hello I am relatively new to commander and would love some deck help with my first edh deck built by myself. Here is the list
General
{intet the dreamer}
Land (38)
1x {Arid Mesa}
1x {Breeding Pool}
1x {Command Tower}
1x {Flooded Grove}
1x {Flooded Strand}
7x {Forest}
1x {Gruul Turf}
1x {Halimar Depths}
1x {Hinterland Harbor}
7x {Island}
1x {Misty Rainforest}
3x {Mountain}
1x {Rootbound Crag}
1x {Scalding Tarn}
1x {Simic Growth Chamber}
1x {Steam Vents}
1x {Stomping Ground}
1x {Sulfur Falls}
1x {Taiga}
1x {Temple of Abandon}
1x {temple of mystery}
1x {Vivid Crag}
1x {Vivid Creek}
1x {Vivid Grove}
Artifact (8)
1x {Crystal Ball}
1x {Gruul Signet}
1x {Izzet Signet}
1x {Mana Vault}
1x {Simic Signet}
1x {Sol Ring}
1x {Swiftfoot Boots}
1x {Sword of Feast and Famine}
Instant (19)
1x {Beast Within}
1x {Brain Freeze}
1x {Brainstorm}
1x {Capsize}
1x {Counterflux}
1x {Counterspell}
1x {Cryptic Command}
1x {Cyclonic Rift}
1x {Dig Through Time}
1x {Last Word}
1x {Misdirection}
1x {Mystical Tutor}
1x {Noxious Revival}
1x {Reiterate}
1x {Rewind}
1x {Steam Augury}
1x {Think Twice}
1x {Time Stop}
1x {Turnabout}
Creature (13)
1x {Avenger of Zendikar}
1x {Eternal Witness}
1x {Intet, the Dreamer}
1x {Keranos, God of Storms}
1x {Mystic Snake}
1x {Rampaging Baloths}
1x {Snapcaster Mage}
1x {Stormtide Leviathan}
1x {Trinket Mage}
1x {Trygon Predator}
1x {Vendilion Clique}
1x {Wood Elves}
1x {Wurmcoil Engine}
Sorcery (19)
1x {Blasphemous Act}
1x {Cultivate}
1x {Decimate}
1x {Hull Breach}
1x {Journey of Discovery}
1x {Kodama's Reach}
1x {Mystic Retrieval}
1x {Mystic Speculation}
1x {Ponder}
1x {Praetor's Counsel}
1x {Preordain}
1x {Rampant Growth}
1x {Recurring Insight}
1x {Rite of Replication}
1x {Search for Tomorrow}
1x {Time Spiral}
1x {Treasure Cruise}
1x {Vandalblast}
1x {Walk the Aeons}
Enchantment (3)
1x {Eyes of the Watcher}
1x {Rhystic Study}
1x {Soothsaying}
Now this list is thrown together from cards I already had and a small online order of edh staples. For this deck I am looking for ways to improve its overall performance mainly ways to do big and fun potentially Johnny things without getting to broken. I would also like help just assessing the decks overall capability.
With some constraints being:
- not too broken as my lgs is not wanting to get overly broken eg not too many time effects, 2 card infinite combos etc.
-keeping budget in mind. Yes there are expensive cards in this deck but I don't have the money right now to drop big bucks on edh just yet.
Can I ask why you chose {Intet, the Dreamer} Instead of something like {Riku of Two Reflections}? Idk, just feels like this deck wants Riku more than intet, but that's just my opinion
Quote from: JordanCirk on November 27, 2014, 08:24:06 PM
Can I ask why you chose {Intet, the Dreamer} Instead of something like {Riku of Two Reflections}? Idk, just feels like this deck wants Riku more than intet, but that's just my opinion
In traditional fashion, why not both? But {Riku of Two Reflections} is kinda better.
You have {Intet, the Dreamer} as one of your 13 creatures.
What is the goal of the deck. I know it's to play spells for free...but I don't see many things that you couldn't cast without simply ramping into them or just casting them. I would find out what exactly why you picked {Intet, the Dreamer} and what you want it to do.