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Decks (Magic The Gathering) => Legacy => Topic started by: Falcon182 on February 03, 2015, 12:43:20 PM

Title: Worldgorger Control
Post by: Falcon182 on February 03, 2015, 12:43:20 PM
Worldgorger

75 cards, 15 sideboard


1 {Swamp}
4 {Desolate Lighthouse}
2 {Volcanic Island}
2 {Island}
4 {Scalding Tarn}
1 {Mountain}
4 {Polluted Delta}
2 {Underground Sea}

20 lands


2 {Snapcaster Mage}
1 {Griselbrand}
2 {Worldgorger Dragon}
1 {Oona, Queen of the Fae}

6 creatures


4 {Brainstorm}
4 {Force of Will}
3 {Dig Through Time}
4 {Ponder}
3 {Entomb}
2 {Cunning Wish}
3 {Lightning Bolt}
3 {Necromancy}
1 {Duress}
4 {Thoughtseize}
3 {Animate Dead}

34 other spells


Sideboard

1 {Entomb}
1 {Slaughter Pact}
1 {Red Elemental Blast}
1 {Surgical Extraction}
2 {Engineered Explosives}
1 {Dig Through Time}
2 {Flusterstorm}
1 {Stroke of Genius}
1 {Echoing Truth}
1 {Academy Ruins}
1 {Lightning Bolt}
1 {Pact of Negation}
1 {Misdirection}

15 sideboard cards



Notes:
Carsten Kotter
Title: Re: Worldgorger Control
Post by: the_intelligentleman on February 03, 2015, 01:34:11 PM
Pls explain how this deck wins.
Title: Re: Worldgorger Control
Post by: Falcon182 on February 03, 2015, 02:52:22 PM
Step 1, get  {Worldgorger Dragon} Into gy ({Entomb},  {Thoughtseize},  {Desolate Lighthouse}), step 2 get a permanent based reanimation spell ({Animate Dead} or  {Necromancy}), step 3, reanimate  {Worldgorger Dragon}, it etb's exiling all your permanents (including the reanimation aura, then dies since the reanimation is conditioned on it being present, causing all your permanents to etb untapped, tap your lands for mana, reanimate gorgie again using the animation aura that entered the battlefield, loop until you have an arbitrary amount of mana, then win by either using oona's ability, or {Cunning Wish} for  {Stroke of Genius} targeting opponent.
Title: Re: Worldgorger Control
Post by: the_intelligentleman on February 03, 2015, 04:37:57 PM
Quote from: Falcon182 on February 03, 2015, 02:52:22 PM
Step 1, get  {Worldgorger Dragon} Into gy ({Entomb},  {Thoughtseize},  {Desolate Lighthouse}), step 2 get a permanent based reanimation spell ({Animate Dead} or  {Necromancy}), step 3, reanimate  {Worldgorger Dragon}, it etb's exiling all your permanents (including the reanimation aura, then dies since the reanimation is conditioned on it being present, causing all your permanents to etb untapped, tap your lands for mana, reanimate gorgie again using the animation aura that entered the battlefield, loop until you have an arbitrary amount of mana, then win by either using oona's ability, or {Cunning Wish} for  {Stroke of Genius} targeting opponent.
Seems cool!
Title: Re: Worldgorger Control
Post by: DimirOverlord1300 on February 03, 2015, 05:31:32 PM
Quote from: Falcon182 on February 03, 2015, 02:52:22 PM
Step 1, get  {Worldgorger Dragon} Into gy ({Entomb},  {Thoughtseize},  {Desolate Lighthouse}), step 2 get a permanent based reanimation spell ({Animate Dead} or  {Necromancy}), step 3, reanimate  {Worldgorger Dragon}, it etb's exiling all your permanents (including the reanimation aura, then dies since the reanimation is conditioned on it being present, causing all your permanents to etb untapped, tap your lands for mana, reanimate gorgie again using the animation aura that entered the battlefield, loop until you have an arbitrary amount of mana, then win by either using oona's ability, or {Cunning Wish} for  {Stroke of Genius} targeting opponent.
You read that article too?
Title: Re: Worldgorger Control
Post by: Falcon182 on February 03, 2015, 05:45:31 PM
Quote from: DimirOverlord1300 on February 03, 2015, 05:31:32 PM
Quote from: Falcon182 on February 03, 2015, 02:52:22 PM
Step 1, get  {Worldgorger Dragon} Into gy ({Entomb},  {Thoughtseize},  {Desolate Lighthouse}), step 2 get a permanent based reanimation spell ({Animate Dead} or  {Necromancy}), step 3, reanimate  {Worldgorger Dragon}, it etb's exiling all your permanents (including the reanimation aura, then dies since the reanimation is conditioned on it being present, causing all your permanents to etb untapped, tap your lands for mana, reanimate gorgie again using the animation aura that entered the battlefield, loop until you have an arbitrary amount of mana, then win by either using oona's ability, or {Cunning Wish} for  {Stroke of Genius} targeting opponent.
You read that article too?

Yeah, I put in the notes it's his deck, I haven't changed it at all from what he posted. I feel like I'd want one more  {Cunning Wish}, but I haven't actually tested with it.
Title: Re: Worldgorger Control
Post by: Mattao19 on February 04, 2015, 10:51:44 AM
How do you ID games?
Title: Re: Worldgorger Control
Post by: Dstyle1 on February 04, 2015, 11:01:21 AM
Quote from: Mattao19 on February 04, 2015, 10:51:44 AM
How do you ID games?

You tell your opponent I can't win but I'm going to continuously do the loop unless we draw to the next game.
Title: Re: Worldgorger Control
Post by: Mattao19 on February 04, 2015, 11:36:26 AM
Oh that's crazy!
Title: Re: Worldgorger Control
Post by: Thetrufflehunter on February 04, 2015, 11:23:16 PM
Oh Dan, dreaming of decks but not deciding which one to build...

At the GP he traded for a painters servant on a whim, but has very little intention of putting that deck together.

I digress; looks sweet!
Title: Re: Worldgorger Control
Post by: Falcon182 on February 04, 2015, 11:38:52 PM
Quote from: Thetrufflehunter on February 04, 2015, 11:23:16 PM
Oh Dan, dreaming of decks but not deciding which one to build...

At the GP he traded for a painters servant on a whim, but has very little intention of putting that deck together.

I digress; looks sweet!

I have like 7 decks partially built. Haha
Title: Re: Worldgorger Control
Post by: Ieatfood7 on February 18, 2015, 03:02:03 PM
Why is duress in this deck list? If we want to have self discard as a backup to filling the graveyard, why not cabal therapy?
Title: Re: Worldgorger Control
Post by: rarehuntertay on February 18, 2015, 05:06:12 PM
I remember this deck type back when Judgment first came out. Very nasty deck if you can't stop it...
Title: Re: Worldgorger Control
Post by: Falcon182 on February 18, 2015, 05:46:59 PM
Quote from: Ieatfood7 on February 18, 2015, 03:02:03 PM
Why is duress in this deck list? If we want to have self discard as a backup to filling the graveyard, why not cabal therapy?

Duress is just to protect the win-cons, not for self discard you'll never have anything to use to flashback therapy. You could test it with therapy, but I don't think it'll be better...
Title: Re: Worldgorger Control
Post by: Ieatfood7 on February 18, 2015, 11:51:21 PM
Fair enough. I just think it debatable whether therapy or duress is better at hitting opponents, so I give the edge to the one that will, on rare occasion, win you the game by being able to get dragon from hand into graveyard.
Title: Re: Worldgorger Control
Post by: Falcon182 on February 18, 2015, 11:56:06 PM
Quote from: Ieatfood7 on February 18, 2015, 11:51:21 PM
Fair enough. I just think it debatable whether therapy or duress is better at hitting opponents, so I give the edge to the one that will, on rare occasion, win you the game by being able to get dragon from hand into graveyard.

Yeah, could be a thing. There are 13 ways to get something into your own graveyard main deck though, but it might come up on occasion.