Narset, Enlightened Master Of Awesomeness 100 cards, 0 sideboard COMMANDER 1 {Narset, Enlightened Master} LANDS Multi-Colored ABUR Dual Lands 1 {Tundra} 1 {Plateau} 1 {Volcanic Island} Filter Lands 1 {Cascade Bluffs} 1 {Mystic Gate} 1 {Rugged Prairie} Shock Lands 1 {Sacred Foundry} 1 {Hallowed Fountain} 1 {Steam Vents} Pain Lands 1 {Adakar Wastes} 1 {Shivian Reef} 5 Color Lands 1 {City of Brass} 1 {Mana Confluence} 1 {Command Tower} 1 {Cavern of Souls} Fetchlands 1 {Scalding Tarn} 1 {Arid Mesa} 1 {Flooded Strand} Single Color Lands Utility Lands 1 {Minamo, School at Water's Edge} Basic Lands 1 {Plains} 2 {Island} 1 {Mountain} Colorless Lands Ramp Lands 1 {Ancient Tomb} 1 {Untaidake, the Cloud Keeper} 1 {Scorched Ruins} 1 {City of Traitors} 1 {Crystal Vein} Utility Lands 1 {Maze of Ith} 1 {Hall of the Bandit Lord} 1 {Rogue's Passage} 1 {Dust Bowl} 1 {Strip Mine} 1 {Rishadan Port} 1 {Wasteland} 35 lands CREATURES Extra Combats 1 {Aurelia, the Warleader} 1 {Scourge of the Throne} Utility Creatures 1 {Snapcaster Mage} 3 creatures NON-CREATURE SPELLS Combo Extra Combat Phases 1 {Relentless Assault} 1 {Seize the Day} 1 {World at War} 1 {Aggravated Assault} 1 {Savage Beating} 1 {Fury of the Horde} 1 {Waves of Aggression} Extra Turns 1 {Time Stretch} 1 {Time Warp} 1 {Beacon of Tomorrows} 1 {Capture of Zhingzu} 1 {Temporal Manipulation} 1 {Walk the Aeons} Spell Duplication 1 {Reiterate} 1 {Reverberate} 1 {Spelltwine} 1 {Fork} 1 {Wild Ricochet} 1 {Howl of the Horde} 1 {Twincast} 1 {chandra, the firebrand} Haste 1 {Need For Speed} 1 {Fervor} 1 {Ashling's Prerogative} 1 {Mass Hysteria} 1 {Swiftboot Boots} 1 {Lightning Greaves} Other 1 {Omniscience} 1 {Enter the Infinite} Utility Cards Topdeck Fixing 1 {Preordain} 1 {Serum Visions} 1 {Ponder} 1 {Jace, the Mind Sculptor} 1 {Enlightened Tutor} 1 {Mystical Tutor} 1 {Long Term Plans} 1 {Personal Tutor} 1 {Mystic Speculation} 1 {Scroll Rack} Damage Doublers 1 {True Conviction} 1 {Gratuitous Violence} 1 {Dictate of the Twin Gods} Value Cards 1 {Mind's Desire} 1 {Karn Liberated} 1 {Aqueous Form} 1 {Eldrazi Conscription} 1 {Indestructibility} 1 {Spectra Ward} 1 {Strionic resonator} 1 {Mana Severance} Counterspells 1 {Force of Will} Board Control 1 {Final Judgment} 1 {Supreme Verdict} 1 {Swords to Plowshares} 1 {Path to Exile} Ramp 1 {Sol Ring} 1 {Chrome Mox} 1 {Mana Crypt} 1 {Mana Vault} 1 {Basalt Monolith} 1 {Grim Monolith} 1 {Lion's Eye Diamond} 62 other spells The goal of the deck is to get Narset into play swinging as quick as possible. If she can survive 1 attack, the game is over. With all of the tutors and extra turns, and extra combats, it's nearly impossible to whiff. I've swung with her over 100 times and have only whiffed twice. Mulligan away all non land, non ramp cards. Top deck fixing is also ok depending on which one it is. All you want to do is dig for lands and ramp so you can make sure to play Narset as soon as possible. You don't really care that much if one of your amazing spells is in hand, in fact, that's the worst place for it to be. You want to hit it off the top with narset. The first thing you start out with is your ramp. You really want something that can tap for 3 that comes out turn 1 or 2. Anyless less results in a turn 4+ Narst. Turn 3 Narset is almost impossible to beat. They don't have time to use their {wrath of god}, so they have to have something like {devour flesh}. The next is your topdeck fixing. If you haven't pulled Narset out yet, ship everything that won't get her out asap. If you have, pitch all non extra combat, non extra turn cards to increase your chances of hitting the thing you need. Tutors. If you have Narset out, you want to search for {Time Stretch}, or some similar card that makes it almost impossible to lose. I have yet to whiff on the combo after casting Time Stretch. If you don't have narset out, Search for whatever you need to pull her out. If you are under pressure of attacks, by all means, grab that {terminus} Lands. If you have a land that enters tapped like {Untaidakie, the cloud keeper} you want to play that turn 1 just to get it out of the way. Else, get your colored lands out first to not have to worry about it and bluff potential tricks. The filter lands can also be used to pull a turn 2 narset if you hit a couple ramp artifacts, which is completely bonkers. The creatures you have in the deck are there for their abilities. Not for the fact that they are creatures. {Aurelia, the Warleader} and {Scourge of the Throne} are in there for the extra combat step. {Snapcaster Mage} is there to give {Mind's Desire} flashback. If you get extra value off of other things, that's fine, but where crazyness happens is when you play some spells precombat, attack with narset, play a couple more then {Mind's Desire} for 5 or 6, then give it flashback for another 13. (then you copy storm with {strionic resonator} and make everyone quit) Extra Combat Phases. Only rule is wait until you need to cast it, then play 1, rinse, repeat. Extra Turns. Same as Combat Phases Spell Duplication. I prefer to save them for extra turns, but using them on extra combats is also great. {serum vision}ing 3 times also isn't that bad. With the tutors and topdeck fixing in this deck it isn't that difficult to pull off the {enter the infinite} {omniscience} combo. Don't worry about overcommiting, because you have counter spells, and all sorts of things to make it so Narset can't die. Value Cards. Just play them and profit. {Indestructibility} on Narset is a lot better than one might think. After you do, you can just throw her into any combat regardless of their creatures. {Aqueous Form} is mainly for unblockable, but stacking the triggers so you scry first, then hit 4 is also pretty good. Board Control. It's really important to control the board, however you have to be carefull to not shoot yourself in the foot by {terminus}ing while your commander is out. |
Quote from: Taysby on October 19, 2014, 12:57:09 AM
I'm actually not sure that I need it. Most of the time people aren't capable of making it through the top 4 and having a dude left over still big enough to kill Narset.
Quote from: Taysby on October 19, 2014, 01:03:37 AM
Is there a spell to search for a sorcery or enchant for 2, or 1 cards to search for 2 instants? I want to be able to enter the infinite, omniscience, {firemind's foresight}, or search for mystical and enlightened tutor at the same time for the combo.
Quote from: Taysby on October 19, 2014, 08:19:09 PMI don't think there is one
What i want is 1 card to be able to put {enter the infinite} and {omniscience} on top for me to narrates.
Quote from: Taysby on October 19, 2014, 08:19:09 PM
What i want is 1 card to be able to put {enter the infinite} and {omniscience} on top for me to narrates.
Quote from: Taysby on October 23, 2014, 05:51:56 PM
narset seems to kill morale for some odd reason... :P
Quote from: gtfotis on October 24, 2014, 02:44:08 AM
I'm trying {proteus staff} in mine with no creatures :3
Quote from: Mattao19 on October 24, 2014, 03:10:37 AMCoupled with haste enchantments 😁Quote from: gtfotis on October 24, 2014, 02:44:08 AM
I'm trying {proteus staff} in mine with no creatures :3
See now that is just GENIUS!!!
Quote from: Mattao19 on October 24, 2014, 03:10:37 AMQuote from: gtfotis on October 24, 2014, 02:44:08 AM
I'm trying {proteus staff} in mine with no creatures :3
See now that is just GENIUS!!!
Quote from: Gorzo on October 24, 2014, 05:01:50 AMIt's not sacrifice. You can tuck narset and then pull her from the deck again, all while stacking it.Quote from: Mattao19 on October 24, 2014, 03:10:37 AMQuote from: gtfotis on October 24, 2014, 02:44:08 AM
I'm trying {proteus staff} in mine with no creatures :3
See now that is just GENIUS!!!
One problem - dont you need a creature to sacrifice to the staff? :P or are you running token gen or mind control/threaten?
Other than that minor bump in the road, using the staff with no creatures is certainly a clever way to stack your deck, that's for sure!
Quote from: Taysby on October 24, 2014, 01:01:16 PM
If you tuck your opponents, they stack their deck...
Quote from: Gorzo on October 25, 2014, 03:48:40 AMWas Arzair's real decklist posted somewhere I don't know about or is this just the tappedout one someone linked before?
I pulled a Narset in draft tonight. When I said "too bad she's almost certainly going to be banned in EDH next ban list update," people tried to tell me I was crazy. I just showed them this and Arzair's decklists and they stopped arguing. :D
Quote from: Taysby on October 30, 2014, 12:26:13 AMId say over final judgement. You keep Narset on board. It's also cheaper if you get it in your hand and don't have a way to get it on top. It also greatly narrows what to opponents can do to you and you're still free to narset the crap outta everyone
I wouldn't say over final judgement, but that does seem good.
Quote from: Spikepit on November 01, 2014, 03:18:13 AM
Edit: and go into your next match with a Zur deck, haha!
Quote from: Munchlax on October 24, 2014, 07:08:03 AMQuote from: Gorzo on October 24, 2014, 05:01:50 AMIt's not sacrifice. You can tuck narset and then pull her from the deck again, all while stacking it.Quote from: Mattao19 on October 24, 2014, 03:10:37 AMQuote from: gtfotis on October 24, 2014, 02:44:08 AM
I'm trying {proteus staff} in mine with no creatures :3
See now that is just GENIUS!!!
One problem - dont you need a creature to sacrifice to the staff? :P or are you running token gen or mind control/threaten?
Other than that minor bump in the road, using the staff with no creatures is certainly a clever way to stack your deck, that's for sure!
Quote from: MommaB on November 01, 2014, 04:09:58 PMYou can't put your commander in the command zone due to being tucked into the library, look at {chaos warp} and {spin into myth} and other commander tucking shenanigans.Quote from: Munchlax on October 24, 2014, 07:08:03 AMQuote from: Gorzo on October 24, 2014, 05:01:50 AMIt's not sacrifice. You can tuck narset and then pull her from the deck again, all while stacking it.Quote from: Mattao19 on October 24, 2014, 03:10:37 AMQuote from: gtfotis on October 24, 2014, 02:44:08 AM
I'm trying {proteus staff} in mine with no creatures :3
See now that is just GENIUS!!!
One problem - dont you need a creature to sacrifice to the staff? :P or are you running token gen or mind control/threaten?
Other than that minor bump in the road, using the staff with no creatures is certainly a clever way to stack your deck, that's for sure!
Just an FYI on this whole thing you would kill your self .... Do to fact that if you have no other creature in the deck she would go to the command zone as state based action of being in the library then the spell would never resolve due to never finding another creature then you would run out of cards in your library n suicide! i.e. {Possibility Storm} and {Rule of Law} equals suicide to any player that plays a card
Gorzo your right that is a bump in this plan
Quote from: Taysby on November 01, 2014, 04:57:26 PMIt's not optional when it comes to being put in your library.
you aren't forced to return it to the command zone. that's optional.
Quote from: Spikepit on November 09, 2014, 03:16:53 AMCockatrice does support Mac still fyi
What app/program you're using to run that match, Taysby? I'm thinking of getting a new computer soon and thinking of making the jump to Mac but wasn't aware Cockatrice had a Mac version (...assuming that's what it is).
Quote from: Taysby on November 29, 2014, 05:49:19 PM
They decided to not ban narset. They are just banning {omniscience} because that's what makes for brokenness. And I can still play my deck, so everyone is happy.
Quote from: LinkCelestrial on November 29, 2014, 10:39:22 PM(His playgroup)Quote from: Taysby on November 29, 2014, 05:49:19 PM
They decided to not ban narset. They are just banning {omniscience} because that's what makes for brokenness. And I can still play my deck, so everyone is happy.
They banned {Omniscience}? Which list is it on? The 1v1 or multiplayer?
Quote from: Munchlax on November 29, 2014, 10:56:50 PMQuote from: LinkCelestrial on November 29, 2014, 10:39:22 PM(His playgroup)Quote from: Taysby on November 29, 2014, 05:49:19 PM
They decided to not ban narset. They are just banning {omniscience} because that's what makes for brokenness. And I can still play my deck, so everyone is happy.
They banned {Omniscience}? Which list is it on? The 1v1 or multiplayer?
Quote from: Taysby on April 09, 2015, 02:24:11 PMI did, but I want it to be more stax and making the game miserable rather than extra turns extra combats galore, which is probably the more efficient way to win. I'd rather cast stax for free off narset and blow up all lands kinda games.
Sombody called for narset?
Quote from: Splicer on July 25, 2015, 03:51:24 AMTx man. Much appreciated.
Bumping for the purpose of {{Kaylesh}}'s thread.