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Decks (Magic The Gathering) => Modern => Topic started by: Teysa karlov on January 16, 2015, 06:59:37 PM

Title: Affinity
Post by: Teysa karlov on January 16, 2015, 06:59:37 PM

Affinity

60 cards, 15 sideboard


4 {Inkmoth Nexus}
4 {Blinkmoth Nexus}
4 {Glimmervoid}
4 {Darksteel Citadel}
1 {Island}

17 lands


3 {Memnite}
4 {Ornithopter}
4 {Signal Pest}
4 {Steel Overseer}
4 {Arcbound Ravager}
4 {Vault Skirge}
1 {Etched Champion}
2 {Master of Etherium}

26 creatures


4 {Mox Opal}
4 {Springleaf Drum}
2 {Galvanic Blast}
4 {Cranial Plating}
2 {Ensoul Artifact}
1 {Thoughtcast}

17 other spells


Sideboard

1 {Grafdigger's Cage}
1 {Relic of Progenitus}
1 {Gut Shot}
2 {Thoughtseize}
1 {Illness in the Ranks}
2 {Spellskite}
1 {Whipflare}
2 {Ancient Grudge}
3 {Etched Champion}
1 {Blood Moon}

15 sideboard cards


Title: Re: Affinity
Post by: cltrn81 on January 16, 2015, 07:15:19 PM
IMO

-3 {memnite}
+2 {thoughtcast}
+1 {galvanic blast}
Title: Re: Affinity
Post by: LinkCelestrial on January 16, 2015, 08:00:38 PM
{Signal Pest} and {Steel Overseer} have been quite weak for me. I don't even run {Signal Pest}. {Spellskite} can be mainboard material, as well as more {Etched Champion}. More {Thoughtcast}. T1 {Thoughtcast} feels so good, and it refuels your hand at almost any point in the game which is fantastic. I personally run one more basic ({swamp}) and only two {Springleaf Drum}.
Title: Re: Affinity
Post by: Z5 on January 17, 2015, 09:19:58 PM
May recommend more thoughtcasts, 1-2 less land, and maybe some cromantic lanterns, and some chief engineers.