Righteous Damnation 115 cards, 15 sideboard 1 {Kaalia of the Vast} 1 {Buried Ruin} 1 {Vivid Marsh} 1 {Homeward Path} 1 {Shinka, the Bloodsoaked Keep} 1 {Temple of the False God} 1 {Temple of Triumph} 1 {Nomad Outpost} 1 {Godless Shrine} 1 {Opal Palace} 1 {Reliquary Tower} 1 {Clifftop Retreat} 2 {Swamp} 1 {Slayers' Stronghold} 1 {Temple of Malice} 1 {Temple of Silence} 1 {Shizo, Death's Storehouse} 1 {Vault of the Archangel} 1 {Akoum Refuge} 1 {Thespian's Stage} 1 {Vivid Meadow} 1 {Orzhov Basilica} 1 {Blood Crypt} 1 {Hall of the Bandit Lord} 1 {Dragonskull Summit} 1 {Isolated Chapel} 1 {Command Tower} 2 {Plains} 1 {Rakdos Carnarium} 1 {Wind-Scarred Crag} 1 {Blackcleave Cliffs} 1 {Vivid Crag} 1 {Boros Garrison} 2 {Mountain} 1 {Sacred Foundry} 37 lands 1 {Restoration Angel} 1 {Lord of the Void} 1 {Avacyn, Angel of Hope} 1 {Balefire Dragon} 1 {Karmic Guide} 1 {Steel Hellkite} 1 {Gisela, Blade of Goldnight} 1 {Rakdos, Lord of Riots} 1 {Indulgent Tormentor} 1 {Scourge of Valkas} 1 {Magister of Worth} 1 {Angelic Skirmisher} 1 {Ankle Shanker} 1 {Sheoldred, Whispering One} 1 {Resolute Archangel} 1 {Indomitable Archangel} 1 {Angel of Finality} 1 {Dragonmaster Outcast} 1 {Reya Dawnbringer} 1 {Elesh Norn, Grand Cenobite} 1 {Butcher of the Horde} 1 {Baneslayer Angel} 1 {Rune-Scarred Demon} 1 {Ogre Battledriver} 1 {Aurelia, the Warleader} 1 {Scourge of the Throne} 1 {Angelic Arbiter} 1 {Yosei, the Morning Star} 1 {Athreos, God of Passage} 1 {Skithiryx, the Blight Dragon} 1 {Angel of Serenity} 1 {Soul of Innistrad} 1 {Reaper from the Abyss} 1 {Ob Nixilis, Unshackled} 1 {Archangel of Strife} 1 {Iroas, God of Victory} 1 {Angel of the Dire Hour} 37 creatures 1 {Rakdos Signet} 1 {Lightning Greaves} 1 {Conjurer's Closet} 1 {Beseech the Queen} 1 {Witchbane Orb} 1 {Diabolic Revelation} 1 {Gilded Lotus} 1 {Tempt with Immortality} 1 {Sword of Kaldra} 1 {Sol Ring} 1 {Godsend} 1 {Crackling Doom} 1 {Increasing Ambition} 1 {Orzhov Signet} 1 {Quicksilver Amulet} 1 {Akroma's Memorial} 1 {Mardu Banner} 1 {Strionic Resonator} 1 {Decree of Pain} 1 {Swiftfoot Boots} 1 {Boros Signet} 1 {Deflecting Palm} 1 {Austere Command} 1 {Blasphemous Act} 1 {Crescendo of War} 25 other spells Sideboard 1 {Sunblast Angel} 1 {Bogardan Hellkite} 1 {Siege Dragon} 1 {Guardian of the Gateless} 1 {Overseer of the Damned} 1 {Profane Command} 1 {Thran Dynamo} 1 {Obzedat's Aid} 1 {Utter End} 1 {Aurelia's Fury} 1 {Council's Judgment} 1 {Beacon of Unrest} 1 {Angel of Despair} 1 {Victory's Herald} 1 {Herald of War} 15 sideboard cards |
Quote from: xStrayKnightx on November 15, 2014, 01:34:45 PM{High Market} in response.
No, but I'm yet to find a deck that does that.
Quote from: DimirOverlord1300 on November 15, 2014, 04:46:00 PMThisQuote from: xStrayKnightx on November 15, 2014, 01:34:45 PM{High Market} in response.
No, but I'm yet to find a deck that does that.
Quote from: Hexproof_is_the_best on November 15, 2014, 07:54:06 PMQuote from: DimirOverlord1300 on November 15, 2014, 04:46:00 PMThisQuote from: xStrayKnightx on November 15, 2014, 01:34:45 PM{High Market} in response.
No, but I'm yet to find a deck that does that.
Quote from: xStrayKnightx on November 15, 2014, 01:34:45 PMI mean either ways to tutor for her, or alternate ways to cast big nasties.
No, but I'm yet to find a deck that does that.
Quote from: blackychan1 on November 16, 2014, 09:25:33 PMI'd rather just play {steel hellkite} and activate X=0
{siege dragon} beats tokens!
Quote from: Hexproof_is_the_best on November 16, 2014, 11:11:29 PMYeah...Quote from: blackychan1 on November 16, 2014, 09:25:33 PMI'd rather just play {steel hellkite} and activate X=0
{siege dragon} beats tokens!
Quote from: xStrayKnightx on November 17, 2014, 05:26:47 AMYa but steel hellkite has something that RBW tends to struggle with, enchantment removal. This is particularly relevant because it's repeatableQuote from: Hexproof_is_the_best on November 16, 2014, 11:11:29 PMYeah...Quote from: blackychan1 on November 16, 2014, 09:25:33 PMI'd rather just play {steel hellkite} and activate X=0
{siege dragon} beats tokens!
Or, y'know, just hit the opposition with {Balefire Dragon}.
Quote from: Hexproof_is_the_best on November 17, 2014, 12:15:33 PMRB maybe, once you have white you're kinda fine... Ya know, with the primary enchantment destruction color.Quote from: xStrayKnightx on November 17, 2014, 05:26:47 AMYa but steel hellkite has something that RBW tends to struggle with, enchantment removal. This is particularly relevant because it's repeatableQuote from: Hexproof_is_the_best on November 16, 2014, 11:11:29 PMYeah...Quote from: blackychan1 on November 16, 2014, 09:25:33 PMI'd rather just play {steel hellkite} and activate X=0
{siege dragon} beats tokens!
Or, y'know, just hit the opposition with {Balefire Dragon}.
Quote from: DimirOverlord1300 on November 17, 2014, 01:03:38 PMFor whatever reason I was thinking of grixis. My badQuote from: Hexproof_is_the_best on November 17, 2014, 12:15:33 PMRB maybe, once you have white you're kinda fine... Ya know, with the primary enchantment destruction color.Quote from: xStrayKnightx on November 17, 2014, 05:26:47 AMYa but steel hellkite has something that RBW tends to struggle with, enchantment removal. This is particularly relevant because it's repeatableQuote from: Hexproof_is_the_best on November 16, 2014, 11:11:29 PMYeah...Quote from: blackychan1 on November 16, 2014, 09:25:33 PMI'd rather just play {steel hellkite} and activate X=0
{siege dragon} beats tokens!
Or, y'know, just hit the opposition with {Balefire Dragon}.
Quote from: Spikepit on November 22, 2014, 05:53:24 PMNo it puts them into play tapped and attacking, but the tap thing will be cancelled with the amulet. They're still attacking.
Well I think that would mean they wouldn't be attacking anymore when they enter after Kaalia's effect.
Quote from: DimirOverlord1300 on November 22, 2014, 06:48:46 PMIt's pseudo vigilance. And since adding that Amulet, my deck is A LOT better.Quote from: Spikepit on November 22, 2014, 05:53:24 PMNo it puts them into play tapped and attacking, but the tap thing will be cancelled with the amulet. They're still attacking.
Well I think that would mean they wouldn't be attacking anymore when they enter after Kaalia's effect.