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Magic (The Gathering) => Rules => Topic started by: Nfidel2k on January 14, 2015, 08:17:50 AM

Title: Sarkhan and counters
Post by: Nfidel2k on January 14, 2015, 08:17:50 AM
So if i activate {Sarkhan, the Dragonspeaker}'s first loyalty ability, then play a card like {Incremental Growth} and give him +1/+1 counters, when he reverts to a planeswalker does he keep the +1/+1 counters for future transformations?
Title: Re: Sarkhan and counters
Post by: Chargingswadger on January 14, 2015, 08:32:11 AM
The counters will stay.
Title: Re: Sarkhan and counters
Post by: Nfidel2k on January 14, 2015, 08:39:44 AM
Woohoo!  Wanted to be sure, thanks!
Title: Re: Sarkhan and counters
Post by: cltrn81 on January 15, 2015, 01:27:19 PM
It is important to note that an aura spell like {rancor} would not stay once a permanent no longer becomes a legal target.
Title: Re: Sarkhan and counters
Post by: Ekann1 on January 15, 2015, 05:14:05 PM
{raging ravine} for reference.
Title: Re: Sarkhan and counters
Post by: Nfidel2k on January 15, 2015, 06:03:55 PM
Thanks all!  I'm looking at a R/G deck when Fates comes out.  This means I can throw Sarkhan in with the G Abzan lord :).  Add Atarka and I think it's approaching overkill
Title: Re: Sarkhan and counters
Post by: LinkCelestrial on January 15, 2015, 08:52:28 PM
I was expecting {Experimental Kraj} shenanigans.
Title: Re: Sarkhan and counters
Post by: rarehuntertay on January 16, 2015, 07:49:32 AM
Quote from: LinkCelestrial on January 15, 2015, 08:52:28 PM
I was expecting {Experimental Kraj} shenanigans.
That is a ruling nightmare if I remember...
Title: Re: Sarkhan and counters
Post by: Remillo on January 16, 2015, 12:43:05 PM
Quote from: rarehuntertay on January 16, 2015, 07:49:32 AM
Quote from: LinkCelestrial on January 15, 2015, 08:52:28 PM
I was expecting {Experimental Kraj} shenanigans.
That is a ruling nightmare if I remember...

Kraj is the reason rule 306.5d was changed.  It used to say "of a Planeswalker" instead of "of a Permanent".  Because of that wording, if you put a +1/+1 on, say, an animated Sarkhan, you could activate the loyalty abilities as many times as you wanted.  Wizards realized this was completely unintended and changed the wording.  Now, if a Non-Planeswalker permanent gains loyalty abilities, you can still only activate it once per turn.

306.5d (http://imtgapp.com/forum/index.php?action=imtg;area=rule;number=306.5d): Each planeswalker has a number of loyalty abilities, which are activated abilities with loyalty symbols in their costs. Loyalty abilities follow special rules: A player may activate a loyalty ability of a permanent he or she controls any time he or she has priority and the stack is empty during a main phase of his or her turn, but only if none of that permanent's loyalty abilities have been activated that turn. See rule 606, "Loyalty Abilities."