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Decks (Magic The Gathering) => Standard => Topic started by: VQMracing on December 09, 2014, 11:17:56 PM

Title: Naya Tokens
Post by: VQMracing on December 09, 2014, 11:17:56 PM

Naya Tokens

78 cards, 17 sideboard


3 {Plains}
4 {Windswept Heath}
2 {Battlefield Forge}
4 {Wooded Foothills}
2 {Temple of Abandon}
2 {Mountain}
3 {Mana Confluence}
3 {Temple of Plenty}
2 {Forest}

25 lands


1 {Iroas, God of Victory}
2 {Ashcloud Phoenix}
1 {Hornet Nest}
3 {Goblin Rabblemaster}
2 {Brimaz, King of Oreskos}
3 {Fleecemane Lion}
1 {Hornet Queen}
3 {Wingmate Roc}
3 {Purphoros, God of the Forge}

19 creatures


1 {Crater's Claws}
2 {Stoke the Flames}
2 {Xenagos, the Reveler}
1 {Sarkhan, the Dragonspeaker}
1 {Chandra, Pyromaster}
4 {Banishing Light}
2 {Elspeth, Sun's Champion}
2 {Chord of Calling}
2 {Raise the Alarm}

17 other spells


Sideboard

1 {Bow of Nylea}
1 {Raise the Alarm}
1 {Chord of Calling}
1 {Ashcloud Phoenix}
2 {Polis Crusher}
2 {Back to Nature}
1 {Chandra, Pyromaster}
2 {Reclamation Sage}
1 {Launch the Fleet}
1 {Soul of Theros}
3 {Herald of Anafenza}
1 {Resolute Archangel}

17 sideboard cards



Notes:
What do you guys think? A purphoros token-esque based deck that can still win without him, I need ideas to make it better please
Title: Re: Naya Tokens
Post by: Ekann1 on December 09, 2014, 11:26:39 PM
So many one-ofs...
Title: Re: Naya Tokens
Post by: VQMracing on December 09, 2014, 11:38:26 PM
That is true, but what do I do about it? I mean to me everything is a finishing return, I don't really care to see something like iroas, as a two of because one is fine and can break the game, but one on the field and one in my hand is useless. If I don't see it every game so be it. Although I wouldn't mind another nest, but the deck seems real crowded at 3 cmc
Title: Re: Naya Tokens
Post by: DylanW18 on December 10, 2014, 01:15:14 AM
I don't think 3 Purphoros is right, maybe 2 or even 1. Drawing multiple is deadly bad
Title: Re: Naya Tokens
Post by: VQMracing on December 10, 2014, 01:49:18 AM
That is very true, I might go down to two, typically when I drop him he has to get removed quickly or the damage really adds up. That is why I had him as 3 of to make sure I did have him in hand to get the most value out of the tokens. I will definitely try it! Thanks