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Decks (Magic The Gathering) => Modern => Topic started by: Codester1991 on December 30, 2014, 11:30:54 PM

Title: Blights-Torn Pact
Post by: Codester1991 on December 30, 2014, 11:30:54 PM

Blights-Torn Pact

71 cards, 11 sideboard


2 {Eye of Ugin}
4 {Urza's Power Plant}
4 {Urza's Tower}
4 {Urza's Mine}
8 {Island}

22 lands


1 {Emrakul, the Aeons Torn}
1 {Blightsteel Colossus}
2 {Treasure Mage}
4 {Etherium Sculptor}

8 creatures


2 {Quicksilver Amulet}
4 {Apostle's Blessing}
4 {Cyclonic Rift}
4 {Expedition Map}
4 {Forbidden Alchemy}
4 {Ugin's Nexus}
4 {Perilous Research}
4 {Mana Leak}

30 other spells


Sideboard

3 {Etched Champion}
4 {Palladium Myr}
4 {Arcbound Ravager}

11 sideboard cards



Notes:
So this will be my final modern deck. So far has won the 3/3 matches I've played against great modern decks. Let me know what y'all think.
Title: Re: Blights-Torn Pact
Post by: Codester1991 on December 31, 2014, 03:51:49 PM
Quote from: ConanEdo on December 31, 2014, 03:11:32 PM
Honestly, the deck seems too slow. You have no way of searching up tron lands, which means you have to have to try and draw them. You can't play any draw spells before turn 3, and usually only one a turn, meaning you have to be on the controlling end. Your only way to control the board is mana leak, which, if you're casting that, means you're not casting your draw spells. The Ugin's Nexus's are far too cute IMO, and you need more ways to control the board. I'd have to see this deck in action to be sure, but it just seems like it's not doing enough in the first 4 turns to be competitive.

I really like the Nexus thing it does it's job late game, but if you'd like to see it go to wall games and the most recent modern game I won in 5 turns using a {darksteel colossus} instead of Emmy because I'm waiting on the Emmy to get here through the mail. The expedition maps help pull my lands as well as forbidden alchemy. If I feel as tho it's going slow I may add {palladium Myr} or {alloy Myr} to help speed up things. But through the treasure Mage, forbidden alchemy, and expedition map so far I've been able to pull whatever I needed
Title: Re: Blights-Torn Pact
Post by: Codester1991 on December 31, 2014, 04:39:51 PM
Quote from: ConanEdo on December 31, 2014, 04:18:42 PM
Quote from: Codester1991 on December 31, 2014, 03:51:49 PM
Quote from: ConanEdo on December 31, 2014, 03:11:32 PM
Honestly, the deck seems too slow. You have no way of searching up tron lands, which means you have to have to try and draw them. You can't play any draw spells before turn 3, and usually only one a turn, meaning you have to be on the controlling end. Your only way to control the board is mana leak, which, if you're casting that, means you're not casting your draw spells. The Ugin's Nexus's are far too cute IMO, and you need more ways to control the board. I'd have to see this deck in action to be sure, but it just seems like it's not doing enough in the first 4 turns to be competitive.

I really like the Nexus thing it does it's job late game, but if you'd like to see it go to wall games and the most recent modern game I won in 5 turns using a {darksteel colossus} instead of Emmy because I'm waiting on the Emmy to get here through the mail. The expedition maps help pull my lands as well as forbidden alchemy. If I feel as tho it's going slow I may add {palladium Myr} or {alloy Myr} to help speed up things. But through the treasure Mage, forbidden alchemy, and expedition map so far I've been able to pull whatever I needed
Missed the expedition maps, that helps, but I think this deck isn't interactive enough. You need more disruption than mana leaks, and Tron gives you lots of options like {Condescend}, {Chalice of the Void}, and {Repeal}. Again, the Nexus is a do nothing by itself, I would think you could ditch it for more interaction.

I could see removing the Ugin nexus and perilous research and adding the condescend and repeal. Although I enjoy the fun of the nexus+research combo I get to pull on people(fun aspect) the other cards switching out would be best for tourney style playing though in my opinion and I appreciate the input. I'll get those cards in there for when I do go to tournaments. The chalice of the void I would most likely sideboard although it does seem like a tough card just with all the other costly cards mana wise in the deck it seems around that time I could play something such as quicksilver amulet or for instance the Ugin nexus if I keep it in there...