{Animar Soul Of The Artefacts} V2 100 cards, 0 sideboard 1 {Animar Soul of Elements} 1 {Sulfur Falls} 1 {Tree of Tales} 1 {Reliquary Tower} 2 {Snow-Covered Island} 2 {Snow-Covered Mountain} 1 {Rootbound Crag} 1 {Great Furnace} 1 {Temple of Mystery} 1 {Breeding Pool} 1 {Spinerock Knoll} 1 {Misty Rainforest} 1 {Steam Vents} 1 {Hinterland Harbor} 1 {Mosswort Bridge} 1 {Temple of Epiphany} 1 {Rugged Highlands} 1 {Yavimaya Coast} 1 {Stomping Ground} 1 {Frontier Bivouac} 1 {Shivan Reef} 1 {Swiftwater Cliffs} 1 {Thornwood Falls} 2 {Snow-Covered Forest} 1 {Buried Ruin} 1 {Scalding Tarn} 1 {Command Tower} 1 {Karplusan Forest} 1 {Temple of Abandon} 1 {Seat of the Synod} 32 lands 1 {Myr Welder} 1 {Pilgrim's Eye} 1 {Myr Landshaper} 1 {Prophet of Kruphix} 1 {Nylea, God of the Hunt} 1 {Acidic Slime} 1 {Soul of the Harvest} 1 {Blightsteel Colossus} 1 {Myr Servitor} 1 {Stuffy Doll} 1 {Ulvenwald Tracker} 1 {Bosh, Iron Golem} 1 {Chief Engineer} 1 {Shimmer Myr} 1 {Wurmcoil Engine} 1 {Kuldotha Forgemaster} 1 {Craterhoof Behemoth} 1 {Steel Overseer} 1 {Spore Frog} 1 {Muzzio, Visionary Architect} 1 {Scuttling Doom Engine} 1 {Memnite} 1 {Phyrexian Revoker} 1 {Arcbound Worker} 1 {Platinum Emperion} 1 {Thopter Assembly} 1 {Pentavus} 1 {Ornithopter} 1 {Master of Etherium} 1 {Memnarch} 1 {Myr Propagator} 1 {Platinum Angel} 1 {Scavenging Ooze} 1 {Myr Sire} 1 {Dream Stalker} 1 {Primordial Sage} 1 {Darksteel Juggernaut} 1 {Myr Moonvessel} 1 {Copper Myr} 1 {Walking Atlas} 1 {Myr Superion} 1 {Garruk's Horde} 1 {Jawbone Skulkin} 1 {Beguiler of Wills} 1 {Myr Battlesphere} 1 {Lodestone Golem} 1 {Darksteel Colossus} 1 {Runed Servitor} 1 {Purphoros, God of the Forge} 1 {Reclamation Sage} 1 {Hellkite Igniter} 1 {Bond Beetle} 52 creatures 1 {Thoughtcast} 1 {Signal the Clans} 1 {Darksteel Forge} 1 {Retract} 1 {Dissipate} 1 {Chromatic Lantern} 1 {Increasing Savagery} 1 {Darksteel Ingot} 1 {Counterflux} 1 {Tezzeret the Seeker} 1 {Rapid Hybridization} 1 {Temporal Mastery} 1 {Garruk, Primal Hunter} 1 {Cyclonic Rift} 1 {Trap Essence} 15 other spells Sideboard Notes: Well here's the newest rendition of the list |
Quote from: Rothsteine on November 12, 2014, 11:36:25 PMAgainst decks that aren't creature based it usually wins t4 or t5
Wow, I see how u beat me it's great!!
Quote from: Munchlax on November 12, 2014, 11:48:34 PMStill the only reason I survived as long as I did was because of {vigor}Quote from: Rothsteine on November 12, 2014, 11:36:25 PMAgainst decks that aren't creature based it usually wins t4 or t5
Wow, I see how u beat me it's great!!
Quote from: Rothsteine on November 13, 2014, 12:01:04 AMNot entirely. My deck is really vulnerable to getting the general removed early on. Turn 4 Vigor was very good but any turn four 6/6 would have temporarily stopped meQuote from: Munchlax on November 12, 2014, 11:48:34 PMStill the only reason I survived as long as I did was because of {vigor}Quote from: Rothsteine on November 12, 2014, 11:36:25 PMAgainst decks that aren't creature based it usually wins t4 or t5
Wow, I see how u beat me it's great!!
Quote from: Rothsteine on November 14, 2014, 06:06:23 AMIn my meta I'll get destroyed by back to basics and blood moon if I do that
well its a 500$ card for a reason, just take out a snow covered land
Quote from: Munchlax on November 14, 2014, 07:07:55 AMMaybe just take out a temple then? Ive never been too impressed with temples in a deck that wants to curve out as much as possibleQuote from: Rothsteine on November 14, 2014, 06:06:23 AMIn my meta I'll get destroyed by back to basics and blood moon if I do that
well its a 500$ card for a reason, just take out a snow covered land
Quote from: JordanCirk on November 14, 2014, 10:02:18 AMI thought of that. But those also fix my top deck which is important in a deck that wants to hit creatures all day and night.Quote from: Munchlax on November 14, 2014, 07:07:55 AMMaybe just take out a temple then? Ive never been too impressed with temples in a deck that wants to curve out as much as possibleQuote from: Rothsteine on November 14, 2014, 06:06:23 AMIn my meta I'll get destroyed by back to basics and blood moon if I do that
well its a 500$ card for a reason, just take out a snow covered land
Quote from: Munchlax on November 14, 2014, 11:00:52 PMNot saying I don't believe you, just interested, how did you win T4? Is it usually commander damage?
Just watched the deck beat A clone of Taysby's narset deck on t4
Quote from: JordanCirk on November 15, 2014, 02:20:58 PMYes. I got a good draw and just got most of the creature base onto the field. Had my general as a 23/23Quote from: Munchlax on November 14, 2014, 11:00:52 PMNot saying I don't believe you, just interested, how did you win T4? Is it usually commander damage?
Just watched the deck beat A clone of Taysby's narset deck on t4
Quote from: Munchlax on November 14, 2014, 05:41:53 PMI really hate tapped lands, I think the cut is probably fine. The scry won't matter THAT much.Quote from: JordanCirk on November 14, 2014, 10:02:18 AMI thought of that. But those also fix my top deck which is important in a deck that wants to hit creatures all day and night.Quote from: Munchlax on November 14, 2014, 07:07:55 AMMaybe just take out a temple then? Ive never been too impressed with temples in a deck that wants to curve out as much as possibleQuote from: Rothsteine on November 14, 2014, 06:06:23 AMIn my meta I'll get destroyed by back to basics and blood moon if I do that
well its a 500$ card for a reason, just take out a snow covered land
Quote from: the_intelligentleman on November 15, 2014, 05:14:35 PMAgreed
I'm really not in love with {Trap Essence}. Reason for running it?
Quote from: Hexproof_is_the_best on November 15, 2014, 07:03:17 PMCounters Generals, makes animar bigger, seems good to me (also it's foily)Quote from: the_intelligentleman on November 15, 2014, 05:14:35 PMAgreed
I'm really not in love with {Trap Essence}. Reason for running it?