I just need some opinions. I like {Searing Blood} because it always hits for two, but it's poop against */3 creatures. {Searing Blaze} is that last one point of toughness, but that trigger tho.
What are the thoughts of the community on this one?
Depends. IMO {Searing Blaze}, especially if you run fetches. I mean it's {Spark Jolt} on {Pyromancer's Gauntlets} for a land drop and an extra mana. Not bad.
I think Blaze is better. I assume this is a modern environment, so fetches are completely plausible to make it at instant speed. In both options, Blaze damages an opponent and a creature. Blood may only do one. As always: why not both?
It is important to not that {searing blood} gets around {leyline if sanctity} and blaze does not.
Quote from: cltrn81 on February 04, 2015, 03:52:23 PM
It is important to not that {searing blood} gets around {leyline if sanctity} and blaze does not.
It's also important to note that if blood doesn't have a valid creature target (like the creature gets sacced in response) it fizzles out.
Quote from: Spencer Addington on February 07, 2015, 07:17:41 PM
Quote from: cltrn81 on February 04, 2015, 03:52:23 PM
It is important to not that {searing blood} gets around {leyline if sanctity} and blaze does not.
It's also important to note that if blood doesn't have a valid creature target (like the creature gets sacced in response) it fizzles out.
No kidding? Why does it do that?
Edit: ehh I think I see it...
Quote from: Oldschoolmtgnoob on February 11, 2015, 01:46:42 PM
Quote from: Spencer Addington on February 07, 2015, 07:17:41 PM
Quote from: cltrn81 on February 04, 2015, 03:52:23 PM
It is important to not that {searing blood} gets around {leyline if sanctity} and blaze does not.
It's also important to note that if blood doesn't have a valid creature target (like the creature gets sacced in response) it fizzles out.
No kidding? Why does it do that?
Edit: ehh I think I see it...
When the blood resolves, it relies on there still being a target. If the target is no longer valid, it fizzles. Blaze is superior in the sense that it doesn't need there to be a creature, it doesn't need to kill the creature to deal damage to the player, and it has the potential to deal more damage.
Verdict: searing blaze is a better card. You put searing blood in your sideboard if you need more cards like that vse, and landfall is easy to trigger with fetchlands.