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Decks (Magic The Gathering) => Standard => Topic started by: Goblinking on November 06, 2011, 04:53:26 PM

Title: Fire&ice
Post by: Goblinking on November 06, 2011, 04:53:26 PM
60 cards, 0 sideboard
13 Island
13 Mountain
26 lands


2 Skaab Goliath
1 Makeshift Mauler
1 Laboratory Maniac
1 Riot Devils
1 Charmbreaker Devils
1 Instigator Gang
1 Fortress Crab
1 Stromkirk Noble
1 Scourge of Geier Reach
1 Murder of Crows
1 Balefire Dragon
1 Ashmouth Hound
1 Night Revelers
1 One-Eyed Scarecrow
15 creatures


2 Spectral Flight
1 Curse of the Bloody Tome
2 Hysterical Blindness
2 Geistflame
1 Brimstone Volley
1 Memory's Journey
3 Furor of the Bitten
1 Dream Twist
1 Curiosity
1 Claustrophobia
1 Blasphemous Act
1 Trepanation Blade
1 Mask of Avacyn
1 Inquisitor's Flail
19 other spells


Sideboard
Title: Re: Fire&ice
Post by: Karrthus on November 06, 2011, 05:45:54 PM
Is there a point to this deck?
Title: Re: Fire&ice
Post by: Goblinking on November 06, 2011, 07:15:29 PM
Yea not a visable one it needs tweaks still it's to make balefire hexproof use the flail and hit for 12 or use the elemental and the flail and hit hard it's about power
Title: Re: Fire&ice
Post by: MacUser001 on November 06, 2011, 07:19:08 PM
Certainly an idea that could work. Sounds like you just have a limited card collection.
Title: Re: Fire&ice
Post by: Goblinking on November 06, 2011, 08:03:16 PM
Na I have about 600 plus cards dating from 4th to now I just was and am board of making decks based around things it's not that I don't have cards it's I've way to many to not make random decks
Title: Re: Fire&ice
Post by: BlackJester on November 06, 2011, 09:16:36 PM
I think the comments are referring to the apparent lack of synergy, that is there are lot of singles in the deck and it doesn't look like many of the cards work together.
Title: Re: Fire&ice
Post by: Goblinking on November 06, 2011, 10:56:55 PM
It runs way better there are methods to my madness lol they may not all fit but as I play the deck it'll change as I'll find things I like and add more and take away
Title: Re: Fire&ice
Post by: BlackJester on November 06, 2011, 11:33:30 PM
Well, as long as there's a method.
Title: Re: Fire&ice
Post by: Goblinking on November 06, 2011, 11:47:42 PM
My play style will always be different then most ppls a plan goes great but 6 different plans go amazing
Title: Re: Fire&ice
Post by: BlackJester on November 07, 2011, 12:58:01 AM
Well, you're the one playing the deck, so if trying to run six different plan works then by all means knock yourself out.
Title: Re: Fire&ice
Post by: Appleguru56 on November 08, 2011, 01:40:53 AM
My question is: how are you going to play this deck?
If it's casual, it's perfect. If it's fnm or higher competitionwise, don't bother
Title: Re: Fire&ice
Post by: Goblinking on November 08, 2011, 03:17:07 AM
To be honest I'll play it were ever it's standard and the only way to get changes is for it to lose or win eather way it's all luck of the draw
Title: Re: Fire&ice
Post by: Gimpyninja on November 08, 2011, 05:56:36 PM
Yeah that riot devil is just so good against those grave titans running around