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Decks (Magic The Gathering) => Standard => Topic started by: Almosteric on January 19, 2015, 11:40:28 AM

Title: Roasting Marshmallows
Post by: Almosteric on January 19, 2015, 11:40:28 AM

Roasting Marshmallows

60 cards, 0 sideboard


1 {Mystic Monastery}
4 {Wind-Scarred Crag}
1 {Mountain}
2 {Temple of Triumph}
11 {Plains}
4 {Tranquil Cove}

23 lands


4 {Soulfire Grand Master}
4 {Nyx-Fleece Ram}
3 {Wingmate Roc}

11 creatures


4 {Jeskai Charm}
3 {Negate}
3 {End Hostilities}
2 {Banishing Light}
2 {Wild Slash}
4 {Lightning Strike}
2 {Stoke the Flames}
4 {Deflecting Palm}
2 {Elspeth, Sun's Champion}

26 other spells


Sideboard

Notes:
So the idea here is to burn your opponent to death, while gaining as much life and controlling the board with counters and exile.
Title: Re: Roasting Marshmallows
Post by: particle on January 19, 2015, 03:27:10 PM
{monastery mentor}.
Title: Re: Roasting Marshmallows
Post by: MuggyWuggy on January 19, 2015, 05:29:05 PM
Jeskai charm

Flipping back a courser to a player stuck on 3 lands is amazing

Shock is back

And elspeth for a late game wipe and win con since none of your creatures are above 4 power
Title: Re: Roasting Marshmallows
Post by: Almosteric on January 20, 2015, 09:53:30 AM
Quote from: MuggyWuggy on January 19, 2015, 05:29:05 PM
Jeskai charm

Flipping back a courser to a player stuck on 3 lands is amazing

Shock is back

And elspeth for a late game wipe and win con since none of your creatures are above 4 power

Thanks, added the charm and elspeth for late game. Also... Where was shock reprinted?
Title: Re: Roasting Marshmallows
Post by: griffin131 on January 20, 2015, 10:52:26 AM
{Wild Slash} is actually a strictly better {Shock}.