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Decks (Magic The Gathering) => Commander => Topic started by: Dudecore on December 06, 2014, 08:13:18 PM

Title: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 06, 2014, 08:13:18 PM
I've got a stockpile of cards here, and no deck to build. So we're gonna throw it out there.

Round 1 will consist of picking a Commander. Majority rules (always bested by Common sense however).
Results: {Grenzo, Dungeon Warden}
Prize: Artist signed {Oppression} (7th Edition)
Winner: FlickerYourOwnIdentity

Round 2 will consist of choosing an archetype. Similar to the first round.
Results: Reanimator
Prize: Artist signed {Propaganda} (Tempest)
Winner: InfinitiveDivinity

Round 3 will consist of card selection
• Each person picks 8 card for the theme.
• Card choices are accompanied by a little write-up as to why it was selected. To be included in the deck tech.
• Each user will be credited for their choice.
Prize: 3 Antiquities Urzatron Lands! {Urza's Tower}. {Urza's Mine} and an artist signed {Urza's Power Plant} (Mark Tedin)
Winner(s):

Round 4 will be optimization and final cuts.



Phase 3 we will now be taking 3 card suggestions per user

4 contributors will be selected for a set of Antiquities Urzatron lands! Each user will receive a different style of artwork then each other. The {Urza's Power Plant} are all signed by Mark Tedin!
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 06, 2014, 08:14:32 PM
4 contributors will selected at Random to receive one of 4 prizes in this round! Contributors to the previous round will have their name entered TWICE into the random drawing. You're twice as likely to win one of these 4 prizes!

Contribute 3 cards that will help our theme of Grenzo reanimate to be eligible!
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Popper23345 on December 06, 2014, 08:33:59 PM
 {Ashenmoor Liege}, {Deathbringer Thoctar}, and {Exava, Rakdos Blood Witch}

Exava can give haste to all of the creatures that Liege gives +1/+1 counters to, then death ringer can buff himself if your creatures die (ie. Creatures that can be reanimated) then get ping people later, or attack :3
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: cltrn81 on December 06, 2014, 08:53:14 PM
Quote from: Popper23345 on December 06, 2014, 08:33:59 PM
{Ashenmoor Liege}, {Deathbringer Thoctar}, and {Exava, Rakdos Blood Witch}

Exava can give haste to all of the creatures that Liege gives +1/+1 counters to, then death ringer can buff himself if your creatures die (ie. Creatures that can be reanimated) then get ping people later, or attack :3
Too bad liege gives a static +1/1.  What he gives is not a +1/1 counter like you think. :(
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Munchlax on December 06, 2014, 09:00:03 PM
{Reito Lantern} {Cellar Door} {Purphoros God of the Forge}.
Lantern seems self explanatory simply because your general pulls from the bottom of your library. It can shove your dead creatures to the bottom quite easily. Cellar door is bottom of the library filtering as well as giving you zombies when you hit a creature. Purphoros is just a good, solid red card for most decks
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 06, 2014, 09:07:21 PM
Cuts and optimization happen in the next round. If a suboptimal card is suggested we cut it in the next round. :)
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Vindog on December 06, 2014, 09:08:38 PM
 {Arcbound Crusher} ,  {Arcbound Overseer},  {Arcbound Ravager} you could take the modular approach and no matter what hehe always puts them into play for free because they all have a p/t of 0
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: griffin131 on December 06, 2014, 09:25:11 PM
{Living End} because if we're going to flood out graveyard with creatures, let's get them all out.
{Necropotence} because Card Draw is awesome.
{Cabal Coffers} because mana is awesome - and with {Urborg, Tomb of Yawgmoth} it's lots of mana.
{Blood Artist} for some life gain.

Need a good Sac Outlet.

Edit to add: 
{Opal Palace} for more +1 counters.
{Skull Rend} because it's just good in EDH.
{Rakdos Charm} because EDH token hordes are a thing.
{Coffin Queen} for reanimate shenanigans.
{Attrition} as a sac outlet/removal
{Whip of Erebos} for life gain and reanimate shenanigans.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: the_intelligentleman on December 06, 2014, 09:54:46 PM
{Sol Ring}. Like really, why did no one say that yet? Also, {Terminate} because of really good creature removal and  {Rakdos Charm} because  destroying artifacts is important and the other modes give you some flexibility. {Master of Cruelties} is a win con in a card, reanimate it, cheat it in with Grenzo, it works. {Demonic Tutor} because it's better then Vampiric Tutor, and tutors are always good. {Gamble} for the best Tutor in the game if it works. {Wild Ricochet} saves butts, probably ours, no one expects a counterspell in Rakdos. And how about {Shriekmaw} for that utility creature POWAH.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Agrus Kos, Enforcer of Truth on December 06, 2014, 11:02:10 PM
{Living Death} mass reanimation, {Life's Finale} cool board wipe and the ability can be used to grab reanimation targets, and {Ink-Eyes, Servant of Oni} because it is cool and on theme.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: MuggyWuggy on December 07, 2014, 12:01:18 AM
{Strands of Night}
Pump out those creatures in your GY for low price each

{Flayer of the Hatebound}
Damage opponents or threats when reanimating

{Crucible of Worlds}
Card #1 doesn't hurt your mana base so badly anymore ;)

{Sire of Insanity}
Rakdos Flavor, you can reanimate, they won't have answers anymore except what they deck

{whip of ErebOs} life gain and an attack is just fun, then you get the Flayer of the hate bound damage also

{malignus} - whip him back with Flayer on the field, flash in {dictate of twin gods} - that's pretty much game over. Damage cannot be prevented from Flayer proc!

{dictate of the twin gods} - because flash double damage is sweet

{avatar of woe} because he's so damn good

These are my crazy 8(8)s

Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: theravenseye on December 07, 2014, 12:30:30 AM
I'd say {Morgue Burst}, {Seething Song} and {Buried Alive}. The bust because it's a reanimator/burn effect. The Seething Song because the deck needs acceleration to work at optimal efficiency. And buried alive so that there are more things to reanimate.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: DimirOverlord1300 on December 07, 2014, 12:33:02 AM
{Reanimate}, {Animate Dead} - Seriously people voted reanimator and didn't suggest these yet?

{Entomb} - We need our fatties in the grave to reanimate em!
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Popper23345 on December 07, 2014, 09:05:25 AM
Quote from: cltrn81 on December 06, 2014, 08:53:14 PM
Quote from: Popper23345 on December 06, 2014, 08:33:59 PM
{Ashenmoor Liege}, {Deathbringer Thoctar}, and {Exava, Rakdos Blood Witch}

Exava can give haste to all of the creatures that Liege gives +1/+1 counters to, then death ringer can buff himself if your creatures die (ie. Creatures that can be reanimated) then get ping people later, or attack :3
Too bad liege gives a static +1/1.  What he gives is not a +1/1 counter like you think. :(
Oh.  But they are still decent...I think
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Ekann1 on December 07, 2014, 09:10:20 AM
{bladewing the risen} - dragon sub theme, maybe?

{drakestown forgotten} - huge creature

{corpse connoisseur} - getting specific things (maybe utility creatures) into the graveyard for reanimation

To continue with the dragon theme

{steel hellkite}
{bogardan hillkite}
{sarkhan the mad}
{moonveil dragon}
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: JordanCirk on December 07, 2014, 11:58:05 AM
 {Flayer of the Hatebound} - insane card for red reanimator decks, fits theme very well.

{Phyrexian Altar} - in my experience in EDH, I firmly believe that every deck needs some good sac outlets, this is one of my favorites ( others include  {Altar of Dementia},  {Goblin Bombardment}, and  {Ashnod's Altar} )

{Necromancer's Stockpile} - a VERY underrated card imo, gets cards into your graveyard while giving you additional value. (Also, if you pitch  {Gravecrawler} And have the two cards mentioned above in play , you have yourself a C-C-C-COMBO BREAKERRR!)
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: FlickerYourOwnIdentity on December 07, 2014, 03:04:42 PM
I'm suggesting {Hamletback Goliath} for the great boost in +1/+1 counters it gives Grenzo and any other creature because big creatures are fun.
{Grave Titan} because he is awesome, and... Well awesome.
Lastly {Sheoldred, the Whispering One}, because it's a nice steady reanimator and adds some removal to the mix.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Agrus Kos, Enforcer of Truth on December 07, 2014, 03:11:34 PM
Oh...{Morgue Burst}, not the best, but it is flavorful, removal and reanimation.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: cltrn81 on December 07, 2014, 05:39:37 PM
{teferis puzzle box} because you can put the cards from your hand in any order on the bottom and draw that many more.....once you have this in play it should be pretty easy to set up a couple awesome creatures to cheat it play with Grenzo

{ogre battledriver} so your new guys get haste and +2/0.  I see this deck as wanting to swing a lot since you can potentially cheat in a lot of guys a turn and this haste with bonus could close games that much quicker.

{lim dul the necromancer} because their creatures can so easily become yours when they die......and again it's low power is easy to cheat into play with Grenzo ...... then you get sheoldred out too and that's just mean or you could use {it that betrays} over lim but I like how easy it is to cheat lim into play
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 07, 2014, 06:07:30 PM
Quote from: cltrn81 on December 07, 2014, 05:39:37 PM
{teferis puzzle box} because you can put the cards from your hand in any order on the bottom

{bringer of the black dawn} because it's 5 power is easy to cheat into play with Grenzo and he gives you a free {demonic tutor} each turn he is in play

Bringer is 5 colors. :(
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: cltrn81 on December 07, 2014, 06:09:41 PM
Quote from: Dudecore on December 07, 2014, 06:07:30 PM
Quote from: cltrn81 on December 07, 2014, 05:39:37 PM
{teferis puzzle box} because you can put the cards from your hand in any order on the bottom

{bringer of the black dawn} because it's 5 power is easy to cheat into play with Grenzo and he gives you a free {demonic tutor} each turn he is in play

Bringer is 5 colors. :(
Really?  Even though it's main CMC is black?  Well that stinks

I will edit my second pic then ;)
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: AdamS on December 07, 2014, 06:23:52 PM
 {It That Betrays}+ one of the many {grave pact} cards with  {Mikaeus, the Unhallowed} because the three go infinite with a sac outlet and it works with putting cards on the battlefield because you can get a good creature to sac from  {Grenzo, Dungeon Warden}s ability
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 08, 2014, 08:41:06 PM
Why are we running out of steam here? No one wants Urzatron Lands?
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: FlickerYourOwnIdentity on December 08, 2014, 08:54:24 PM
Maybe we should be able to contribute more than three cards?  Maybe four - six.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Ekann1 on December 08, 2014, 08:59:16 PM
Quote from: Dudecore on December 08, 2014, 08:41:06 PM
Why are we running out of steam here? No one wants Urzatron Lands?
Hey! Hey Taysby! Over here! Yes, here! Good.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: the_intelligentleman on December 08, 2014, 09:06:47 PM
*waves tron lands* *Tasby comes running*
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 08, 2014, 10:09:53 PM
Quote from: FlickerYourOwnIdentity on December 08, 2014, 08:54:24 PM
Maybe we should be able to contribute more than three cards?  Maybe four - six.

It's looking that way. We've plateaued as far as participation is concerned.

I had a much better prize, but I was going to save it for a future contest. This is usually always the part where the community commander decklist falls apart, and I thought for sure prizes would incentivize us over the top.

30+ voted last round, 3 contributions a piece. I think we have to up the contribution rate.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Nymuera on December 09, 2014, 12:12:08 AM
{Goblin Machinist}, {Kaboom!}, and {Mindmoil} all to get good stuff to the bottom of the library after putting it to good use.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: LinkCelestrial on December 09, 2014, 03:11:22 AM
1st: {Champion of Stray Souls}: I'm a pretty big fan of this card. Five mana, turn X crappy creatures into whatever's good in your graveyard. Plus it's instant speed so you can do it in response to spot removal. Did I mention that if he hits your graveyard and you can't reanimate him he'll kindly jump on top of your library? Plus it's a sac outlet and infinite combo (though slow and stoppable) with enters the battlefield creatures/effects.

2nd: {Mortal Combat}: Read it. Flavor, alt win condition that should be possible...I did debate not putting it in but it's just too good to not put it in my top three. It doesn't exactly synergy with reanimator technically, but we should have quite a few things in the graveyard and if we have sac outlets (see 8th) then we can always sac out stuff to hit twenty.

3rd: {Junktroller}: Yes, there are better options. But there aren't many so let's rock what we've got! Also, it doesn't cost any mana to activate and gives you a semi sturdy blocker. Plus his power is zero so Grenzo can always grab him!


Honorable Mentions: (unless of course they're better  than my picks in which case adjust accordingly)

4th: {Fated Return}: Yes that's alot of mana. It's also quite valuable. There are multiple creatures floating around that would be sick with indestructible.

5th: {Nighthowler}: Being as we're running reanimator I wasn't sure if this would we a solid pick as we're kinda trying to get creatures /out/ of our graveyard. At the same time it's a four of in Sidisi reanimator and kicks serious butt. It's also bestowable so you can buff Grenzo to pull creatures out.

6th: {Vessel of Endless Rest}: Mana rock, tucks something for Grenzo to grab out. Win win.


7th: {Soldevi Digger}: Again, there are better options. In fact this card isn't too great. But there aren't many options so let's rock what we've got!


8th: {Bloodflow Connoisseur}: Others were mentioning sac outlets. This is one of my favs as it's free.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: imFourth of Phils on December 09, 2014, 08:06:47 AM
1cc 2cc 3cc

{Unearth} {Exhume} {Victimize}
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: InfinitiveDivinity on December 09, 2014, 08:59:53 AM
•{Necropotence}: That card advantage though...

•{Bloodchief Ascension}: This card can get out of hand in EDH very quickly, and at only 1 mana, I approve.

•{Crystal Ball}: Seems pretty essential in a deck like this, filter your top to your bottom to Grenzo it out!
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 09, 2014, 10:37:31 AM
8 cards a piece now. Disappointment has subsided, looking forward to this deck.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: InfinitiveDivinity on December 09, 2014, 11:19:55 AM
•{Rings of Brighthearth}: This card is quickly becoming one of my favorite cards in EDH. It allows for 2 Grenzo activations which can be really good if we're shooting in the dark, it also empowers tons of other interactions. This card is nuts.

•{Barren Moor}/{Forgotten Cave}: Auto includes. Cycling is such an amazing ability, turning a late game land into a cantrip is also pretty damn good. (You can Rings these too, to get 2 cards... See, Rings is so good!)

•{Goblin Charbelcher}: Half-decent removal, and allows you to set up your bottom for Grenzo. (*Ahem* Rings)

•{Sensei's Divining Top}: For obvious reasons. (With an infinite mana combo you can even draw your entire deck with Rings. Let's just keep it simple here though.)

•{Darksteel Pendant}: Moar filters!!! (Rings?)
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: cltrn81 on December 09, 2014, 08:52:09 PM
Since you upped the ante on suggestions I will add some more.  I think this deck should be almost all creatures since you will increase your odds of hitting with Grenzo.

1. {teferis puzzle box} because you can put the cards from your hand in any order on the bottom and draw that many more.....once you have this in play it should be pretty easy to set up a couple awesome creatures to cheat it play with Grenzo

2. {ogre battledriver} so your new guys get haste and +2/0.  I see this deck as wanting to swing a lot since you can potentially cheat in a lot of guys a turn and this haste with bonus could close games that much quicker.

3. {lim dul the necromancer} because their creatures can so easily become yours when they die......and again it's low power is easy to cheat into play with Grenzo ...... then you get sheoldred out too and that's just mean or you could use {it that betrays} over lim but I like how easy it is to cheat lim into play

4. {sheoldred the whispering one} is one of my favorite cheat into play targets for obvious reasons

5. {lightning greaves} would be one of the few non creature spells I would run just to protect Grenzo

6. {Pyhrexian Obliterator} just because he is a power house creature that no one wants to block, attack into, or send direct damage his way.  Easy to cast or easy to cheat into play

7. {Furyborn Hellkite} because Grenzo recognizes it as a 6 power creature and you get to put it in play as a 12/12 flyer if bloodthirst is activated (You could even wait til one of your opponents activates bloodthirst for you on their turn since you can activate Grenzo anytime)

8. {kalitis bloodchief of ghet} because reusable spot removal for 3 mana that also gives you a creature.....is never a bad thing....and his 5 power makes him easy to get into play with Grenzo ;)

I will also say that {reito lantern} is one of the best suggestions so far.  So my hats off to Munchlax
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: LinkCelestrial on December 09, 2014, 10:51:32 PM
Quote from: InfinitiveDivinity on December 09, 2014, 11:19:55 AM
•{Rings of Brighthearth}: This card is quickly becoming one of my favorite cards in EDH. It allows for 2 Grenzo activations which can be really good if we're shooting in the dark, it also empowers tons of other interactions. This card is nuts.

•{Barren Moor}/{Forgotten Cave}: Auto includes. Cycling is such an amazing ability, turning a late game land into a cantrip is also pretty damn good. (You can Rings these too, to get 2 cards... See, Rings is so good!)

•{Goblin Charbelcher}: Half-decent removal, and allows you to set up your bottom for Grenzo. (*Ahem* Rings)

•{Sensei's Divining Top}: For obvious reasons. (With an infinite mana combo you can even draw your entire deck with Rings. Let's just keep it simple here though.)

•{Darksteel Pendant}: Moar filters!!! (Rings?)

Grenzo's ability costs {2} and doesn't have a tap in the cost, so {Rings of the Brighhearth} is completely redundant when it comes to him.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: InfinitiveDivinity on December 10, 2014, 10:10:02 AM
Quote from: LinkCelestrial on December 09, 2014, 10:51:32 PM
Quote from: InfinitiveDivinity on December 09, 2014, 11:19:55 AM
•{Rings of Brighthearth}: This card is quickly becoming one of my favorite cards in EDH. It allows for 2 Grenzo activations which can be really good if we're shooting in the dark, it also empowers tons of other interactions. This card is nuts.

•{Barren Moor}/{Forgotten Cave}: Auto includes. Cycling is such an amazing ability, turning a late game land into a cantrip is also pretty damn good. (You can Rings these too, to get 2 cards... See, Rings is so good!)

•{Goblin Charbelcher}: Half-decent removal, and allows you to set up your bottom for Grenzo. (*Ahem* Rings)

•{Sensei's Divining Top}: For obvious reasons. (With an infinite mana combo you can even draw your entire deck with Rings. Let's just keep it simple here though.)

•{Darksteel Pendant}: Moar filters!!! (Rings?)

Grenzo's ability costs {2} and doesn't have a tap in the cost, so {Rings of the Brighhearth} is completely redundant when it comes to him.
A bit of an oversight on my part, very true. Nvm, that spot can be used for a fatty instead.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: The1337Magician on December 10, 2014, 05:36:20 PM
Forgive me. I am late. I'll compile my list, but it might have some duplicates of previous posters.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Ekann1 on December 10, 2014, 06:08:14 PM
We need some creatures that pump grenzo.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: theravenseye on December 10, 2014, 08:22:47 PM
{Terminate} - self explanitory.
{Blightning} - one of the best spells ever. IMO
{Dreadbore} - because why not?
{Hero's Downfall} - best removal in standard right now.
{Pyroclasm} - gotta deal with those early threats.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Ekann1 on December 10, 2014, 08:34:49 PM
Quote from: theravenseye on December 10, 2014, 08:22:47 PM
{Terminate} - self explanitory.
{Blightning} - one of the best spells ever. IMO
{Dreadbore} - because why not?
{Hero's Downfall} - best removal in standard right now.
{Pyroclasm} - gotta deal with those early threats.
What early threats? This is EDH...
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: InfinitiveDivinity on December 11, 2014, 12:59:58 AM
Quote from: Taysby on December 11, 2014, 12:43:54 AM
Quote from: E.kann1 on December 10, 2014, 08:34:49 PM
Quote from: theravenseye on December 10, 2014, 08:22:47 PM
{Terminate} - self explanitory.
{Blightning} - one of the best spells ever. IMO
{Dreadbore} - because why not?
{Hero's Downfall} - best removal in standard right now.
{Pyroclasm} - gotta deal with those early threats.
What early threats? This is EDH...
Turn 3 {narset, enlightened master} of course.  Also, killing mana dorks can be devastating.
I agree with Coletrain, I think this deck should be nearly all value creatures.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Ekann1 on December 11, 2014, 07:45:03 AM
Updated my earlier post a bit.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: FlickerYourOwnIdentity on December 11, 2014, 09:42:50 AM
As an add on to my original post.
{Caldera Hellion} because it is a good wipe for the smaller guys, and you can make him bigger with anything that will die on your side.
{Crypt Ghast} is a lovely ramper for black.  Making Grenzo bigger and casting more things is always nice.
{Nirkana Revenant} another ramper that can turn into a very heavy hitter.  Always nice.
{Hythonia The Cruel} is an emergency board wipe when you need it.  And then stays on the field, just to be annoying :)
{Sigil of Distinction} is a good way to make Grenzo bigger.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: JordanCirk on December 11, 2014, 12:54:19 PM
Quote from: theravenseye on December 10, 2014, 08:22:47 PM
{Terminate} - self explanitory.
{Blightning} - one of the best spells ever. IMO
{Dreadbore} - because why not?
{Hero's Downfall} - best removal in standard right now.
{Pyroclasm} - gotta deal with those early threats.
Hmm I'm not sure how good blightning is in EDH? I feel like the 3 damage will never matter so I'd rather run something like
{Mind Twist}.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: MuggyWuggy on December 11, 2014, 01:25:29 PM
In EDH, having a winning response to what would be a loss is better than spike combo ftw :P
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: JordanCirk on December 11, 2014, 01:29:12 PM
Quote from: Taysby on December 11, 2014, 01:03:09 PM
Quote from: JordanCirk on December 11, 2014, 12:54:19 PM
Quote from: theravenseye on December 10, 2014, 08:22:47 PM
{Terminate} - self explanitory.
{Blightning} - one of the best spells ever. IMO
{Dreadbore} - because why not?
{Hero's Downfall} - best removal in standard right now.
{Pyroclasm} - gotta deal with those early threats.
Hmm I'm not sure how good blightning is in EDH? I feel like the 3 damage will never matter so I'd rather run something like
{Mind Twist}.

It removes a lot of creatures, and {mind rot}s them at the same time.  It's really good.  I'm just not sure it's good enough.  I'd rather cast something to just win.  ;)
Re-read blightning, only hits players.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: InfinitiveDivinity on December 11, 2014, 02:16:23 PM
Quote from: JordanCirk on December 11, 2014, 01:29:12 PM
Quote from: Taysby on December 11, 2014, 01:03:09 PM
Quote from: JordanCirk on December 11, 2014, 12:54:19 PM
Quote from: theravenseye on December 10, 2014, 08:22:47 PM
{Terminate} - self explanitory.
{Blightning} - one of the best spells ever. IMO
{Dreadbore} - because why not?
{Hero's Downfall} - best removal in standard right now.
{Pyroclasm} - gotta deal with those early threats.
Hmm I'm not sure how good blightning is in EDH? I feel like the 3 damage will never matter so I'd rather run something like
{Mind Twist}.

It removes a lot of creatures, and {mind rot}s them at the same time.  It's really good.  I'm just not sure it's good enough.  I'd rather cast something to just win.  ;)
Re-read blightning, only hits players.
If you really want to run {Blightning}, look into {Skull Rend}, quite a bit better for EDH.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: The1337Magician on December 13, 2014, 08:15:43 AM
Gosh, I still haven't posted yet. Sorry, I'll do it tonight. Who needs studying for exams?
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 13, 2014, 06:45:50 PM
I will move onto the next phase soon. My life has been interrupted by my special needs foster dog. She needs lots of attention. :)

Bare with me.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: MuggyWuggy on December 13, 2014, 08:55:57 PM
Hopefully she's not a pain in the neck.

Just finished watching two dogs for 4 months and one was the worst. Nice of you to provide a temp home
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 13, 2014, 09:09:26 PM
Quote from: MuggyWuggy on December 13, 2014, 08:55:57 PM
Hopefully she's not a pain in the neck.

Just finished watching two dogs for 4 months and one was the worst. Nice of you to provide a temp home

She is. She had heartworms, and then when she was cured it turns out she's an undisciplined pain in the ass. But it's whatever, it's a dog. She'll come along
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Popper23345 on December 13, 2014, 09:49:22 PM
Quote from: Dudecore on December 13, 2014, 09:09:26 PM
Quote from: MuggyWuggy on December 13, 2014, 08:55:57 PM
Hopefully she's not a pain in the neck.

Just finished watching two dogs for 4 months and one was the worst. Nice of you to provide a temp home

She is. She had heartworms, and then when she was cured it turns out she's an undisciplined pain in the ass. But it's whatever, it's a dog. She'll come along
😢 I hate sad stories about dogs ;(
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Dudecore on December 13, 2014, 11:24:46 PM
Dogs have been a part of my life longer then Magic. I like to think I'm a good dog trainer, but I can never figure out the meta!

But honestly, I've survived a lot of changes over the last few years, and keep upping the ante on how many things I can juggle. I have gotten myself in a bit of a pickle with this particular dog, but she's worth the effort 😛

She just needs a lot of help, and I've already taken care of most of it. Anyone who knows me, they know I don't give up. So since sending her back to the pound is not an option, even if it costs me the rest of my life helping her, she will be better.

It's similar to the high you get winning FNM or winning something important to you. Teaching and training a dog to be obedient against all odds. Teaching it to be a good family pet and not giving up on it. It's replaced the endorphin rush I used to get doing counterproductive things, or being selfish. It's where my attention is at the moment. It will return to MtG in a few days. Rest assured.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: The1337Magician on December 15, 2014, 08:56:06 PM
Ok. Finally, a break in time for getting my list. I don't want to go back and cross-reference my list so here is what I got:

Cards to arrange the bottom of your library:
{Crystal Ball}
{Darksteel Pendant}
{Drown in Sorrow}
{Junktroller}
{Read the Bones}
{Reito Lantern}
{Soldevi Digger}
{Tel-Jilad Stylus}
{Temple of Malice}
{Magma Jet}
{Mindmoil}
{Vessel of Endless Rest}
{Viscera Seer}
Good Creatures with ETB effects and the like:
{Duplicant}
{Myr Battlesphere}
{Solemn Simulacrum}
{Triskelion}
{Anathemancer}
{Bone Shredder}, {Nekrataal}, {Shriekmaw},{Dark Hatchling}, and {Fleshbag Marauder}
{Flayer of the Hatebound}
{Grave Titan} and {Inferno Titan}
{Priest of Gix} and {Priest of Urabrask}
{Rune-Scarred Demon}
Others:
{Heartstone}
{Sol Ring} and other Mana Rocks
{Damnation} and other Board Wipes
{Demonic Tutor} and other tutors
{Burnished Hart}
{Anger}
{Ashnod's Altar}
Also while researching, I found there is an infinite combo with {Priest of Gix}/Urabrask + {Ashnod's Altar} + {Soldevi Digger} + Grenzo.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Popper23345 on December 15, 2014, 09:04:26 PM
Except for now this whole thing is on halt because Dude core is leaving
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Ekann1 on December 15, 2014, 10:18:35 PM
I thought he was only resigning from modship.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: the_intelligentleman on December 15, 2014, 10:49:53 PM
Quote from: E.kann1 on December 15, 2014, 10:18:35 PM
I thought he was only resigning from modship.

NO C'MON DUDECORE WE CANT LOSE YOU AS
WELL
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: The1337Magician on December 15, 2014, 11:31:33 PM
Gorzo and Dudecore in one day? Nope. not taking that!
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: InfinitiveDivinity on December 16, 2014, 03:39:54 AM
He's pretty much resigning from the app as a whole.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: Thetrufflehunter on December 16, 2014, 09:03:28 PM
Quote from: InfinitiveDivinity on December 16, 2014, 03:39:54 AM
He's pretty much resigning from the app as a whole.
Where is this posted?
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: InfinitiveDivinity on December 16, 2014, 09:10:16 PM
Quote from: Thetrufflehunter on December 16, 2014, 09:03:28 PM
Quote from: InfinitiveDivinity on December 16, 2014, 03:39:54 AM
He's pretty much resigning from the app as a whole.
Where is this posted?
Announcements > Gathering Council
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: the_intelligentleman on December 17, 2014, 07:27:43 AM
Quote from: InfinitiveDivinity on December 16, 2014, 09:10:16 PM
Quote from: Thetrufflehunter on December 16, 2014, 09:03:28 PM
Quote from: InfinitiveDivinity on December 16, 2014, 03:39:54 AM
He's pretty much resigning from the app as a whole.
Where is this posted?
Announcements > Gathering Council

He was on yesterday, but didn't post anything. There is still hope.
Title: Re: Community Commander Deck: Grenzo, Dungeon Warden Reanimator (Round 3)
Post by: the_intelligentleman on March 11, 2015, 01:59:38 PM
Bump for VmRacing