Land (25)
4 {Godless Shrine}
4 {Marsh Flats}
4 {Windswept Heath}
2 {Fetid Heath}
3 {Plains}
1 {Swamp}
1 {Isolated Chapel}
2 {Vault of the Archangel}
4 {Windbrisk Heights}
Planeswalker (3)
3 {Sorin, Solemn Visitor}
Sorcery (17)
4 {Inquisition of Kozilek}
3 {Thoughtseize}
4 {Spectral Procession}
4 {Lingering Souls}
2 {Timely Reinforcements}
Instant (7)
4 {Path to Exile}
2 {Dismember}
1 {Zealous Persecution}
Enchantment (8)
4 {Bitterblossom}
4 {Intangible Virtue}
Sideboard (15)
1 {Dismember}
1 {Zealous Persecution}
2 {Timely Reinforcements}
3 {Duress}
3 {Stony Silence}
2 {Rest in Peace}
2 {Hero of Bladehold}
1 {Relic of Progenitus}
I may have to rebuild my whiteblack token deck! Interesting.
Quote from: Teysa karlov on February 09, 2015, 02:26:51 PM
I may have to rebuild my whiteblack token deck! Interesting.
Yep, here is Stanislav Cifka deck tech: https://www.youtube.com/watch?v=tIeZxaEq19Y
Watched the deck tech! I really like will have to test it out on Thursday at modern.
You mind bracketing this? And is it still up to date?
It's hard to say whether a tokens deck is up to date or not because tokens really only has the core of this:
6-8 disruption spells
4 lingering souls
4 spectral procession
4 intangible virtue
4 path to exile
Anything else is up to the pilot. I'll post my list now because I'm really bored lol
Thanks.
I actually don't run {Spectral Prossesion}
I prefer {Midnight Haunting}
I find it's easier to cast (usually in response to a blue players fetch being cracked) and it's less mana intensive
Quote from: Sto5rm on July 20, 2015, 12:18:34 PM
I actually don't run {Spectral Prossesion}
I prefer {Midnight Haunting}
I find it's easier to cast (usually in response to a blue players fetch being cracked) and it's less mana intensive
Midnight haunting doesn't pressure your opponent fast enough though. Also spectral procession turns on windbrisk heights.
Quote from: Kaalia with haste on July 20, 2015, 02:15:50 PM
Quote from: Sto5rm on July 20, 2015, 12:18:34 PM
I actually don't run {Spectral Prossesion}
I prefer {Midnight Haunting}
I find it's easier to cast (usually in response to a blue players fetch being cracked) and it's less mana intensive
Midnight haunting doesn't pressure your opponent fast enough though. Also spectral procession turns on windbrisk heights.
Instant > sorcery
Windbrisk is a plus not a game plan.
Having mana open during an opponents turn as opposed to being tapped out helps broadcast defensive magic even if you have none
I have a BW tokens deck that is similar. Most of the pros advocate 23 lands. I run 24 as I found I was getting stuck on land when I only had 23. Is 25 really necessary? With the top of your curve being Sorin I would imagine 25 as being 1 land too many.
Quote from: Sto5rm on July 20, 2015, 03:13:43 PM
Quote from: Kaalia with haste on July 20, 2015, 02:15:50 PM
Quote from: Sto5rm on July 20, 2015, 12:18:34 PM
I actually don't run {Spectral Prossesion}
I prefer {Midnight Haunting}
I find it's easier to cast (usually in response to a blue players fetch being cracked) and it's less mana intensive
Midnight haunting doesn't pressure your opponent fast enough though. Also spectral procession turns on windbrisk heights.
You're underestimating the power of spectral procession. 3 power on it's own is good, but it becomes 6/9 based off anthems while haunting is 4/6. Also being able to curve intangible virtue into spectral procession is just amazing.
Instant > sorcery
Windbrisk is a plus not a game plan.
Having mana open during an opponents turn as opposed to being tapped out helps broadcast defensive magic even if you have none
Quote from: Kaalia with haste on July 20, 2015, 07:09:39 PM
Quote from: Sto5rm on July 20, 2015, 03:13:43 PM
Quote from: Kaalia with haste on July 20, 2015, 02:15:50 PM
Quote from: Sto5rm on July 20, 2015, 12:18:34 PM
I actually don't run {Spectral Prossesion}
I prefer {Midnight Haunting}
I find it's easier to cast (usually in response to a blue players fetch being cracked) and it's less mana intensive
Midnight haunting doesn't pressure your opponent fast enough though. Also spectral procession turns on windbrisk heights.
You're underestimating the power of spectral procession. 3 power on it's own is good, but it becomes 6/9 based off anthems while haunting is 4/6. Also being able to curve intangible virtue into spectral procession is just amazing.
Instant > sorcery
Windbrisk is a plus not a game plan.
Having mana open during an opponents turn as opposed to being tapped out helps broadcast defensive magic even if you have none
weird format on the quote there.
so here is the pros vs cons
yes spectral can get bigger but it lacks the adaptability that midnight haunting has due to A: less mana restrictions and B: instant speed vs sorcery
additionally its a REALLY good idea to run about 3-4 basic lands in the decks main board for matchups that include Bloodmoon or path to exile.
there are tons more pros V cons but these are enought to make my point
Saying it is better than spectral procession because it is an instant is a weak argument. If you want instant speed tokens that is what raise the alarm is for. In a fair deck that aims to simply go wide and overpower 3 1/1 flyers for 3 mana is better than 2 1/1 tokens for 3 mana regardless of whether you can play it at instant speed or not. If you prefer another card that is fine, but saying it is better for this deck for the arguments you outlined is incorrect. Spectral procession and lingering souls are the two best cards in the deck. That is why every pro runs 4 of each. They test these things a lot more than most people and for them to come to that configuration, along with 98% of the rest of the playing population must mean there is some merit there.
Also, in a 2 colour deck with shocks and fetches, the less mana intense argument is invalid.
Quote from: Mr_Fahrenheit on July 20, 2015, 08:34:26 PM
Saying it is better than spectral procession because it is an instant is a weak argument. If you want instant speed tokens that is what raise the alarm is for. In a fair deck that aims to simply go wide and overpower 3 1/1 flyers for 3 mana is better than 2 1/1 tokens for 3 mana regardless of whether you can play it at instant speed or not. If you prefer another card that is fine, but saying it is better for this deck for the arguments you outlined is incorrect. Spectral procession and lingering souls are the two best cards in the deck. That is why every pro runs 4 of each. They test these things a lot more than most people and for them to come to that configuration, along with 98% of the rest of the playing population must mean there is some merit there.
Also, in a 2 colour deck with shocks and fetches, the less mana intense argument is invalid.
I was going to rewrite my reply that turned blank because my phone hates me but you worded it better than I could so I don't really need to.