2015, 05:14:37 AMDitch the Artifact thing all together. It bombs without voltaic construct. Not to mention its a four card combo which you will almost never assemble due to red's lack of reliable tutors.
Updated to match with state of current deck.
Needing pieces to improve include {mana echoes} and more ways to make Krenko an artifact.
Quote from: Munchlax on May 16, 2015, 11:16:28 AMIt's more of a Timmy gimmick I agree. Found the combo, so wanted it in, even if impractical.Quote from: Kaylesh on May 16, 2015, 05:14:37 AMDitch the Artifact thing all together. It bombs without voltaic construct. Not to mention its a four card combo which you will almost never assemble due to red's lack of reliable tutors.
Updated to match with state of current deck.
Needing pieces to improve include {mana echoes} and more ways to make Krenko an artifact.
Quote from: Munchlax on June 13, 2015, 12:34:18 PMNice one. Saves key goblins from destruction.
{Goblin Chirgeon}
Quote from: griffin131 on June 14, 2015, 11:36:16 PMIf it should drop OR if I should stumble upon one in my box, that's definitely an idea. Just too expensive for now.
{Blood Moon} since you only have basics?
Quote from: Kaylesh on June 28, 2015, 05:46:10 AM{chaos warp} {wild ricochet} {bonfire of the damned}
Started playing on Cockatrice and untap.in last few days. Deck did really nice in stomping folk in the ground who need time to acquire board state.
{foundry street denizen} really does a lot of work if not answered, {skirk prospector} aids with mana screws. Even won a game playing a grand total of 2 land, landing a {goblin recruiter}, tutoring for FSD, prospector and Rabblemaster.
Got stomped bad by a mono-blue Talrand though. "I do something". Counter, get a drake.
Finished it by flashing in {anger of the twin gods} so he swung lethal.
Creative way of conceding..
However, this guy suggested I run some controlly red stuff. Ideas?
Quote from: Dstyle1 on June 28, 2015, 04:28:11 PMStrictly worse than {mob justice}. MJ lets me keep my critters.
{goblin bombardment}
Quote from: Kaylesh on June 28, 2015, 04:37:29 PMQuote from: Dstyle1 on June 28, 2015, 04:28:11 PMStrictly worse than {mob justice}. MJ lets me keep my critters.
{goblin bombardment}
Quote from: Dstyle1 on June 28, 2015, 05:04:32 PMChief is nice. I think war Marshall is a bit expensive. Once recruiter hits its top deck goblins time.Quote from: Kaylesh on June 28, 2015, 04:37:29 PMQuote from: Dstyle1 on June 28, 2015, 04:28:11 PMStrictly worse than {mob justice}. MJ lets me keep my critters.
{goblin bombardment}
But you can only do it once?
Also {goblin war marshal} any good?
Or {goblin war chief}
Quote from: Kaylesh on June 28, 2015, 06:05:48 PMQuote from: Dstyle1 on June 28, 2015, 05:04:32 PMChief is nice. I think war Marshall is a bit expensive. Once recruiter hits its top deck goblins time.Quote from: Kaylesh on June 28, 2015, 04:37:29 PMQuote from: Dstyle1 on June 28, 2015, 04:28:11 PMStrictly worse than {mob justice}. MJ lets me keep my critters.
{goblin bombardment}
But you can only do it once?
Also {goblin war marshal} any good?
Or {goblin war chief}
It is true Bombardment is repeatable, with an infinite combo going off I could win just like that, and it is removal. Maybe I was too fast to scrub it.
EDIT: {goblin warchief} for Paragon, since chief is better, or keep Para for an extra anthem?
Quote from: Splicer on June 28, 2015, 11:58:55 PMCertainly would deserve a spot. He could be a T2 4 goblins on the field. As does the sharpshooter + deathtouch combo.
Does {Warren instigator} deserve a spot? Or is he too slow?