I have have only one color left to complete my mono commanders goal, green with {Azusa list but seeking} as my general. My brain is flooded with green beaters, and asking for some ideas for my brain so sift through. I have some basic ideas but am open to anything. The forum has been amazing to help makin decks and askin for assistance again. Any good strategies for Azusa or just throw up big goons?
Not to try and bash the deck, but it's pretty straight forward. Lots of land, creatures that can put lands into play, big dumb creatures. I'll post some creatures that can really shine in the deck later though! :)
Wait for the mono colored commander decks next month and build that?
{Ranger's path}, {edge of tomorrow}, {tooth and nail}, {worldspine warm}, and {Silvos, rogue elemental}. Just put those kinds of cards in. I can give you a more detailed list if needed. I would also recommend another commander over azusa, as azusa doesn't actually ramp. Find one that generates mana or has a unique effect, and put azusa and others in the 99. Then include {time of need}.
{Kalonian twingrove} , cards that out out tokens beard on the number of lands you have. Like {beacon of creation}.
{Craw Giant}
{Lure}
{Bow of Nylea}
{Dungrove Elder}. {Khamal Fist of Krosa}. {Rampaging Baloths}. {Kozilek Butcher of Truth}, {Ulamog the Infinite Gyre}, {Artisan of Kozilek}, {Vorinclex Voice of Hunger}, {Genesis Wave}. {Explore} {Exploration} {Walking Atlas} {Somberwald Sage}
If you don't have too many spells, then {Primal Surge}
{Horn of Greed}