With commander, why do I see so few creatures in most people's deck lists, are they wiping and sniping until they are the only creature standing or what?
I saw a list with only 12 creatures the other day and I'm thinking "there are games you will never draw into a creature"
I built one and it has ~57 creatures in it...
My {Narset, Enlightened Master} deck has 0 creatures. And about 12 token generators. :P
In general people build around their commanders and an end game. In Commander that's more often than not something that doesn't involve attacking with creatures, or involves attacking with one creature. In commander you don't get punished very much for not having a creature out (generally) so most people just don't see the need, and their decks run fine. (Generally).
I personally like to have about 20 creatures minimum and 40 max.
It's a theme thing. Some decks work better with lots of spells, Narset being the perfect current example. The deck is built around her, and her alone, so other creatures don't even matter to the deck. Other decks will use almost all creatures, like {Kresh, the Bloodbraided}, because other creatures support their commander's abilities/attributes.
I think my chaos deck has 9 or 10 creatures, including the commander. It's just because it fits the theme - many of spells randomize control of creatures, targets, etc, all of which are more likely to benefit me if I have less creatures on board than my opponents.
Edit: the high volume of board wipe ({Wrath of God}) effects might be a factor, too. Overextending with creatures can easily end up in a board wipe devastating you. There might be a mindset of reluctance to put in too many creatures, so you can keep using cards in your hand and doing stuff without setting yourself up for the big sweep risk.
This is the free world llama, don't dictate our decks!
Humility + moat + privileged position
Response to wipe: boros charm!
I have 2 creatures in my Stax deck and 30+ in my {Roon of the Hidden Realm}. It all just depends on what you're doing.
my {geth, lord of the vault} deck is a control deck with the only 8 creatures. and only ones with specific uses like {steel hellkite} and {sheoldred, whispering one}. as a control deck, my only two serious win cons are using geths ability and finding something gross like {prophet of kruphix} so now i can kill you with your own stuff or the {blighsteel colossus} in my deck. not only do i run tons of boardwipes, i know my opponents will run some too. {merciless eviction} is the worst for me as it can hit all my artifacts. ive never seen tribal decks be particularly successful (except slivers) which is why i moved from zombie tribal into geth control.
My {Nekusar} deck has evolved from 17 creatures with a bunch of wheel effects, to 10 creatures (one which may not even become a creature) and 7 wheel effects. I'm mainly focused on not having creatures attack and taxing the opponents' mana while slowly killing them by draw pain.
Well yeah, you only get 1 copy so it's hard to lean on {Thundermaw Hellkite} or whatever the new pushed dragon is named. Creatures are whatever the best creature thats ever been printed that you can jam in the deck.
Quote from: Dudecore on October 22, 2014, 07:26:31 PM
Well yeah, you only get 1 copy so it's hard to lean on {Thundermaw Hellkite} or whatever the new pushed dragon is named. Creatures are whatever the best creature thats ever been printed that you can jam in the deck.
{Stormbreath Dragon} is the new one.
I like my izzet spell deck with 12 creatures :P
Quote from: MuggyWuggy on October 22, 2014, 07:37:44 PM
I like my izzet spell deck with 12 creatures :P
58 counter spells and 30 lands XD