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Decks (Magic The Gathering) => Casual => Topic started by: Fenster on April 13, 2012, 02:01:35 PM

Title: Arcbound Boredom
Post by: Fenster on April 13, 2012, 02:01:35 PM

Arcbound Boredom

60 cards, 0 sideboard


4 {Urza's Power Plant}
4 {Urza's Mine}
4 {Cloudpost}
4 {Glimmerpost}
4 {Urza's Tower}

20 lands


2 {Arcbound Slith}
2 {Arcbound Bruiser}
4 {Arcbound Crusher}
4 {Arcbound Reclaimer}
2 {Arcbound Worker}
2 {Darksteel Myr}
4 {Arcbound Overseer}
2 {Arcbound Hybrid}
4 {Arcbound Ravager}
4 {Arcbound Lancer}

30 creatures


2 {Serum Tank}
4 {Energy Chamber}
2 {Darksteel Forge}
2 {Contagion Engine}

10 other spells


Sideboard

Notes:
I changed this text since each time i update it doesnt show proffanities.
Title: Re: Arcbound Boredom
Post by: Fenster on April 14, 2012, 06:22:05 PM
Single selfbump. Non more i swears
Title: Re: Arcbound Boredom
Post by: Chaosquirrel on April 16, 2012, 04:43:13 PM
{mimic vat} won't work unless they a rurally die before end of turn. I suggest also {Darksteel myr} or another indestructible In case of a mass burn or destroy to hang on to those counters.
Title: Re: Arcbound Boredom
Post by: BlackJester on April 16, 2012, 06:47:25 PM
{Serum Tank} or similar for card drawing.
Title: Re: Arcbound Boredom
Post by: KulrathKnight on April 17, 2012, 01:29:42 AM
{Darksteel Forge} so nothing but a {Black Sun's Zenith} can field-wipe you. Even if 1 creature survives you can pool all the modular to him.
Title: Re: Arcbound Boredom
Post by: Fenster on April 17, 2012, 12:47:02 PM
Quote from: Chaosquirrel on April 16, 2012, 04:43:13 PM
{mimic vat} won't work unless they a rurally die before end of turn. I suggest also {Darksteel myr} or another indestructible In case of a mass burn or destroy to hang on to those counters.
Ill think try those myr. And also that reactor.
But the {Mimic vat} gives a creature that attacks and in the worst case takes up a blocker.
Title: Re: Arcbound Boredom
Post by: Fenster on April 17, 2012, 12:55:51 PM
Quote from: BlackJester on April 16, 2012, 06:47:25 PM
{Serum Tank} or similar for card drawing.
You think the deawing is necessary?
Hmm maybe... Ill try some more sample draws to find out!
Title: Re: Arcbound Boredom
Post by: cltrn81 on April 17, 2012, 01:00:45 PM
Quote from: Fenster on April 17, 2012, 12:55:51 PM
Quote from: BlackJester on April 16, 2012, 06:47:25 PM
{Serum Tank} or similar for card drawing.
You think the deawing is necessary?
Hmm maybe... Ill try some more sample draws to find out!

{Tezzerets gambit} seems like a better card drawing tool than serum tank IMO.  The proliferate is obviously useful and you get 2 cards instantly instead of paying 6 to get the first card.
Title: Re: Arcbound Boredom
Post by: Fenster on April 17, 2012, 01:20:35 PM
Modified and i also realized that mimic vat could help feed an {Arcbound Ravager}
Title: Re: Arcbound Boredom
Post by: Fenster on April 17, 2012, 01:24:40 PM
Quote from: cltrn81 on April 17, 2012, 01:00:45 PM
Quote from: Fenster on April 17, 2012, 12:55:51 PM
Quote from: BlackJester on April 16, 2012, 06:47:25 PM
{Serum Tank} or similar for card drawing.
You think the deawing is necessary?
Hmm maybe... Ill try some more sample draws to find out!

{Tezzerets gambit} seems like a better card drawing tool than serum tank IMO.  The proliferate is obviously useful and you get 2 cards instantly instead of paying 6 to get the first card.
Sm4rt! Also makes {glimmerposts} more usefull :P
Title: Re: Arcbound Boredom
Post by: BlackJester on April 17, 2012, 02:19:46 PM
Quote from: cltrn81 on April 17, 2012, 01:00:45 PM
Quote from: Fenster on April 17, 2012, 12:55:51 PM
Quote from: BlackJester on April 16, 2012, 06:47:25 PM
{Serum Tank} or similar for card drawing.
You think the deawing is necessary?
Hmm maybe... Ill try some more sample draws to find out!

{Tezzerets gambit} seems like a better card drawing tool than serum tank IMO.  The proliferate is obviously useful and you get 2 cards instantly instead of paying 6 to get the first card.
Urzatron + 8Post tell me mana's a non-issue.

I do think in multiplayer where games go longer and repeatable effects are key. So, that's where I'm coming from.
Title: Re: Arcbound Boredom
Post by: cltrn81 on April 17, 2012, 02:40:02 PM
Quote from: BlackJester on April 17, 2012, 02:19:46 PM

I do think in multiplayer where games go longer and repeatable effects are key. So, that's where I'm coming from.

Yea we are two sides of the same coin.  I am just on the other side were my brain is always thinking 1 on 1 and destroy as fast as possible.
Title: Re: Arcbound Boredom
Post by: BlackJester on April 17, 2012, 02:47:37 PM
(That's also why I said, "...or similar."  ;) )

Tezzie's Gambit is good here too, it depends on the format.

Also, I think {Triskelion} would be a good finisher too, direct damage to remove pesky stuff, kill your own guys to move +1/+1 counters, or load up an {Arcbound Ravager} and sac it to feed the 'skelion.
Title: Re: Arcbound Boredom
Post by: Fenster on April 26, 2012, 06:55:08 AM
Quote from: BlackJester on April 17, 2012, 02:19:46 PM
Quote from: cltrn81 on April 17, 2012, 01:00:45 PM
Quote from: Fenster on April 17, 2012, 12:55:51 PM
Quote from: BlackJester on April 16, 2012, 06:47:25 PM
{Serum Tank} or similar for card drawing.
You think the deawing is necessary?
Hmm maybe... Ill try some more sample draws to find out!

{Tezzerets gambit} seems like a better card drawing tool than serum tank IMO.  The proliferate is obviously useful and you get 2 cards instantly instead of paying 6 to get the first card.
Urzatron + 8Post tell me mana's a non-issue.

I do think in multiplayer where games go longer and repeatable effects are key. So, that's where I'm coming from.

Serum tank really works well. It basicly doubles the speed of the deck when its out and i got the lands pumping. Awesome tip, thanks!
Title: Re: Arcbound Boredom
Post by: BlackJester on April 26, 2012, 10:28:05 AM
Glad I could help.